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AccessibilityInfo.cpp
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cb26bedd17
fix #1621
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2 years ago |
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AccessibilityInfo.h
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93c2bbf9ab
vcmi: modernize lib/battle
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2 years ago |
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BattleAction.cpp
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05eccbc2bb
vcmi: split bonus to enumerator and HeroBonus.h
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2 years ago |
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BattleAction.h
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93c2bbf9ab
vcmi: modernize lib/battle
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2 years ago |
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BattleAttackInfo.cpp
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b86969909a
Fixes compilation due to changes in callback interface
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2 years ago |
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BattleAttackInfo.h
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b86969909a
Fixes compilation due to changes in callback interface
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2 years ago |
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BattleHex.cpp
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93c2bbf9ab
vcmi: modernize lib/battle
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2 years ago |
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BattleHex.h
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7a5775a9f9
vcmi: use std::optional
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2 years ago |
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BattleInfo.cpp
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05eccbc2bb
vcmi: split bonus to enumerator and HeroBonus.h
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2 years ago |
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BattleInfo.h
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a6de9097be
vcmi: rename HeroBonus.h to Bonus.h
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2 years ago |
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BattleProxy.cpp
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11b237a23c
vcmi: massive refactoring v1
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2 years ago |
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BattleProxy.h
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11b237a23c
vcmi: massive refactoring v1
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2 years ago |
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BattleStateInfoForRetreat.cpp
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11b237a23c
vcmi: massive refactoring v1
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2 years ago |
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BattleStateInfoForRetreat.h
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737c34b8c6
BattleAI: avoid selfblocking on siege
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2 years ago |
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CBattleInfoCallback.cpp
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05eccbc2bb
vcmi: split bonus to enumerator and HeroBonus.h
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2 years ago |
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CBattleInfoCallback.h
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1bb5077231
Renamed getMovementRange to ObtainMovementRange as per request
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2 years ago |
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CBattleInfoEssentials.cpp
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05eccbc2bb
vcmi: split bonus to enumerator and HeroBonus.h
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2 years ago |
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CBattleInfoEssentials.h
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7a5775a9f9
vcmi: use std::optional
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2 years ago |
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CCallbackBase.cpp
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7a5775a9f9
vcmi: use std::optional
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2 years ago |
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CCallbackBase.h
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7a5775a9f9
vcmi: use std::optional
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2 years ago |
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CObstacleInstance.cpp
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d8a237ba46
vcmi: add getTrigger method to obstacles
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2 years ago |
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CObstacleInstance.h
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d8a237ba46
vcmi: add getTrigger method to obstacles
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2 years ago |
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CPlayerBattleCallback.cpp
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b472c89276
vcmi: make some CStack properties private
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2 years ago |
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CPlayerBattleCallback.h
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ff635edc0b
wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
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3 years ago |
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CUnitState.cpp
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b8ad5b41f3
UnitState has getRangedFullDamageDistance()
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2 years ago |
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CUnitState.h
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b8ad5b41f3
UnitState has getRangedFullDamageDistance()
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2 years ago |
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DamageCalculator.cpp
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05eccbc2bb
vcmi: split bonus to enumerator and HeroBonus.h
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2 years ago |
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DamageCalculator.h
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970981cfc9
Show information on potential kills in attack tooltip
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2 years ago |
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Destination.cpp
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93c2bbf9ab
vcmi: modernize lib/battle
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2 years ago |
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Destination.h
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93c2bbf9ab
vcmi: modernize lib/battle
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2 years ago |
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IBattleInfoCallback.h
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7a5775a9f9
vcmi: use std::optional
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2 years ago |
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IBattleState.cpp
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0b70baa95e
Spells configuration version 2 (effect-based)
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7 years ago |
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IBattleState.h
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7326980bd4
vcmi: rename WithXXX to IXXXProvider
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2 years ago |
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IUnitInfo.h
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ff635edc0b
wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
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3 years ago |
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PossiblePlayerBattleAction.h
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9a19feaf4a
Fix spellcasters with massive spells
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2 years ago |
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ReachabilityInfo.cpp
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05eccbc2bb
vcmi: split bonus to enumerator and HeroBonus.h
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2 years ago |
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ReachabilityInfo.h
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88a7b3141d
vcmi: really correct BFS
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2 years ago |
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SideInBattle.cpp
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93c2bbf9ab
vcmi: modernize lib/battle
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2 years ago |
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SideInBattle.h
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93c2bbf9ab
vcmi: modernize lib/battle
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2 years ago |
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SiegeInfo.cpp
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93c2bbf9ab
vcmi: modernize lib/battle
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2 years ago |
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SiegeInfo.h
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500cf7f15d
EWallPart & EWallState are now enum class
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2 years ago |
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Unit.cpp
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2636a0dcc3
Moved MetaString to a new file
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2 years ago |
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Unit.h
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2636a0dcc3
Moved MetaString to a new file
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2 years ago |