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							- /*
 
-  * mock_spells_Spell.h, part of VCMI engine
 
-  *
 
-  * Authors: listed in file AUTHORS in main folder
 
-  *
 
-  * License: GNU General Public License v2.0 or later
 
-  * Full text of license available in license.txt file, in main folder
 
-  *
 
-  */
 
- #pragma once
 
- #include <vcmi/spells/Spell.h>
 
- namespace spells
 
- {
 
- class SpellMock : public Spell
 
- {
 
- public:
 
- 	MOCK_CONST_METHOD1(calculateDamage, int64_t(const Caster *));
 
- 	MOCK_CONST_METHOD0(getIndex, int32_t());
 
- 	MOCK_CONST_METHOD0(getIconIndex, int32_t());
 
- 	MOCK_CONST_METHOD0(getJsonKey, const std::string &());
 
- 	MOCK_CONST_METHOD0(getName, const std::string &());
 
- 	MOCK_CONST_METHOD0(getId, SpellID());
 
- 	MOCK_CONST_METHOD0(getLevel, int32_t());
 
- 	MOCK_CONST_METHOD1(getCost, int32_t(const int32_t));
 
- 	MOCK_CONST_METHOD0(getBasePower, int32_t());
 
- 	MOCK_CONST_METHOD1(getLevelPower, int32_t(const int32_t));
 
- 	MOCK_CONST_METHOD1(getLevelDescription, const std::string &(const int32_t));
 
- 	MOCK_CONST_METHOD0(getPositiveness, boost::logic::tribool());
 
- 	MOCK_CONST_METHOD0(isAdventure, bool());
 
- 	MOCK_CONST_METHOD0(isCombat, bool());
 
- 	MOCK_CONST_METHOD0(isCreatureAbility, bool());
 
- 	MOCK_CONST_METHOD0(isPositive, bool());
 
- 	MOCK_CONST_METHOD0(isNegative, bool());
 
- 	MOCK_CONST_METHOD0(isNeutral, bool());
 
- 	MOCK_CONST_METHOD0(isDamage, bool());
 
- 	MOCK_CONST_METHOD0(isOffensive, bool());
 
- 	MOCK_CONST_METHOD0(isSpecial, bool());
 
- 	MOCK_CONST_METHOD1(forEachSchool, void(const SchoolCallback &));
 
- 	MOCK_CONST_METHOD0(getCastSound, const std::string &());
 
- 	MOCK_CONST_METHOD1(registerIcons, void(const IconRegistar &));
 
- };
 
- }
 
 
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