ShipyardInstanceConstructor.cpp 748 B

1234567891011121314151617181920212223242526272829
  1. /*
  2. * ShipyardInstanceConstructor.cpp, part of VCMI engine
  3. *
  4. * Authors: listed in file AUTHORS in main folder
  5. *
  6. * License: GNU General Public License v2.0 or later
  7. * Full text of license available in license.txt file, in main folder
  8. *
  9. */
  10. #include "StdInc.h"
  11. #include "ShipyardInstanceConstructor.h"
  12. #include "../GameLibrary.h"
  13. #include "../mapObjects/MiscObjects.h"
  14. #include "../modding/IdentifierStorage.h"
  15. VCMI_LIB_NAMESPACE_BEGIN
  16. void ShipyardInstanceConstructor::initTypeData(const JsonNode & config)
  17. {
  18. parameters = config;
  19. }
  20. void ShipyardInstanceConstructor::initializeObject(CGShipyard * shipyard) const
  21. {
  22. shipyard->createdBoat = BoatId(*LIBRARY->identifiers()->getIdentifier("core:boat", parameters["boat"]));
  23. }
  24. VCMI_LIB_NAMESPACE_END