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AIUtility.cpp
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b2a75551c8
- Extensive use of SectorMap. AI will not eagerly pick guarded and blocked treasures.
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10 years ago |
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AIUtility.h
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685deddac1
Start spell-relatet files reorganisation
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10 years ago |
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CMakeLists.txt
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d0da88a515
define FL_CPP11 outside Fuzzylite source
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11 years ago |
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Fuzzy.cpp
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5b8180e327
Cleaning logs.
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11 years ago |
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Fuzzy.h
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cd060c00c5
Each fuzzy set of rules will use separate fuzzy engine.
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11 years ago |
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Goals.cpp
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a208afeee6
Removed new code, it was enough to fix the old one.
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10 years ago |
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Goals.h
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b2e8c92383
Cleanup:
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11 years ago |
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StdInc.cpp
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7a66c1bf2b
* added an initial version of adventure AI: VCAI, more details here: http://forum.vcmi.eu/viewtopic.php?p=6508#6508
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13 years ago |
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StdInc.h
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1157111fcf
More bugfixing:
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11 years ago |
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VCAI.cbp
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f16e859242
[C::B] update FL project 2
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11 years ago |
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VCAI.cpp
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264a0c4fe7
- Restored evaluation of wander targets at every step.
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10 years ago |
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VCAI.h
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b2a75551c8
- Extensive use of SectorMap. AI will not eagerly pick guarded and blocked treasures.
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10 years ago |
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VCAI.vcxproj
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c87f2cdaaf
Updated build for MSVS. Some compile fixes to FuzzyLite source.
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11 years ago |
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main.cpp
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1b6f2ea3b7
VCMIDirs update #5 fix
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11 years ago |