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CGameHandler.cpp
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23aaa72dfe
No error on hero move when timer is expired
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2 years ago |
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CGameHandler.h
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a8e5b32b6a
Fix compiling
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2 years ago |
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CMakeLists.txt
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e414af221b
Move turn timer logic from GameHandler class
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2 years ago |
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CQuery.cpp
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b8110218c0
Silence unnecessary warning on flagging guarded garrison
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2 years ago |
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CQuery.h
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86f5d6de69
vcmi: modernize headers
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2 years ago |
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CVCMIServer.cpp
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f13a53c1d9
Merge remote-tracking branch 'vcmi/beta' into develop
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2 years ago |
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CVCMIServer.h
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593b82d178
Removed all references to boost::interprocess library
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2 years ago |
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HeroPoolProcessor.cpp
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e57f8742cd
Rename ambiguos 'clear' to 'clearSlots'
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2 years ago |
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HeroPoolProcessor.h
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463efea7bb
Fix hero retreating handling & code cleanup
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2 years ago |
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LobbyNetPackVisitors.h
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9f55666931
rework netpacks to avoid double typeinfo
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2 years ago |
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NetPacksLobbyServer.cpp
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3c9c302fd2
TurnTimerInfo
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2 years ago |
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NetPacksServer.cpp
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23aaa72dfe
No error on hero move when timer is expired
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2 years ago |
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PlayerMessageProcessor.cpp
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62fddca21e
Split massive CModHandler class/file into multiple parts:
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2 years ago |
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PlayerMessageProcessor.h
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fcb13771f3
Store cheater state per player
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2 years ago |
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ServerNetPackVisitors.h
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ea7dd14d8b
client is able to erase artifact
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2 years ago |
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ServerSpellCastEnvironment.cpp
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85262cf4f5
Moved CGameState files into a separate directory
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2 years ago |
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ServerSpellCastEnvironment.h
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4259d116e1
vcmi: move ServerSpellCastEnvironment in separate file
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2 years ago |
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StdInc.cpp
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3926920103
Rename radious -> radius
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9 years ago |
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StdInc.h
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ff635edc0b
wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
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3 years ago |
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TurnTimerHandler.cpp
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e414af221b
Move turn timer logic from GameHandler class
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2 years ago |
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TurnTimerHandler.h
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e414af221b
Move turn timer logic from GameHandler class
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2 years ago |
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VCMI_server.cbp
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ecaa9f5d0b
Entities redesign and a few ERM features
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4 years ago |
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VCMI_server.vcxproj
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54550b50de
Update VS files to 2019, partially fix test project
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6 years ago |