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battles
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037efdf5fc
Improvements to type safety of Identifier class
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2 years ago |
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processors
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d7d435dcb7
Add game pause
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2 years ago |
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queries
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d7d435dcb7
Add game pause
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2 years ago |
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CGameHandler.cpp
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898733eed7
Added Query to track visit duration for Taverns and Markets
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2 years ago |
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CGameHandler.h
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898733eed7
Added Query to track visit duration for Taverns and Markets
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2 years ago |
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CMakeLists.txt
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c4bc6840ea
Moved management of turn order into a new class
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2 years ago |
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CVCMIServer.cpp
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037efdf5fc
Improvements to type safety of Identifier class
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2 years ago |
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CVCMIServer.h
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037efdf5fc
Improvements to type safety of Identifier class
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2 years ago |
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LobbyNetPackVisitors.h
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5b21a5ffbc
Simturn duration is now part of StartInfo
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2 years ago |
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NetPacksLobbyServer.cpp
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037efdf5fc
Improvements to type safety of Identifier class
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2 years ago |
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NetPacksServer.cpp
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d7d435dcb7
Add game pause
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2 years ago |
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ServerNetPackVisitors.h
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d7d435dcb7
Add game pause
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2 years ago |
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ServerSpellCastEnvironment.cpp
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d257fb37f0
Use optional instead of Json for queries
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2 years ago |
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ServerSpellCastEnvironment.h
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d257fb37f0
Use optional instead of Json for queries
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2 years ago |
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StdInc.cpp
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3926920103
Rename radious -> radius
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9 years ago |
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StdInc.h
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44d16b32fe
Use API identical to std classes where possible
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2 years ago |
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TurnTimerHandler.cpp
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1f1f978328
Fixed battle replay
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2 years ago |
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TurnTimerHandler.h
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fc4dfda00f
Added support for concurrent battles to gamestate and server
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2 years ago |
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VCMI_server.cbp
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ecaa9f5d0b
Entities redesign and a few ERM features
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4 years ago |
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VCMI_server.vcxproj
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54550b50de
Update VS files to 2019, partially fix test project
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6 years ago |