| 123456789101112131415161718192021222324252627282930 |
- #pragma once
- struct SDL_Surface;
- /*
- * CBitmapHandler.h, part of VCMI engine
- *
- * Authors: listed in file AUTHORS in main folder
- *
- * License: GNU General Public License v2.0 or later
- * Full text of license available in license.txt file, in main folder
- *
- */
- /// Struct which stands for a simple rgba palette
- struct BMPPalette
- {
- ui8 R,G,B,F;
- };
- namespace BitmapHandler
- {
- SDL_Surface * loadH3PCX(ui8 * data, size_t size);
- //Load file from specific LOD
- SDL_Surface * loadBitmapFromDir(std::string path, std::string fname, bool setKey=true);
- //Load file from any LODs
- SDL_Surface * loadBitmap(std::string fname, bool setKey=true);
- }
|