Ivan Savenko f3af32b912 Merge pull request #4709 from IvanSavenko/genie_fix 1 anno fa
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battles d8d652783a Fix crash on casting spell by a random spellcaster (e.g. Master Genie) 1 anno fa
processors 8917c753bd adjust town event handling after introducing 8th creature in town 1 anno fa
queries a7cdeb723e Fix blocking dialog handling in refusable rewardable town building 1 anno fa
CGameHandler.cpp 371eac070f Fixes for player disconnection handling 1 anno fa
CGameHandler.h b9ae7f1138 CMap put move and remove artifact method 1 anno fa
CMakeLists.txt 81af66d35b Move visit query to a separate class, remove no longer needed Cast.h 1 anno fa
CVCMIServer.cpp 371eac070f Fixes for player disconnection handling 1 anno fa
CVCMIServer.h 01396b62b7 Extracted handling of type ID's from serializer into a separate class 1 anno fa
GlobalLobbyProcessor.cpp 434371195d JsonNode constructors: Take fileName as argument 1 anno fa
GlobalLobbyProcessor.h e5f8cefa7f Store and send mod list and game version for game rooms 1 anno fa
LobbyNetPackVisitors.h 8edf77afcc basic handicap support 1 anno fa
NetPacksLobbyServer.cpp 371eac070f Fixes for player disconnection handling 1 anno fa
NetPacksServer.cpp 81af66d35b Move visit query to a separate class, remove no longer needed Cast.h 1 anno fa
ServerNetPackVisitors.h 327ff01471 Implemented explicitly visitable town buildings, e.g. hota mana vortex 1 anno fa
ServerSpellCastEnvironment.cpp b07408e984 New objects are now created and initialized on server and sent to client 1 anno fa
ServerSpellCastEnvironment.h b07408e984 New objects are now created and initialized on server and sent to client 1 anno fa
StdInc.cpp 25125f96da Fix: licenses, pragma guards, StdInc 1 anno fa
StdInc.h a1a5bc28c2 convert line endings from CRLF (Windows) to LF (Linux/Unix) 2 anni fa
TurnTimerHandler.cpp 2a05fbdd50 Unified handling of battle sides ID's 1 anno fa
TurnTimerHandler.h 10b50cd905 It is now possible to vote for simturns and turn timer changes 1 anno fa