CMakeLists.txt 6.2 KB

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  1. set(editor_SRCS
  2. StdInc.cpp
  3. main.cpp
  4. launcherdirs.cpp
  5. jsonutils.cpp
  6. mainwindow.cpp
  7. BitmapHandler.cpp
  8. maphandler.cpp
  9. Animation.cpp
  10. graphics.cpp
  11. windownewmap.cpp
  12. generatorprogress.cpp
  13. mapview.cpp
  14. objectbrowser.cpp
  15. mapsettings/abstractsettings.cpp
  16. mapsettings/mapsettings.cpp
  17. mapsettings/generalsettings.cpp
  18. mapsettings/modsettings.cpp
  19. mapsettings/timedevent.cpp
  20. mapsettings/victoryconditions.cpp
  21. mapsettings/loseconditions.cpp
  22. mapsettings/eventsettings.cpp
  23. mapsettings/rumorsettings.cpp
  24. mapsettings/translations.cpp
  25. playersettings.cpp
  26. playerparams.cpp
  27. scenelayer.cpp
  28. mapcontroller.cpp
  29. validator.cpp
  30. inspector/inspector.cpp
  31. inspector/townbuildingswidget.cpp
  32. inspector/towneventdialog.cpp
  33. inspector/towneventswidget.cpp
  34. inspector/townspellswidget.cpp
  35. inspector/armywidget.cpp
  36. inspector/messagewidget.cpp
  37. inspector/rewardswidget.cpp
  38. inspector/questwidget.cpp
  39. inspector/heroskillswidget.cpp
  40. inspector/herospellwidget.cpp
  41. inspector/PickObjectDelegate.cpp
  42. inspector/portraitwidget.cpp
  43. resourceExtractor/ResourceConverter.cpp
  44. )
  45. set(editor_HEADERS
  46. StdInc.h
  47. launcherdirs.h
  48. jsonutils.h
  49. mainwindow.h
  50. BitmapHandler.h
  51. maphandler.h
  52. Animation.h
  53. graphics.h
  54. windownewmap.h
  55. generatorprogress.h
  56. mapview.h
  57. objectbrowser.h
  58. mapsettings/abstractsettings.h
  59. mapsettings/mapsettings.h
  60. mapsettings/generalsettings.h
  61. mapsettings/modsettings.h
  62. mapsettings/timedevent.h
  63. mapsettings/victoryconditions.h
  64. mapsettings/loseconditions.h
  65. mapsettings/eventsettings.h
  66. mapsettings/rumorsettings.h
  67. mapsettings/translations.h
  68. playersettings.h
  69. playerparams.h
  70. scenelayer.h
  71. mapcontroller.h
  72. validator.h
  73. inspector/inspector.h
  74. inspector/townbuildingswidget.h
  75. inspector/towneventdialog.h
  76. inspector/towneventswidget.h
  77. inspector/townspellswidget.h
  78. inspector/armywidget.h
  79. inspector/messagewidget.h
  80. inspector/rewardswidget.h
  81. inspector/questwidget.h
  82. inspector/heroskillswidget.h
  83. inspector/herospellwidget.h
  84. inspector/PickObjectDelegate.h
  85. inspector/portraitwidget.h
  86. resourceExtractor/ResourceConverter.h
  87. mapeditorroles.h
  88. )
  89. set(editor_FORMS
  90. mainwindow.ui
  91. windownewmap.ui
  92. generatorprogress.ui
  93. mapsettings/mapsettings.ui
  94. mapsettings/generalsettings.ui
  95. mapsettings/modsettings.ui
  96. mapsettings/timedevent.ui
  97. mapsettings/victoryconditions.ui
  98. mapsettings/loseconditions.ui
  99. mapsettings/eventsettings.ui
  100. mapsettings/rumorsettings.ui
  101. mapsettings/translations.ui
  102. playersettings.ui
  103. playerparams.ui
  104. validator.ui
  105. inspector/townbuildingswidget.ui
  106. inspector/towneventdialog.ui
  107. inspector/towneventswidget.ui
  108. inspector/townspellswidget.ui
  109. inspector/armywidget.ui
  110. inspector/messagewidget.ui
  111. inspector/rewardswidget.ui
  112. inspector/questwidget.ui
  113. inspector/heroskillswidget.ui
  114. inspector/herospellwidget.ui
  115. inspector/portraitwidget.ui
  116. )
  117. set(editor_RESOURCES
  118. resources.qrc
  119. )
  120. set(translationsDir "translation")
  121. set(editor_TS
  122. "${translationsDir}/chinese.ts"
  123. "${translationsDir}/czech.ts"
  124. "${translationsDir}/english.ts"
  125. "${translationsDir}/french.ts"
  126. "${translationsDir}/german.ts"
  127. "${translationsDir}/polish.ts"
  128. "${translationsDir}/portuguese.ts"
  129. "${translationsDir}/russian.ts"
  130. "${translationsDir}/spanish.ts"
  131. "${translationsDir}/ukrainian.ts"
  132. "${translationsDir}/vietnamese.ts"
  133. )
  134. if(ENABLE_TRANSLATIONS)
  135. if(TARGET Qt5::Core)
  136. file(MAKE_DIRECTORY "${CMAKE_CURRENT_BINARY_DIR}/${translationsDir}")
  137. set_source_files_properties(${editor_TS} PROPERTIES OUTPUT_LOCATION "${translationsDir}")
  138. qt5_add_translation(editor_QM ${editor_TS})
  139. set(translationsResource "${CMAKE_CURRENT_BINARY_DIR}/translations.qrc")
  140. list(APPEND editor_RESOURCES "${translationsResource}")
  141. set(rccQmFiles "")
  142. foreach(qmFile ${editor_QM})
  143. string(APPEND rccQmFiles "<file>${qmFile}</file>\n")
  144. endforeach()
  145. file(WRITE "${translationsResource}"
  146. "<!DOCTYPE RCC>
  147. <RCC version=\"1.0\">
  148. <qresource prefix=\"/\">
  149. ${rccQmFiles}
  150. </qresource>
  151. </RCC>"
  152. )
  153. endif()
  154. endif()
  155. if(WIN32)
  156. set(editor_ICON mapeditor.rc)
  157. endif()
  158. assign_source_group(${editor_SRCS} ${editor_HEADERS} ${editor_RESOURCES} ${editor_TS} ${editor_ICON})
  159. set(CMAKE_AUTOMOC ON)
  160. set(CMAKE_AUTOUIC ON)
  161. set(CMAKE_AUTORCC ON)
  162. if(POLICY CMP0071)
  163. cmake_policy(SET CMP0071 NEW)
  164. endif()
  165. # As moc files are generated in the binary dir, tell CMake
  166. # to always look for includes there:
  167. set(CMAKE_INCLUDE_CURRENT_DIR ON)
  168. if(ENABLE_SINGLE_APP_BUILD OR ANDROID)
  169. add_library(vcmieditor OBJECT ${editor_QM})
  170. else()
  171. add_executable(vcmieditor WIN32 ${editor_QM} ${editor_SRCS} ${editor_HEADERS} ${editor_UI_HEADERS} ${editor_ICON})
  172. endif()
  173. if(ENABLE_TRANSLATIONS)
  174. if(TARGET Qt6::Core)
  175. qt_add_translations(vcmieditor
  176. TS_FILES ${editor_TS}
  177. RESOURCE_PREFIX "/${translationsDir}"
  178. INCLUDE_DIRECTORIES
  179. ${CMAKE_CURRENT_BINARY_DIR})
  180. endif()
  181. endif()
  182. target_sources(vcmieditor PRIVATE
  183. ${editor_SRCS}
  184. ${editor_HEADERS}
  185. ${editor_FORMS}
  186. ${editor_RESOURCES}
  187. )
  188. if(WIN32)
  189. set_target_properties(vcmieditor
  190. PROPERTIES
  191. OUTPUT_NAME "VCMI_mapeditor"
  192. PROJECT_LABEL "VCMI_mapeditor"
  193. )
  194. # FIXME: Can't to get CMP0020 working with Vcpkg and CMake 3.8.2
  195. # So far I tried:
  196. # - cmake_minimum_required set to 2.8.11 globally and in this file
  197. # - cmake_policy in all possible places
  198. # - used NO_POLICY_SCOPE to make sure no other parts reset policies
  199. # Still nothing worked, warning kept appearing and WinMain didn't link automatically
  200. target_link_libraries(vcmieditor Qt${QT_VERSION_MAJOR}::WinMain)
  201. endif()
  202. if(APPLE)
  203. # This makes Xcode project prettier by moving mapeditor_autogen directory into vcmiclient subfolder
  204. set_property(GLOBAL PROPERTY AUTOGEN_TARGETS_FOLDER vcmieditor)
  205. endif()
  206. target_link_libraries(vcmieditor vcmi Qt${QT_VERSION_MAJOR}::Widgets Qt${QT_VERSION_MAJOR}::Network)
  207. target_include_directories(vcmieditor
  208. PUBLIC ${CMAKE_CURRENT_SOURCE_DIR}
  209. )
  210. vcmi_set_output_dir(vcmieditor "")
  211. enable_pch(vcmieditor)
  212. install(TARGETS vcmieditor DESTINATION ${BIN_DIR})
  213. # Install icons and desktop file on Linux
  214. if(NOT WIN32 AND NOT APPLE)
  215. foreach(iconSize 32 48 64 128 256)
  216. install(FILES "icons/mapeditor.${iconSize}x${iconSize}.png"
  217. DESTINATION "share/icons/hicolor/${iconSize}x${iconSize}/apps"
  218. RENAME vcmieditor.png
  219. )
  220. endforeach()
  221. install(FILES "vcmieditor.desktop" DESTINATION share/applications)
  222. endif()