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							- /*
 
-  * SDL_Extensions.h, part of VCMI engine
 
-  *
 
-  * Authors: listed in file AUTHORS in main folder
 
-  *
 
-  * License: GNU General Public License v2.0 or later
 
-  * Full text of license available in license.txt file, in main folder
 
-  *
 
-  */
 
- #pragma once
 
- #include "../../lib/Rect.h"
 
- #include "../../lib/Color.h"
 
- struct SDL_Rect;
 
- struct SDL_Window;
 
- struct SDL_Renderer;
 
- struct SDL_Texture;
 
- struct SDL_Surface;
 
- struct SDL_Color;
 
- VCMI_LIB_NAMESPACE_BEGIN
 
- class PlayerColor;
 
- class Rect;
 
- class Point;
 
- VCMI_LIB_NAMESPACE_END
 
- enum class EScalingAlgorithm : int8_t
 
- {
 
- 	NEAREST,
 
- 	BILINEAR,
 
- 	XBRZ
 
- };
 
- namespace CSDL_Ext
 
- {
 
- /// creates Rect using provided rect
 
- Rect fromSDL(const SDL_Rect & rect);
 
- /// creates SDL_Rect using provided rect
 
- SDL_Rect toSDL(const Rect & rect);
 
- /// creates Color using provided SDL_Color
 
- ColorRGBA fromSDL(const SDL_Color & color);
 
- /// creates SDL_Color using provided Color
 
- SDL_Color toSDL(const ColorRGBA & color);
 
- void setColors(SDL_Surface *surface, SDL_Color *colors, int firstcolor, int ncolors);
 
- void setAlpha(SDL_Surface * bg, int value);
 
- using TColorPutter = void (*)(uint8_t *&, const uint8_t &, const uint8_t &, const uint8_t &);
 
- using TColorPutterAlpha = void (*)(uint8_t *&, const uint8_t &, const uint8_t &, const uint8_t &, const uint8_t &);
 
- 	void blitAt(SDL_Surface * src, int x, int y, SDL_Surface * dst);
 
- 	void blitAt(SDL_Surface * src, const Rect & pos, SDL_Surface * dst);
 
- 	void setClipRect(SDL_Surface * src, const Rect & other);
 
- 	void getClipRect(SDL_Surface * src, Rect & other);
 
- 	void blitSurface(SDL_Surface * src, const Rect & srcRect, SDL_Surface * dst, const Point & dest);
 
- 	void blitSurface(SDL_Surface * src, SDL_Surface * dst, const Point & dest);
 
- 	void fillSurface(SDL_Surface * dst, const SDL_Color & color);
 
- 	void fillRect(SDL_Surface * dst, const Rect & dstrect, const SDL_Color & color);
 
- 	void fillRectBlended(SDL_Surface * dst, const Rect & dstrect, const SDL_Color & color);
 
- 	void putPixelWithoutRefresh(SDL_Surface * ekran, const int & x, const int & y, const uint8_t & R, const uint8_t & G, const uint8_t & B, uint8_t A = 255);
 
- 	void putPixelWithoutRefreshIfInSurf(SDL_Surface *ekran, const int & x, const int & y, const uint8_t & R, const uint8_t & G, const uint8_t & B, uint8_t A = 255);
 
- 	SDL_Surface * verticalFlip(SDL_Surface * toRot); //vertical flip
 
- 	SDL_Surface * horizontalFlip(SDL_Surface * toRot); //horizontal flip
 
- 	uint32_t getPixel(SDL_Surface * surface, const int & x, const int & y, bool colorByte = false);
 
- 	bool isTransparent(SDL_Surface * srf, int x, int y); //checks if surface is transparent at given position
 
- 	bool isTransparent(SDL_Surface * srf, const Point & position); //checks if surface is transparent at given position
 
- 	uint8_t * getPxPtr(const SDL_Surface * const & srf, const int x, const int y);
 
- 	TColorPutter getPutterFor(SDL_Surface * const & dest);
 
- 	template<int bpp, bool useAlpha>
 
- 	int blit8bppAlphaTo24bppT(const SDL_Surface * src, const Rect & srcRect, SDL_Surface * dst, const Point & dstPoint, uint8_t alpha); //blits 8 bpp surface with alpha channel to 24 bpp surface
 
- 	int blit8bppAlphaTo24bpp(const SDL_Surface * src, const Rect & srcRect, SDL_Surface * dst, const Point & dstPoint, uint8_t alpha); //blits 8 bpp surface with alpha channel to 24 bpp surface
 
- 	uint32_t colorTouint32_t(const SDL_Color * color); //little endian only
 
- 	void drawLine(SDL_Surface * sur, const Point & from, const Point & dest, const SDL_Color & color1, const SDL_Color & color2, int width);
 
- 	void drawLineDashed(SDL_Surface * sur, const Point & from, const Point & dest, const SDL_Color & color);
 
- 	void drawBorder(SDL_Surface * sur, int x, int y, int w, int h, const SDL_Color & color, int depth = 1);
 
- 	void drawBorder(SDL_Surface * sur, const Rect & r, const SDL_Color & color, int depth = 1);
 
- 	SDL_Surface * newSurface(const Point & dimensions, SDL_Surface * mod); //creates new surface, with flags/format same as in surface given
 
- 	SDL_Surface * newSurface(const Point & dimensions); //creates new surface, with flags/format same as in screen surface
 
- 	SDL_Surface * copySurface(SDL_Surface * mod); //returns copy of given surface
 
- 	template<int bpp>
 
- 	SDL_Surface * createSurfaceWithBpp(int width, int height); //create surface with give bits per pixels value
 
- 	// bilinear filtering. Always returns rgba surface
 
- 	SDL_Surface * scaleSurface(SDL_Surface * surf, int width, int height);
 
- 	SDL_Surface * scaleSurfaceIntegerFactor(SDL_Surface * surf, int factor, EScalingAlgorithm scaler);
 
- 	template<int bpp>
 
- 	void convertToGrayscaleBpp(SDL_Surface * surf, const Rect & rect);
 
- 	void convertToGrayscale(SDL_Surface * surf, const Rect & rect);
 
- 	void setColorKey(SDL_Surface * surface, SDL_Color color);
 
- 	///set key-color to 0,255,255
 
- 	void setDefaultColorKey(SDL_Surface * surface);
 
- 	///set key-color to 0,255,255 only if it exactly mapped
 
- 	void setDefaultColorKeyPresize(SDL_Surface * surface);
 
- 	/// helper that will safely set and un-set ClipRect for SDL_Surface
 
- 	class CClipRectGuard: boost::noncopyable
 
- 	{
 
- 		SDL_Surface * surf;
 
- 		Rect oldRect;
 
- 		int getScalingFactor() const;
 
- 	public:
 
- 		CClipRectGuard(SDL_Surface * surface, const Rect & rect): surf(surface)
 
- 		{
 
- 			CSDL_Ext::getClipRect(surf, oldRect);
 
- 			CSDL_Ext::setClipRect(surf, rect * getScalingFactor());
 
- 		}
 
- 		~CClipRectGuard()
 
- 		{
 
- 			CSDL_Ext::setClipRect(surf, oldRect);
 
- 		}
 
- 	};
 
- }
 
 
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