SDLImage.h 4.2 KB

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  1. /*
  2. * SDLImage.h, part of VCMI engine
  3. *
  4. * Authors: listed in file AUTHORS in main folder
  5. *
  6. * License: GNU General Public License v2.0 or later
  7. * Full text of license available in license.txt file, in main folder
  8. *
  9. */
  10. #pragma once
  11. #include "../render/IImage.h"
  12. #include "../../lib/Point.h"
  13. VCMI_LIB_NAMESPACE_BEGIN
  14. class JsonNode;
  15. VCMI_LIB_NAMESPACE_END
  16. class CDefFile;
  17. struct SDL_Surface;
  18. struct SDL_Palette;
  19. /*
  20. * Wrapper around SDL_Surface
  21. */
  22. class SDLImageShared final : public ISharedImage, public std::enable_shared_from_this<SDLImageShared>, boost::noncopyable
  23. {
  24. //Surface without empty borders
  25. SDL_Surface * surf;
  26. SDL_Palette * originalPalette;
  27. //size of left and top borders
  28. Point margins;
  29. //total size including borders
  30. Point fullSize;
  31. // Keep the original palette, in order to do color switching operation
  32. void savePalette();
  33. void optimizeSurface();
  34. public:
  35. //Load image from def file
  36. SDLImageShared(const CDefFile *data, size_t frame, size_t group=0);
  37. //Load from bitmap file
  38. SDLImageShared(const ImagePath & filename);
  39. //Create using existing surface, extraRef will increase refcount on SDL_Surface
  40. SDLImageShared(SDL_Surface * from);
  41. ~SDLImageShared();
  42. void draw(SDL_Surface * where, SDL_Palette * palette, const Point & dest, const Rect * src, const ColorRGBA & colorMultiplier, uint8_t alpha, EImageBlitMode mode) const override;
  43. void exportBitmap(const boost::filesystem::path & path, SDL_Palette * palette) const override;
  44. Point dimensions() const override;
  45. bool isTransparent(const Point & coords) const override;
  46. std::shared_ptr<IImage> createImageReference(EImageBlitMode mode) override;
  47. std::shared_ptr<ISharedImage> horizontalFlip() const override;
  48. std::shared_ptr<ISharedImage> verticalFlip() const override;
  49. std::shared_ptr<ISharedImage> scaleInteger(int factor, SDL_Palette * palette) const override;
  50. std::shared_ptr<ISharedImage> scaleTo(const Point & size, SDL_Palette * palette) const override;
  51. friend class SDLImageLoader;
  52. };
  53. class SDLImageBase : public IImage, boost::noncopyable
  54. {
  55. protected:
  56. std::shared_ptr<ISharedImage> image;
  57. uint8_t alphaValue;
  58. EImageBlitMode blitMode;
  59. public:
  60. SDLImageBase(const std::shared_ptr<ISharedImage> & image, EImageBlitMode mode);
  61. bool isTransparent(const Point & coords) const override;
  62. Point dimensions() const override;
  63. void setAlpha(uint8_t value) override;
  64. void setBlitMode(EImageBlitMode mode) override;
  65. std::shared_ptr<ISharedImage> getSharedImage() const override;
  66. };
  67. class SDLImageIndexed final : public SDLImageBase
  68. {
  69. SDL_Palette * currentPalette = nullptr;
  70. SDL_Palette * originalPalette = nullptr;
  71. bool bodyEnabled = true;
  72. bool shadowEnabled = false;
  73. bool overlayEnabled = false;
  74. void setShadowTransparency(float factor);
  75. public:
  76. SDLImageIndexed(const std::shared_ptr<ISharedImage> & image, SDL_Palette * palette, EImageBlitMode mode);
  77. ~SDLImageIndexed();
  78. void draw(SDL_Surface * where, const Point & pos, const Rect * src) const override;
  79. void setOverlayColor(const ColorRGBA & color) override;
  80. void playerColored(PlayerColor player) override;
  81. void shiftPalette(uint32_t firstColorID, uint32_t colorsToMove, uint32_t distanceToMove) override;
  82. void adjustPalette(const ColorFilter & shifter, uint32_t colorsToSkipMask) override;
  83. void scaleInteger(int factor) override;
  84. void scaleTo(const Point & size) override;
  85. void exportBitmap(const boost::filesystem::path & path) const override;
  86. void setShadowEnabled(bool on) override;
  87. void setBodyEnabled(bool on) override;
  88. void setOverlayEnabled(bool on) override;
  89. };
  90. class SDLImageRGB final : public SDLImageBase
  91. {
  92. public:
  93. using SDLImageBase::SDLImageBase;
  94. void draw(SDL_Surface * where, const Point & pos, const Rect * src) const override;
  95. void setOverlayColor(const ColorRGBA & color) override;
  96. void playerColored(PlayerColor player) override;
  97. void shiftPalette(uint32_t firstColorID, uint32_t colorsToMove, uint32_t distanceToMove) override;
  98. void adjustPalette(const ColorFilter & shifter, uint32_t colorsToSkipMask) override;
  99. void scaleInteger(int factor) override;
  100. void scaleTo(const Point & size) override;
  101. void exportBitmap(const boost::filesystem::path & path) const override;
  102. void setShadowEnabled(bool on) override;
  103. void setBodyEnabled(bool on) override;
  104. void setOverlayEnabled(bool on) override;
  105. };