DjWarmonger 264a0c4fe7 - Restored evaluation of wander targets at every step. 10 years ago
..
AIUtility.cpp b2a75551c8 - Extensive use of SectorMap. AI will not eagerly pick guarded and blocked treasures. 10 years ago
AIUtility.h 685deddac1 Start spell-relatet files reorganisation 10 years ago
CMakeLists.txt d0da88a515 define FL_CPP11 outside Fuzzylite source 11 years ago
Fuzzy.cpp 5b8180e327 Cleaning logs. 11 years ago
Fuzzy.h cd060c00c5 Each fuzzy set of rules will use separate fuzzy engine. 11 years ago
Goals.cpp a208afeee6 Removed new code, it was enough to fix the old one. 10 years ago
Goals.h b2e8c92383 Cleanup: 11 years ago
StdInc.cpp 7a66c1bf2b * added an initial version of adventure AI: VCAI, more details here: http://forum.vcmi.eu/viewtopic.php?p=6508#6508 13 years ago
StdInc.h 1157111fcf More bugfixing: 11 years ago
VCAI.cbp f16e859242 [C::B] update FL project 2 11 years ago
VCAI.cpp 264a0c4fe7 - Restored evaluation of wander targets at every step. 10 years ago
VCAI.h b2a75551c8 - Extensive use of SectorMap. AI will not eagerly pick guarded and blocked treasures. 10 years ago
VCAI.vcxproj c87f2cdaaf Updated build for MSVS. Some compile fixes to FuzzyLite source. 11 years ago
main.cpp 1b6f2ea3b7 VCMIDirs update #5 fix 11 years ago