windownewmap.cpp 9.7 KB

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  1. #include "StdInc.h"
  2. #include "../lib/mapping/CMap.h"
  3. #include "../lib/rmg/CRmgTemplateStorage.h"
  4. #include "../lib/rmg/CRmgTemplate.h"
  5. #include "../lib/rmg/CMapGenerator.h"
  6. #include "../lib/VCMI_Lib.h"
  7. #include "../lib/mapping/CMapEditManager.h"
  8. #include "../lib/CGeneralTextHandler.h"
  9. #include "windownewmap.h"
  10. #include "ui_windownewmap.h"
  11. #include "mainwindow.h"
  12. #include "generatorprogress.h"
  13. WindowNewMap::WindowNewMap(QWidget *parent) :
  14. QDialog(parent),
  15. ui(new Ui::WindowNewMap)
  16. {
  17. ui->setupUi(this);
  18. setAttribute(Qt::WA_DeleteOnClose);
  19. setWindowModality(Qt::ApplicationModal);
  20. loadUserSettings();
  21. show();
  22. //setup initial parameters
  23. mapGenOptions.setWidth(ui->widthTxt->text().toInt());
  24. mapGenOptions.setHeight(ui->heightTxt->text().toInt());
  25. bool twoLevel = ui->twoLevelCheck->isChecked();
  26. mapGenOptions.setHasTwoLevels(twoLevel);
  27. updateTemplateList();
  28. }
  29. WindowNewMap::~WindowNewMap()
  30. {
  31. saveUserSettings();
  32. delete ui;
  33. }
  34. void WindowNewMap::loadUserSettings()
  35. {
  36. //load window settings
  37. QSettings s(Ui::teamName, Ui::appName);
  38. auto width = s.value(newMapWidth);
  39. if (width.isValid())
  40. {
  41. ui->widthTxt->setText(width.toString());
  42. }
  43. auto height = s.value(newMapHeight);
  44. if (height.isValid())
  45. {
  46. ui->heightTxt->setText(height.toString());
  47. }
  48. auto twoLevel = s.value(newMapTwoLevel);
  49. if (twoLevel.isValid())
  50. {
  51. ui->twoLevelCheck->setChecked(twoLevel.toBool());
  52. }
  53. auto generateRandom = s.value(newMapGenerateRandom);
  54. if (generateRandom.isValid())
  55. {
  56. ui->randomMapCheck->setChecked(generateRandom.toBool());
  57. }
  58. auto players = s.value(newMapPlayers);
  59. if (players.isValid())
  60. {
  61. ui->humanCombo->setCurrentIndex(players.toInt());
  62. }
  63. auto cpuPlayers = s.value(newMapCpuPlayers);
  64. if (cpuPlayers.isValid())
  65. {
  66. ui->cpuCombo->setCurrentIndex(cpuPlayers.toInt());
  67. }
  68. //TODO: teams when implemented
  69. auto waterContent = s.value(newMapWaterContent);
  70. if (waterContent.isValid())
  71. {
  72. switch (waterContent.toInt())
  73. {
  74. case EWaterContent::RANDOM:
  75. ui->waterOpt1->setChecked(true); break;
  76. case EWaterContent::NONE:
  77. ui->waterOpt2->setChecked(true); break;
  78. case EWaterContent::NORMAL:
  79. ui->waterOpt3->setChecked(true); break;
  80. case EWaterContent::ISLANDS:
  81. ui->waterOpt4->setChecked(true); break;
  82. }
  83. }
  84. auto monsterStrength = s.value(newMapMonsterStrength);
  85. if (monsterStrength.isValid())
  86. {
  87. switch (monsterStrength.toInt())
  88. {
  89. case EMonsterStrength::RANDOM:
  90. ui->monsterOpt1->setChecked(true); break;
  91. case EMonsterStrength::GLOBAL_WEAK:
  92. ui->monsterOpt2->setChecked(true); break;
  93. case EMonsterStrength::GLOBAL_NORMAL:
  94. ui->monsterOpt3->setChecked(true); break;
  95. case EMonsterStrength::GLOBAL_STRONG:
  96. ui->monsterOpt4->setChecked(true); break;
  97. }
  98. }
  99. auto templateName = s.value(newMapTemplate);
  100. if (templateName.isValid())
  101. {
  102. updateTemplateList();
  103. auto* templ = VLC->tplh->getTemplate(templateName.toString().toStdString());
  104. if (templ)
  105. {
  106. ui->templateCombo->setCurrentText(templateName.toString());
  107. //TODO: validate inside this method
  108. mapGenOptions.setMapTemplate(templ);
  109. }
  110. else
  111. {
  112. //Display problem on status bar
  113. }
  114. }
  115. }
  116. void WindowNewMap::saveUserSettings()
  117. {
  118. QSettings s(Ui::teamName, Ui::appName);
  119. s.setValue(newMapWidth, ui->widthTxt->text().toInt());
  120. s.setValue(newMapHeight, ui->heightTxt->text().toInt());
  121. s.setValue(newMapTwoLevel, ui->twoLevelCheck->isChecked());
  122. s.setValue(newMapGenerateRandom, ui->randomMapCheck->isChecked());
  123. s.setValue(newMapPlayers,ui->humanCombo->currentIndex());
  124. s.setValue(newMapCpuPlayers,ui->cpuCombo->currentIndex());
  125. //TODO: teams when implemented
  126. EWaterContent::EWaterContent water = EWaterContent::RANDOM;
  127. if(ui->waterOpt1->isChecked())
  128. water = EWaterContent::RANDOM;
  129. else if(ui->waterOpt2->isChecked())
  130. water = EWaterContent::NONE;
  131. else if(ui->waterOpt3->isChecked())
  132. water = EWaterContent::NORMAL;
  133. else if(ui->waterOpt4->isChecked())
  134. water = EWaterContent::ISLANDS;
  135. s.setValue(newMapWaterContent, static_cast<int>(water));
  136. EMonsterStrength::EMonsterStrength monster = EMonsterStrength::RANDOM;
  137. if(ui->monsterOpt1->isChecked())
  138. monster = EMonsterStrength::RANDOM;
  139. else if(ui->monsterOpt2->isChecked())
  140. monster = EMonsterStrength::GLOBAL_WEAK;
  141. else if(ui->monsterOpt3->isChecked())
  142. monster = EMonsterStrength::GLOBAL_NORMAL;
  143. else if(ui->monsterOpt4->isChecked())
  144. monster = EMonsterStrength::GLOBAL_STRONG;
  145. s.setValue(newMapMonsterStrength, static_cast<int>(monster));
  146. auto templateName = ui->templateCombo->currentText();
  147. if (templateName.size())
  148. {
  149. s.setValue(newMapTemplate, templateName);
  150. }
  151. }
  152. void WindowNewMap::on_cancelButton_clicked()
  153. {
  154. close();
  155. }
  156. void generateRandomMap(CMapGenerator & gen, MainWindow * window)
  157. {
  158. window->controller.setMap(gen.generate());
  159. }
  160. std::unique_ptr<CMap> generateEmptyMap(CMapGenOptions & options)
  161. {
  162. std::unique_ptr<CMap> map(new CMap);
  163. map->version = EMapFormat::VCMI;
  164. map->width = options.getWidth();
  165. map->height = options.getHeight();
  166. map->twoLevel = options.getHasTwoLevels();
  167. map->initTerrain();
  168. map->getEditManager()->clearTerrain(&CRandomGenerator::getDefault());
  169. return std::move(map);
  170. }
  171. void WindowNewMap::on_okButton_clicked()
  172. {
  173. EWaterContent::EWaterContent water = EWaterContent::RANDOM;
  174. EMonsterStrength::EMonsterStrength monster = EMonsterStrength::RANDOM;
  175. if(ui->waterOpt1->isChecked())
  176. water = EWaterContent::RANDOM;
  177. if(ui->waterOpt2->isChecked())
  178. water = EWaterContent::NONE;
  179. if(ui->waterOpt3->isChecked())
  180. water = EWaterContent::NORMAL;
  181. if(ui->waterOpt4->isChecked())
  182. water = EWaterContent::ISLANDS;
  183. if(ui->monsterOpt1->isChecked())
  184. monster = EMonsterStrength::RANDOM;
  185. if(ui->monsterOpt2->isChecked())
  186. monster = EMonsterStrength::GLOBAL_WEAK;
  187. if(ui->monsterOpt3->isChecked())
  188. monster = EMonsterStrength::GLOBAL_NORMAL;
  189. if(ui->monsterOpt4->isChecked())
  190. monster = EMonsterStrength::GLOBAL_STRONG;
  191. mapGenOptions.setWaterContent(water);
  192. mapGenOptions.setMonsterStrength(monster);
  193. std::unique_ptr<CMap> nmap;
  194. if(ui->randomMapCheck->isChecked())
  195. {
  196. //verify map template
  197. if(mapGenOptions.getPossibleTemplates().empty())
  198. {
  199. QMessageBox::warning(this, "No template", "No template for parameters scecified. Random map cannot be generated.");
  200. return;
  201. }
  202. int seed = std::time(nullptr);
  203. if(ui->checkSeed->isChecked() && !ui->lineSeed->text().isEmpty())
  204. seed = ui->lineSeed->text().toInt();
  205. CMapGenerator generator(mapGenOptions, seed);
  206. auto progressBarWnd = new GeneratorProgress(generator, this);
  207. progressBarWnd->show();
  208. try
  209. {
  210. auto f = std::async(std::launch::async, &CMapGenerator::generate, &generator);
  211. progressBarWnd->update();
  212. nmap = f.get();
  213. }
  214. catch(const std::exception & e)
  215. {
  216. QMessageBox::critical(this, "RMG failure", e.what());
  217. }
  218. }
  219. else
  220. {
  221. auto f = std::async(std::launch::async, &::generateEmptyMap, std::ref(mapGenOptions));
  222. nmap = f.get();
  223. }
  224. static_cast<MainWindow*>(parent())->controller.setMap(std::move(nmap));
  225. static_cast<MainWindow*>(parent())->initializeMap(true);
  226. close();
  227. }
  228. void WindowNewMap::on_sizeCombo_activated(int index)
  229. {
  230. std::map<int, std::pair<int, int>> sizes
  231. {
  232. {0, {36, 36}},
  233. {1, {72, 72}},
  234. {2, {108, 108}},
  235. {3, {144, 144}},
  236. };
  237. ui->widthTxt->setText(QString::number(sizes[index].first));
  238. ui->heightTxt->setText(QString::number(sizes[index].second));
  239. }
  240. void WindowNewMap::on_twoLevelCheck_stateChanged(int arg1)
  241. {
  242. bool twoLevel = ui->twoLevelCheck->isChecked();
  243. mapGenOptions.setHasTwoLevels(twoLevel);
  244. updateTemplateList();
  245. }
  246. void WindowNewMap::on_humanCombo_activated(int index)
  247. {
  248. int humans = players.at(index);
  249. if(humans > playerLimit)
  250. {
  251. humans = playerLimit;
  252. ui->humanCombo->setCurrentIndex(humans);
  253. return;
  254. }
  255. mapGenOptions.setPlayerCount(humans);
  256. int teams = mapGenOptions.getTeamCount();
  257. if(teams > humans - 1)
  258. {
  259. teams = humans - 1;
  260. //TBD
  261. }
  262. int cpu = mapGenOptions.getCompOnlyPlayerCount();
  263. if(cpu > playerLimit - humans)
  264. {
  265. cpu = playerLimit - humans;
  266. ui->cpuCombo->setCurrentIndex(cpu + 1);
  267. }
  268. int cpuTeams = mapGenOptions.getCompOnlyTeamCount(); //comp only players - 1
  269. if(cpuTeams > cpu - 1)
  270. {
  271. cpuTeams = cpu - 1;
  272. //TBD
  273. }
  274. //void setMapTemplate(const CRmgTemplate * value);
  275. updateTemplateList();
  276. }
  277. void WindowNewMap::on_cpuCombo_activated(int index)
  278. {
  279. int humans = mapGenOptions.getPlayerCount();
  280. int cpu = cpuPlayers.at(index);
  281. if(cpu > playerLimit - humans)
  282. {
  283. cpu = playerLimit - humans;
  284. ui->cpuCombo->setCurrentIndex(cpu + 1);
  285. return;
  286. }
  287. mapGenOptions.setCompOnlyPlayerCount(cpu);
  288. updateTemplateList();
  289. }
  290. void WindowNewMap::on_randomMapCheck_stateChanged(int arg1)
  291. {
  292. randomMap = ui->randomMapCheck->isChecked();
  293. ui->templateCombo->setEnabled(randomMap);
  294. updateTemplateList();
  295. }
  296. void WindowNewMap::on_templateCombo_activated(int index)
  297. {
  298. if(index == 0)
  299. {
  300. mapGenOptions.setMapTemplate(nullptr);
  301. return;
  302. }
  303. auto * templ = data_cast<const CRmgTemplate>(ui->templateCombo->currentData().toLongLong());
  304. mapGenOptions.setMapTemplate(templ);
  305. }
  306. void WindowNewMap::on_widthTxt_textChanged(const QString &arg1)
  307. {
  308. int sz = arg1.toInt();
  309. if(sz > 1)
  310. {
  311. mapGenOptions.setWidth(arg1.toInt());
  312. updateTemplateList();
  313. }
  314. }
  315. void WindowNewMap::on_heightTxt_textChanged(const QString &arg1)
  316. {
  317. int sz = arg1.toInt();
  318. if(sz > 1)
  319. {
  320. mapGenOptions.setHeight(arg1.toInt());
  321. updateTemplateList();
  322. }
  323. }
  324. void WindowNewMap::updateTemplateList()
  325. {
  326. ui->templateCombo->clear();
  327. ui->templateCombo->setCurrentIndex(-1);
  328. if(!randomMap)
  329. return;
  330. mapGenOptions.setMapTemplate(nullptr);
  331. auto templates = mapGenOptions.getPossibleTemplates();
  332. if(templates.empty())
  333. return;
  334. ui->templateCombo->addItem("[default]", 0);
  335. for(auto * templ : templates)
  336. {
  337. ui->templateCombo->addItem(QString::fromStdString(templ->getName()), data_cast(templ));
  338. }
  339. ui->templateCombo->setCurrentIndex(0);
  340. }
  341. void WindowNewMap::on_checkSeed_toggled(bool checked)
  342. {
  343. ui->lineSeed->setEnabled(checked);
  344. }