Ivan Savenko d3c1c92a03 Do not update minimap using puzzle map data 2 years ago
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IMapRendererContext.h 5c9ae8aafc Implemented spell range overlay for Dimension Door and Scuttle Boat 2 years ago
IMapRendererObserver.h 339bbce7b7 Added more checks to avoid potential nullptr dereference crash 2 years ago
MapRenderer.cpp 5c9ae8aafc Implemented spell range overlay for Dimension Door and Scuttle Boat 2 years ago
MapRenderer.h 5c9ae8aafc Implemented spell range overlay for Dimension Door and Scuttle Boat 2 years ago
MapRendererContext.cpp fa156568c4 Fixes according to review 2 years ago
MapRendererContext.h 5c9ae8aafc Implemented spell range overlay for Dimension Door and Scuttle Boat 2 years ago
MapRendererContextState.cpp 58aa5c0427 Formatting 2 years ago
MapRendererContextState.h 58aa5c0427 Formatting 2 years ago
MapView.cpp d3c1c92a03 Do not update minimap using puzzle map data 2 years ago
MapView.h 58aa5c0427 Formatting 2 years ago
MapViewActions.cpp 8af76947cb Do not cache hovered tile and always update state 2 years ago
MapViewActions.h 8af76947cb Do not cache hovered tile and always update state 2 years ago
MapViewCache.cpp b61cae5b37 Fixed minor issues discovered during testing 2 years ago
MapViewCache.h 165f6a0944 Implemented terrain transition animation 2 years ago
MapViewController.cpp d3c1c92a03 Do not update minimap using puzzle map data 2 years ago
MapViewController.h 2cca15c2db Fix graphical artifact in hero movement animation 2 years ago
MapViewModel.cpp 225ae2ed46 Renamed directory 2 years ago
MapViewModel.h 225ae2ed46 Renamed directory 2 years ago
mapHandler.cpp bfe7bb11ab Fix crash on winning scenario 2 years ago
mapHandler.h 58aa5c0427 Formatting 2 years ago