| 1234567891011121314151617181920212223242526272829303132333435363738394041424344454647484950515253545556575859606162636465666768697071727374757677 |
- /*
- * Component.h, part of VCMI engine
- *
- * Authors: listed in file AUTHORS in main folder
- *
- * License: GNU General Public License v2.0 or later
- * Full text of license available in license.txt file, in main folder
- *
- */
- #pragma once
- #include "../constants/VariantIdentifier.h"
- #include "../constants/EntityIdentifiers.h"
- VCMI_LIB_NAMESPACE_BEGIN
- enum class ComponentType : int8_t
- {
- NONE = -1,
- PRIM_SKILL,
- SEC_SKILL,
- RESOURCE,
- RESOURCE_PER_DAY,
- CREATURE,
- ARTIFACT,
- SPELL_SCROLL,
- MANA,
- EXPERIENCE,
- LEVEL,
- SPELL,
- MORALE,
- LUCK,
- BUILDING,
- HERO_PORTRAIT,
- FLAG
- };
- using ComponentSubType = VariantIdentifier<PrimarySkill, SecondarySkill, GameResID, CreatureID, ArtifactID, SpellID, BuildingTypeUniqueID, HeroTypeID, PlayerColor>;
- struct Component
- {
- ComponentType type = ComponentType::NONE;
- ComponentSubType subType;
- std::optional<int32_t> value; // + give; - take
- template <typename Handler> void serialize(Handler &h)
- {
- h & type;
- h & subType;
- h & value;
- }
- Component() = default;
- template<typename Numeric, std::enable_if_t<std::is_arithmetic_v<Numeric>, bool> = true>
- Component(ComponentType type, Numeric value)
- : type(type)
- , value(value)
- {
- }
- template<typename IdentifierType, std::enable_if_t<std::is_base_of_v<IdentifierBase, IdentifierType>, bool> = true>
- Component(ComponentType type, IdentifierType subType)
- : type(type)
- , subType(subType)
- {
- }
- Component(ComponentType type, ComponentSubType subType, int32_t value)
- : type(type)
- , subType(subType)
- , value(value)
- {
- }
- };
- VCMI_LIB_NAMESPACE_END
|