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							- /*
 
-  * JsonNode.h, part of VCMI engine
 
-  *
 
-  * Authors: listed in file AUTHORS in main folder
 
-  *
 
-  * License: GNU General Public License v2.0 or later
 
-  * Full text of license available in license.txt file, in main folder
 
-  *
 
-  */
 
- #pragma once
 
- #include "../filesystem/ResourcePath.h"
 
- VCMI_LIB_NAMESPACE_BEGIN
 
- class JsonNode;
 
- using JsonMap = std::map<std::string, JsonNode>;
 
- using JsonVector = std::vector<JsonNode>;
 
- struct JsonParsingSettings
 
- {
 
- 	enum class JsonFormatMode
 
- 	{
 
- 		JSON, // strict implementation of json format
 
- 		JSONC, // json format that also allows comments that start from '//'
 
- 		JSON5 // Partial support of 'json5' format
 
- 	};
 
- 	JsonFormatMode mode = JsonFormatMode::JSON5;
 
- 	/// Maximum depth of elements
 
- 	uint32_t maxDepth = 30;
 
- 	/// If set to true, parser will throw on any encountered error
 
- 	bool strict = false;
 
- };
 
- class DLL_LINKAGE JsonNode
 
- {
 
- public:
 
- 	enum class JsonType
 
- 	{
 
- 		DATA_NULL,
 
- 		DATA_BOOL,
 
- 		DATA_FLOAT,
 
- 		DATA_STRING,
 
- 		DATA_VECTOR,
 
- 		DATA_STRUCT,
 
- 		DATA_INTEGER
 
- 	};
 
- private:
 
- 	using JsonData = std::variant<std::monostate, bool, double, std::string, JsonVector, JsonMap, int64_t>;
 
- 	JsonData data;
 
- 	/// Mod-origin of this particular field
 
- 	std::string modScope;
 
- 	bool overrideFlag = false;
 
- public:
 
- 	JsonNode() = default;
 
- 	/// Create single node with specified value
 
- 	explicit JsonNode(bool boolean);
 
- 	explicit JsonNode(int32_t number);
 
- 	explicit JsonNode(uint32_t number);
 
- 	explicit JsonNode(int64_t number);
 
- 	explicit JsonNode(double number);
 
- 	explicit JsonNode(const std::string & string);
 
- 	/// Create tree from Json-formatted input
 
- 	explicit JsonNode(const std::byte * data, size_t datasize);
 
- 	explicit JsonNode(const std::byte * data, size_t datasize, const JsonParsingSettings & parserSettings);
 
- 	/// Create tree from JSON file
 
- 	explicit JsonNode(const JsonPath & fileURI);
 
- 	explicit JsonNode(const JsonPath & fileURI, const std::string & modName);
 
- 	explicit JsonNode(const JsonPath & fileURI, bool & isValidSyntax);
 
- 	bool operator == (const JsonNode &other) const;
 
- 	bool operator != (const JsonNode &other) const;
 
- 	const std::string & getModScope() const;
 
- 	void setModScope(const std::string & metadata, bool recursive = true);
 
- 	void setOverrideFlag(bool value);
 
- 	bool getOverrideFlag() const;
 
- 	/// Convert node to another type. Converting to nullptr will clear all data
 
- 	void setType(JsonType Type);
 
- 	JsonType getType() const;
 
- 	bool isNull() const;
 
- 	bool isNumber() const;
 
- 	bool isString() const;
 
- 	bool isVector() const;
 
- 	bool isStruct() const;
 
- 	/// true if node contains not-null data that cannot be extended via merging
 
- 	/// used for generating common base node from multiple nodes (e.g. bonuses)
 
- 	bool containsBaseData() const;
 
- 	bool isCompact() const;
 
- 	/// removes all data from node and sets type to null
 
- 	void clear();
 
- 	/// returns bool or bool equivalent of string value if 'success' is true, or false otherwise
 
- 	bool TryBoolFromString(bool & success) const;
 
- 	/// non-const accessors, node will change type on type mismatch
 
- 	bool & Bool();
 
- 	double & Float();
 
- 	si64 & Integer();
 
- 	std::string & String();
 
- 	JsonVector & Vector();
 
- 	JsonMap & Struct();
 
- 	/// const accessors, will cause assertion failure on type mismatch
 
- 	bool Bool() const;
 
- 	///float and integer allowed
 
- 	double Float() const;
 
- 	///only integer allowed
 
- 	si64 Integer() const;
 
- 	const std::string & String() const;
 
- 	const JsonVector & Vector() const;
 
- 	const JsonMap & Struct() const;
 
- 	/// returns resolved "json pointer" (string in format "/path/to/node")
 
- 	const JsonNode & resolvePointer(const std::string & jsonPointer) const;
 
- 	JsonNode & resolvePointer(const std::string & jsonPointer);
 
- 	/// convert json tree into specified type. Json tree must have same type as Type
 
- 	/// Valid types: bool, string, any numeric, map and vector
 
- 	/// example: convertTo< std::map< std::vector<int> > >();
 
- 	template<typename Type>
 
- 	Type convertTo() const;
 
- 	//operator [], for structs only - get child node by name
 
- 	JsonNode & operator[](const std::string & child);
 
- 	const JsonNode & operator[](const std::string & child) const;
 
- 	JsonNode & operator[](size_t child);
 
- 	const JsonNode & operator[](size_t  child) const;
 
- 	std::string toCompactString() const;
 
- 	std::string toString() const;
 
- 	std::vector<std::byte> toBytes() const;
 
- 	template <typename Handler> void serialize(Handler &h)
 
- 	{
 
- 		h & modScope;
 
- 		if (h.version >= Handler::Version::JSON_FLAGS)
 
- 		{
 
- 			h & overrideFlag;
 
- 		}
 
- 		else
 
- 		{
 
- 			std::vector<std::string> oldFlags;
 
- 			h & oldFlags;
 
- 		}
 
- 		h & data;
 
- 	}
 
- };
 
- namespace JsonDetail
 
- {
 
- inline void convert(bool & value, const JsonNode & node)
 
- {
 
- 	value = node.Bool();
 
- }
 
- template<typename T>
 
- auto convert(T & value, const JsonNode & node) -> std::enable_if_t<std::is_integral_v<T>>
 
- {
 
- 	value = node.Integer();
 
- }
 
- template<typename T>
 
- auto convert(T & value, const JsonNode & node) -> std::enable_if_t<std::is_floating_point_v<T>>
 
- {
 
- 	value = node.Float();
 
- }
 
- inline void convert(std::string & value, const JsonNode & node)
 
- {
 
- 	value = node.String();
 
- }
 
- template <typename Type>
 
- void convert(std::map<std::string,Type> & value, const JsonNode & node)
 
- {
 
- 	value.clear();
 
- 	for (const JsonMap::value_type & entry : node.Struct())
 
- 		value.insert(entry.first, entry.second.convertTo<Type>());
 
- }
 
- template <typename Type>
 
- void convert(std::set<Type> & value, const JsonNode & node)
 
- {
 
- 	value.clear();
 
- 	for(const JsonVector::value_type & entry : node.Vector())
 
- 	{
 
- 		value.insert(entry.convertTo<Type>());
 
- 	}
 
- }
 
- template <typename Type>
 
- void convert(std::vector<Type> & value, const JsonNode & node)
 
- {
 
- 	value.clear();
 
- 	for(const JsonVector::value_type & entry : node.Vector())
 
- 	{
 
- 		value.push_back(entry.convertTo<Type>());
 
- 	}
 
- }
 
- }
 
- template<typename Type>
 
- Type JsonNode::convertTo() const
 
- {
 
- 	Type result;
 
- 	JsonDetail::convert(result, *this);
 
- 	return result;
 
- }
 
- VCMI_LIB_NAMESPACE_END
 
 
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