mateuszb 25ab2e5d8b * animations won't go in the same phase (resolved #55) 17 years ago
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CAbilityHandler.cpp bce31ba91b another part of hero window and other improvements 18 years ago
CAbilityHandler.h bce31ba91b another part of hero window and other improvements 18 years ago
CAmbarCendamo.cpp ffc93639ab Recruitment should work (todo - growths, counting remaining creatures) 17 years ago
CAmbarCendamo.h f1e40d5e86 * significant speed-up in def loading 17 years ago
CArtHandler.cpp fe5bcc19cf * redone def info handling 18 years ago
CArtHandler.h fe5bcc19cf * redone def info handling 18 years ago
CBuildingHandler.cpp 1e61235aa9 Almost finished building of buildings. 17 years ago
CBuildingHandler.h c3249d3fd7 Some code for town hall screen. 17 years ago
CCastleHandler.cpp b334dbd79d Town interface and minor improvements. 18 years ago
CCastleHandler.h ec072972ee * hopefully last bugfix for Pandora's Box 17 years ago
CCreatureHandler.cpp 7d7abbb68d * no more divison by 0 in slider 17 years ago
CCreatureHandler.h 7d7abbb68d * no more divison by 0 in slider 17 years ago
CDefHandler.cpp 23a7b708d8 * right click popups in towns 17 years ago
CDefHandler.h 23a7b708d8 * right click popups in towns 17 years ago
CDefObjInfoHandler.cpp 77fadf561d * added visitDir bitfield in CGDefInfo specifying from which directions object can be visited 17 years ago
CDefObjInfoHandler.h 77fadf561d * added visitDir bitfield in CGDefInfo specifying from which directions object can be visited 17 years ago
CGeneralTextHandler.cpp 31a5ea2ae5 general heroWindow improvements 18 years ago
CGeneralTextHandler.h 31a5ea2ae5 general heroWindow improvements 18 years ago
CHeroHandler.cpp 7d7abbb68d * no more divison by 0 in slider 17 years ago
CHeroHandler.h 2f2169b71f * improved slider ( #58 ) 17 years ago
CLodHandler.cpp 2f2169b71f * improved slider ( #58 ) 17 years ago
CLodHandler.h 2f2169b71f * improved slider ( #58 ) 17 years ago
CMusicHandler.cpp 2f2169b71f * improved slider ( #58 ) 17 years ago
CMusicHandler.h 3a279a7964 Interface added: CMusicHandler::playLodSnd(std::string name). 17 years ago
CObjectHandler.cpp 25ab2e5d8b * animations won't go in the same phase (resolved #55) 17 years ago
CObjectHandler.h 25ab2e5d8b * animations won't go in the same phase (resolved #55) 17 years ago
CPreGameTextHandler.cpp f0db8760c2 * redone ZELP.TXT handling. Now VCMI should handle all language versions of that file. 17 years ago
CPreGameTextHandler.h f0db8760c2 * redone ZELP.TXT handling. Now VCMI should handle all language versions of that file. 17 years ago
CSemiDefHandler.cpp 62952e3163 a bit of refactoring (removed variable ekran as we have screen which is the same as ekran) 17 years ago
CSemiDefHandler.h 5222be8d94 * upgrades in moveHero function 18 years ago
CSemiLodHandler.cpp b334dbd79d Town interface and minor improvements. 18 years ago
CSemiLodHandler.h 5222be8d94 * upgrades in moveHero function 18 years ago
CSndHandler.cpp 9c4cb94490 Play Wav from Lod directly. Need a little more work.. 17 years ago
CSndHandler.h 9c4cb94490 Play Wav from Lod directly. Need a little more work.. 17 years ago
CSpellHandler.cpp b334dbd79d Town interface and minor improvements. 18 years ago
CSpellHandler.h 5222be8d94 * upgrades in moveHero function 18 years ago
CTownHandler.cpp fb5c26437c * correctly calculated growths (including castles and horde structures) 17 years ago
CTownHandler.h fb5c26437c * correctly calculated growths (including castles and horde structures) 17 years ago
CVideoHandler.cpp 974d27aacc small improvements, bugfixes etc. 18 years ago
CVideoHandler.h 5222be8d94 * upgrades in moveHero function 18 years ago