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- /*
- * CGPandoraBox.cpp, part of VCMI engine
- *
- * Authors: listed in file AUTHORS in main folder
- *
- * License: GNU General Public License v2.0 or later
- * Full text of license available in license.txt file, in main folder
- *
- */
- #include "StdInc.h"
- #include "CGPandoraBox.h"
- #include <vcmi/spells/Spell.h>
- #include <vcmi/spells/Service.h>
- #include "../CSoundBase.h"
- #include "../CSkillHandler.h"
- #include "../StartInfo.h"
- #include "../IGameCallback.h"
- #include "../constants/StringConstants.h"
- #include "../networkPacks/PacksForClient.h"
- #include "../networkPacks/PacksForClientBattle.h"
- #include "../mapObjects/CGHeroInstance.h"
- #include "../serializer/JsonSerializeFormat.h"
- VCMI_LIB_NAMESPACE_BEGIN
- void CGPandoraBox::init()
- {
- blockVisit = true;
- configuration.info.emplace_back();
- configuration.info.back().visitType = Rewardable::EEventType::EVENT_FIRST_VISIT;
-
- for(auto & i : configuration.info)
- {
- i.reward.removeObject = true;
- if(!message.empty() && i.message.empty())
- i.message = message;
- }
- }
- void CGPandoraBox::initObj(vstd::RNG & rand)
- {
- init();
-
- CRewardableObject::initObj(rand);
- }
- void CGPandoraBox::grantRewardWithMessage(const CGHeroInstance * h, int index, bool markAsVisit) const
- {
- auto vi = configuration.info.at(index);
- if(!vi.message.empty())
- {
- CRewardableObject::grantRewardWithMessage(h, index, markAsVisit);
- return;
- }
-
- //split reward message for pandora box
- auto setText = [](bool cond, int posId, int negId, const CGHeroInstance * h)
- {
- MetaString text;
- text.appendLocalString(EMetaText::ADVOB_TXT, cond ? posId : negId);
- text.replaceRawString(h->getNameTranslated());
- return text;
- };
-
- auto sendInfoWindow = [&](const MetaString & text, const Rewardable::Reward & reward)
- {
- InfoWindow iw;
- iw.player = h->tempOwner;
- iw.text = text;
- reward.loadComponents(iw.components, h);
- iw.type = EInfoWindowMode::MODAL;
- if(!iw.components.empty())
- cb->showInfoDialog(&iw);
- };
- Rewardable::Reward temp;
- temp.spells = vi.reward.spells;
- temp.heroExperience = vi.reward.heroExperience;
- temp.heroLevel = vi.reward.heroLevel;
- temp.primary = vi.reward.primary;
- temp.secondary = vi.reward.secondary;
- temp.bonuses = vi.reward.bonuses;
- temp.manaDiff = vi.reward.manaDiff;
- temp.manaPercentage = vi.reward.manaPercentage;
-
- MetaString txt;
- if(!vi.reward.spells.empty())
- txt = setText(temp.spells.size() == 1, 184, 188, h);
-
- if(vi.reward.heroExperience || vi.reward.heroLevel || !vi.reward.secondary.empty())
- txt = setText(true, 175, 175, h);
-
- for(int i : vi.reward.primary)
- {
- if(i)
- {
- txt = setText(true, 175, 175, h);
- break;
- }
- }
-
- if(vi.reward.manaDiff || vi.reward.manaPercentage >= 0)
- txt = setText(temp.manaDiff > 0, 177, 176, h);
-
- for(auto b : vi.reward.bonuses)
- {
- if(b.val && b.type == BonusType::MORALE)
- txt = setText(b.val > 0, 179, 178, h);
- if(b.val && b.type == BonusType::LUCK)
- txt = setText(b.val > 0, 181, 180, h);
- }
- sendInfoWindow(txt, temp);
-
- //resource message
- temp = Rewardable::Reward{};
- temp.resources = vi.reward.resources;
- sendInfoWindow(setText(vi.reward.resources.marketValue() > 0, 183, 182, h), temp);
-
- //artifacts message
- temp = Rewardable::Reward{};
- temp.artifacts = vi.reward.artifacts;
- sendInfoWindow(setText(true, 183, 183, h), temp);
-
- //creatures message
- temp = Rewardable::Reward{};
- temp.creatures = vi.reward.creatures;
- txt.clear();
- if(!vi.reward.creatures.empty())
- {
- MetaString loot;
- for(auto c : vi.reward.creatures)
- {
- loot.appendRawString("%s");
- loot.replaceName(c);
- }
-
- if(vi.reward.creatures.size() == 1 && vi.reward.creatures[0].getCount() == 1)
- txt.appendLocalString(EMetaText::ADVOB_TXT, 185);
- else
- txt.appendLocalString(EMetaText::ADVOB_TXT, 186);
-
- txt.replaceRawString(loot.buildList());
- txt.replaceRawString(h->getNameTranslated());
- }
- sendInfoWindow(txt, temp);
-
- //everything else
- temp = vi.reward;
- temp.heroExperience = 0;
- temp.heroLevel = 0;
- temp.secondary.clear();
- temp.primary.clear();
- temp.resources.amin(0);
- temp.resources.amax(0);
- temp.manaDiff = 0;
- temp.manaPercentage = -1;
- temp.spells.clear();
- temp.creatures.clear();
- temp.bonuses.clear();
- temp.artifacts.clear();
- sendInfoWindow(setText(true, 175, 175, h), temp);
-
- // grant reward afterwards. Note that it may remove object
- if(markAsVisit)
- markAsVisited(h);
- grantReward(index, h);
- }
- void CGPandoraBox::onHeroVisit(const CGHeroInstance * h) const
- {
- BlockingDialog bd (true, false);
- bd.player = h->getOwner();
- bd.text.appendLocalString(EMetaText::ADVOB_TXT, 14);
- cb->showBlockingDialog(this, &bd);
- }
- void CGPandoraBox::battleFinished(const CGHeroInstance *hero, const BattleResult &result) const
- {
- if(result.winner == BattleSide::ATTACKER)
- {
- CRewardableObject::onHeroVisit(hero);
- }
- }
- void CGPandoraBox::blockingDialogAnswered(const CGHeroInstance *hero, int32_t answer) const
- {
- if(answer)
- {
- if(stacksCount() > 0) //if pandora's box is protected by army
- {
- hero->showInfoDialog(16, 0, EInfoWindowMode::MODAL);
- cb->startBattle(hero, this); //grants things after battle
- }
- else if(getAvailableRewards(hero, Rewardable::EEventType::EVENT_FIRST_VISIT).empty())
- {
- hero->showInfoDialog(15);
- cb->removeObject(this, hero->getOwner());
- }
- else //if it gives something without battle
- {
- CRewardableObject::onHeroVisit(hero);
- }
- }
- }
- void CGPandoraBox::serializeJsonOptions(JsonSerializeFormat & handler)
- {
- CRewardableObject::serializeJsonOptions(handler);
-
- handler.serializeStruct("guardMessage", message);
-
- if(!handler.saving)
- {
- //backward compatibility for VCMI maps that use old Pandora Box format
- if(!handler.getCurrent()["guards"].Vector().empty())
- CCreatureSet::serializeJson(handler, "guards", 7);
-
- bool hasSomething = false;
- Rewardable::VisitInfo vinfo;
- vinfo.visitType = Rewardable::EEventType::EVENT_FIRST_VISIT;
-
- handler.serializeInt("experience", vinfo.reward.heroExperience, 0);
- handler.serializeInt("mana", vinfo.reward.manaDiff, 0);
-
- int val = 0;
- handler.serializeInt("morale", val, 0);
- if(val)
- vinfo.reward.bonuses.emplace_back(BonusDuration::ONE_BATTLE, BonusType::MORALE, BonusSource::OBJECT_INSTANCE, val, BonusSourceID(id));
-
- handler.serializeInt("luck", val, 0);
- if(val)
- vinfo.reward.bonuses.emplace_back(BonusDuration::ONE_BATTLE, BonusType::LUCK, BonusSource::OBJECT_INSTANCE, val, BonusSourceID(id));
-
- vinfo.reward.resources.serializeJson(handler, "resources");
- {
- auto s = handler.enterStruct("primarySkills");
- for(int idx = 0; idx < vinfo.reward.primary.size(); idx ++)
- {
- handler.serializeInt(NPrimarySkill::names[idx], vinfo.reward.primary[idx], 0);
- if(vinfo.reward.primary[idx])
- hasSomething = true;
- }
- }
-
- handler.serializeIdArray("artifacts", vinfo.reward.artifacts);
- handler.serializeIdArray("spells", vinfo.reward.spells);
- handler.enterArray("creatures").serializeStruct(vinfo.reward.creatures);
-
- {
- auto s = handler.enterStruct("secondarySkills");
- for(const auto & p : handler.getCurrent().Struct())
- {
- const std::string skillName = p.first;
- const std::string levelId = p.second.String();
-
- const int rawId = SecondarySkill::decode(skillName);
- if(rawId < 0)
- {
- logGlobal->error("Invalid secondary skill %s", skillName);
- continue;
- }
-
- const int level = vstd::find_pos(NSecondarySkill::levels, levelId);
- if(level < 0)
- {
- logGlobal->error("Invalid secondary skill level %s", levelId);
- continue;
- }
-
- vinfo.reward.secondary[rawId] = level;
- }
- }
-
- hasSomething = hasSomething
- || vinfo.reward.heroExperience
- || vinfo.reward.manaDiff
- || vinfo.reward.resources.nonZero()
- || !vinfo.reward.artifacts.empty()
- || !vinfo.reward.bonuses.empty()
- || !vinfo.reward.creatures.empty()
- || !vinfo.reward.secondary.empty();
-
- if(hasSomething)
- configuration.info.push_back(vinfo);
- }
- }
- void CGEvent::init()
- {
- blockVisit = false;
- configuration.infoWindowType = EInfoWindowMode::MODAL;
-
- for(auto & i : configuration.info)
- {
- i.reward.removeObject = removeAfterVisit;
- if(!message.empty() && i.message.empty())
- i.message = message;
- }
- }
- void CGEvent::grantRewardWithMessage(const CGHeroInstance * contextHero, int rewardIndex, bool markAsVisit) const
- {
- CRewardableObject::grantRewardWithMessage(contextHero, rewardIndex, markAsVisit);
- }
- void CGEvent::onHeroVisit( const CGHeroInstance * h ) const
- {
- if(availableFor.count(h->tempOwner) == 0)
- return;
- if(cb->getPlayerSettings(h->tempOwner)->isControlledByHuman())
- {
- if(humanActivate)
- activated(h);
- }
- else if(computerActivate)
- activated(h);
- }
- void CGEvent::activated( const CGHeroInstance * h ) const
- {
- if(stacksCount() > 0)
- {
- InfoWindow iw;
- iw.player = h->tempOwner;
- if(!message.empty())
- iw.text = message;
- else
- iw.text.appendLocalString(EMetaText::ADVOB_TXT, 16);
- cb->showInfoDialog(&iw);
- cb->startBattle(h, this);
- }
- else
- {
- CRewardableObject::onHeroVisit(h);
- }
- }
- void CGEvent::serializeJsonOptions(JsonSerializeFormat & handler)
- {
- CGPandoraBox::serializeJsonOptions(handler);
- handler.serializeBool("aIActivable", computerActivate, false);
- handler.serializeBool("humanActivable", humanActivate, true);
- handler.serializeBool("removeAfterVisit", removeAfterVisit, false);
- handler.serializeIdArray("availableFor", availableFor);
- }
- VCMI_LIB_NAMESPACE_END
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