Evgeny Malygin 25125f96da Fix: licenses, pragma guards, StdInc 1 سال پیش
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CGuiHandler.cpp 6e399eb21a Make some non-const static variables const or constexpr 1 سال پیش
CGuiHandler.h 0495c52cf4 Don't call ScreenHandler::onScreenResize() when the window has been (un)maximized to avoid creating a huge texture and crashing 1 سال پیش
CIntObject.cpp a1a5bc28c2 convert line endings from CRLF (Windows) to LF (Linux/Unix) 2 سال پیش
CIntObject.h c65794b9e3 Fix typos 1 سال پیش
CursorHandler.cpp a1a5bc28c2 convert line endings from CRLF (Windows) to LF (Linux/Unix) 2 سال پیش
CursorHandler.h a1a5bc28c2 convert line endings from CRLF (Windows) to LF (Linux/Unix) 2 سال پیش
EventDispatcher.cpp ab59c153b3 fix 2 سال پیش
EventDispatcher.h 2d2c7ee8e0 added tolerance 2 سال پیش
EventsReceiver.cpp 05a9f0fe39 move to EventReceiver 2 سال پیش
EventsReceiver.h 05a9f0fe39 move to EventReceiver 2 سال پیش
FramerateManager.cpp 25125f96da Fix: licenses, pragma guards, StdInc 1 سال پیش
FramerateManager.h f52562eeb7 Fix freezing of hero and long enemy turns without sleeping in FramerateManager::framerateDelay() 2 سال پیش
InterfaceObjectConfigurable.cpp 2d37180fe2 Chat textbox now correctly positioned and uses blue slider 1 سال پیش
InterfaceObjectConfigurable.h af671d109f Made graphical primitive-based UI more configurable 1 سال پیش
MouseButton.h a1a5bc28c2 convert line endings from CRLF (Windows) to LF (Linux/Unix) 2 سال پیش
Shortcut.h e8c541f873 end with auto combat 1 سال پیش
ShortcutHandler.cpp e8c541f873 end with auto combat 1 سال پیش
ShortcutHandler.h dea10e6091 Use more descriptive names for hotkeys 2 سال پیش
TextAlignment.h 8e9caf54f2 Added all missing text alignment values 1 سال پیش
WindowHandler.cpp 43795c39a5 Replaced all usage of SDL_Color outside of render with ColorRGBA 2 سال پیش
WindowHandler.h bb17cc13b1 Implemented lazy totalRedraw to prevent multiple redraws on single frame 2 سال پیش