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						CArmedInstance.cpp
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					39de2f6435
					Fix: Morale bonus should be shown correctly
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				5 years ago | 
			
		
			
				
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						CArmedInstance.h
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					d782ee39df
					hacks to optimize a few bonus requests
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				5 years ago | 
			
		
			
				
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						CBank.cpp
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					91177c412c
					Fixed Crypt/Pyramid double visit sound.
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				6 years ago | 
			
		
			
				
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						CBank.h
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					9d9c026c85
					Code style: serialize everything on own lines for easier debugging (#357)
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				8 years ago | 
			
		
			
				
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						CGHeroInstance.cpp
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					8f331dce31
					Feature: Lodestar Grail should work.
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				4 years ago | 
			
		
			
				
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						CGHeroInstance.h
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					8f331dce31
					Feature: Lodestar Grail should work.
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				4 years ago | 
			
		
			
				
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						CGMarket.cpp
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					a05ae78e67
					Fixed lots of warnings.
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				5 years ago | 
			
		
			
				
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						CGMarket.h
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					f1e5797834
					Code style: move or add licensing information on top of every file
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				8 years ago | 
			
		
			
				
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						CGPandoraBox.cpp
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					a05ae78e67
					Fixed lots of warnings.
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				5 years ago | 
			
		
			
				
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						CGPandoraBox.h
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					9d9c026c85
					Code style: serialize everything on own lines for easier debugging (#357)
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				8 years ago | 
			
		
			
				
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						CGTownInstance.cpp
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					854a2e6c39
					Feature: Mods system improvement, Part III. Bunusing buildings customization.
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				4 years ago | 
			
		
			
				
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						CGTownInstance.h
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					854a2e6c39
					Feature: Mods system improvement, Part III. Bunusing buildings customization.
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				4 years ago | 
			
		
			
				
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						CObjectClassesHandler.cpp
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					8b08973283
					Fix: ID-collisions when processing large mods collections
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				4 years ago | 
			
		
			
				
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						CObjectClassesHandler.h
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					8b08973283
					Fix: ID-collisions when processing large mods collections
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				4 years ago | 
			
		
			
				
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						CObjectHandler.cpp
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					854a2e6c39
					Feature: Mods system improvement, Part III. Bunusing buildings customization.
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				4 years ago | 
			
		
			
				
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						CObjectHandler.h
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					f15cadc87b
					Implement configurable object sounds: ambient, visit and removal
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				7 years ago | 
			
		
			
				
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						CQuest.cpp
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					a05ae78e67
					Fixed lots of warnings.
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				5 years ago | 
			
		
			
				
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						CQuest.h
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					9d9c026c85
					Code style: serialize everything on own lines for easier debugging (#357)
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				8 years ago | 
			
		
			
				
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						CRewardableConstructor.cpp
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					a05ae78e67
					Fixed lots of warnings.
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				5 years ago | 
			
		
			
				
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						CRewardableConstructor.h
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					f1e5797834
					Code style: move or add licensing information on top of every file
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				8 years ago | 
			
		
			
				
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						CRewardableObject.cpp
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					a05ae78e67
					Fixed lots of warnings.
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				5 years ago | 
			
		
			
				
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						CRewardableObject.h
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					c5ca75bc53
					CRewardableObject: remove now unused soundID
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				7 years ago | 
			
		
			
				
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						CommonConstructors.cpp
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					8b08973283
					Fix: ID-collisions when processing large mods collections
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				4 years ago | 
			
		
			
				
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						CommonConstructors.h
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					9d9c026c85
					Code style: serialize everything on own lines for easier debugging (#357)
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				8 years ago | 
			
		
			
				
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						JsonRandom.cpp
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					a05ae78e67
					Fixed lots of warnings.
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				5 years ago | 
			
		
			
				
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						JsonRandom.h
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					f1e5797834
					Code style: move or add licensing information on top of every file
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				8 years ago | 
			
		
			
				
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						MapObjects.h
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					f1e5797834
					Code style: move or add licensing information on top of every file
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				8 years ago | 
			
		
			
				
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						MiscObjects.cpp
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					39de2f6435
					Fix: Morale bonus should be shown correctly
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				5 years ago | 
			
		
			
				
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						MiscObjects.h
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					708705aa96
					CGLighthouse: workaround crash on map initialization. Fix issue 3020
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				7 years ago | 
			
		
			
				
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						ObjectTemplate.cpp
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					a05ae78e67
					Fixed lots of warnings.
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				5 years ago | 
			
		
			
				
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						ObjectTemplate.h
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					9d9c026c85
					Code style: serialize everything on own lines for easier debugging (#357)
				 | 
				8 years ago |