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IMapRendererContext.h
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5c9ae8aafc
Implemented spell range overlay for Dimension Door and Scuttle Boat
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2 years ago |
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IMapRendererObserver.h
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339bbce7b7
Added more checks to avoid potential nullptr dereference crash
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2 years ago |
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MapRenderer.cpp
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5c9ae8aafc
Implemented spell range overlay for Dimension Door and Scuttle Boat
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2 years ago |
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MapRenderer.h
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5c9ae8aafc
Implemented spell range overlay for Dimension Door and Scuttle Boat
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2 years ago |
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MapRendererContext.cpp
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fa156568c4
Fixes according to review
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2 years ago |
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MapRendererContext.h
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5c9ae8aafc
Implemented spell range overlay for Dimension Door and Scuttle Boat
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2 years ago |
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MapRendererContextState.cpp
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58aa5c0427
Formatting
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2 years ago |
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MapRendererContextState.h
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58aa5c0427
Formatting
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2 years ago |
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MapView.cpp
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d3c1c92a03
Do not update minimap using puzzle map data
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2 years ago |
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MapView.h
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58aa5c0427
Formatting
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2 years ago |
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MapViewActions.cpp
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8af76947cb
Do not cache hovered tile and always update state
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2 years ago |
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MapViewActions.h
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8af76947cb
Do not cache hovered tile and always update state
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2 years ago |
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MapViewCache.cpp
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b61cae5b37
Fixed minor issues discovered during testing
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2 years ago |
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MapViewCache.h
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165f6a0944
Implemented terrain transition animation
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2 years ago |
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MapViewController.cpp
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d3c1c92a03
Do not update minimap using puzzle map data
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2 years ago |
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MapViewController.h
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2cca15c2db
Fix graphical artifact in hero movement animation
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2 years ago |
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MapViewModel.cpp
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225ae2ed46
Renamed directory
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2 years ago |
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MapViewModel.h
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225ae2ed46
Renamed directory
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2 years ago |
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mapHandler.cpp
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bfe7bb11ab
Fix crash on winning scenario
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2 years ago |
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mapHandler.h
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58aa5c0427
Formatting
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2 years ago |