rewardswidget.cpp 28 KB

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  1. /*
  2. * rewardswidget.cpp, part of VCMI engine
  3. *
  4. * Authors: listed in file AUTHORS in main folder
  5. *
  6. * License: GNU General Public License v2.0 or later
  7. * Full text of license available in license.txt file, in main folder
  8. *
  9. */
  10. #include "StdInc.h"
  11. #include "rewardswidget.h"
  12. #include "ui_rewardswidget.h"
  13. #include "../lib/GameLibrary.h"
  14. #include "../lib/CSkillHandler.h"
  15. #include "../lib/spells/CSpellHandler.h"
  16. #include "../lib/CCreatureHandler.h"
  17. #include "../lib/constants/StringConstants.h"
  18. #include "../lib/entities/artifact/CArtifact.h"
  19. #include "../lib/mapping/CMap.h"
  20. #include "../lib/rewardable/Configuration.h"
  21. #include "../lib/rewardable/Limiter.h"
  22. #include "../lib/rewardable/Reward.h"
  23. #include "../lib/mapObjects/CGPandoraBox.h"
  24. #include "../lib/mapObjects/CQuest.h"
  25. #include <vcmi/ArtifactService.h>
  26. #include <vcmi/HeroTypeService.h>
  27. #include <vcmi/HeroType.h>
  28. #include <vcmi/HeroClassService.h>
  29. #include <vcmi/HeroClass.h>
  30. RewardsWidget::RewardsWidget(CMap & m, CRewardableObject & p, QWidget *parent) :
  31. QDialog(parent),
  32. map(m),
  33. object(p),
  34. ui(new Ui::RewardsWidget)
  35. {
  36. ui->setupUi(this);
  37. //fill core elements
  38. for(const auto & s : Rewardable::VisitModeString)
  39. ui->visitMode->addItem(QString::fromUtf8(s.data(), s.size()));
  40. for(const auto & s : Rewardable::SelectModeString)
  41. ui->selectMode->addItem(QString::fromUtf8(s.data(), s.size()));
  42. for(auto s : {"AUTO", "MODAL", "INFO"})
  43. ui->windowMode->addItem(QString::fromStdString(s));
  44. ui->lDayOfWeek->addItem(tr("None"));
  45. for(int i = 1; i <= 7; ++i)
  46. ui->lDayOfWeek->addItem(tr("Day %1").arg(i));
  47. //fill resources
  48. ui->rResources->setRowCount(GameConstants::RESOURCE_QUANTITY - 1);
  49. ui->lResources->setRowCount(GameConstants::RESOURCE_QUANTITY - 1);
  50. for(int i = 0; i < GameConstants::RESOURCE_QUANTITY - 1; ++i)
  51. {
  52. MetaString str;
  53. str.appendName(GameResID(i));
  54. for(auto * w : {ui->rResources, ui->lResources})
  55. {
  56. auto * item = new QTableWidgetItem(QString::fromStdString(str.toString()));
  57. item->setData(Qt::UserRole, QVariant::fromValue(i));
  58. w->setItem(i, 0, item);
  59. auto * spinBox = new QSpinBox;
  60. spinBox->setMaximum(i == GameResID::GOLD ? 999999 : 999);
  61. if(w == ui->rResources)
  62. spinBox->setMinimum(i == GameResID::GOLD ? -999999 : -999);
  63. w->setCellWidget(i, 1, spinBox);
  64. }
  65. }
  66. //fill artifacts
  67. for(int i = 0; i < map.allowedArtifact.size(); ++i)
  68. {
  69. for(auto * w : {ui->rArtifacts, ui->lArtifacts})
  70. {
  71. auto * item = new QListWidgetItem(QString::fromStdString(LIBRARY->artifacts()->getByIndex(i)->getNameTranslated()));
  72. item->setData(Qt::UserRole, QVariant::fromValue(i));
  73. item->setFlags(item->flags() | Qt::ItemIsUserCheckable);
  74. item->setCheckState(Qt::Unchecked);
  75. if(map.allowedArtifact.count(i) == 0)
  76. item->setFlags(item->flags() & ~Qt::ItemIsEnabled);
  77. w->addItem(item);
  78. }
  79. }
  80. //fill spells
  81. for(int i = 0; i < map.allowedSpells.size(); ++i)
  82. {
  83. for(auto * w : {ui->rSpells, ui->lSpells})
  84. {
  85. auto * item = new QListWidgetItem(QString::fromStdString(LIBRARY->spells()->getByIndex(i)->getNameTranslated()));
  86. item->setData(Qt::UserRole, QVariant::fromValue(i));
  87. item->setFlags(item->flags() | Qt::ItemIsUserCheckable);
  88. item->setCheckState(Qt::Unchecked);
  89. if(map.allowedSpells.count(i) == 0)
  90. item->setFlags(item->flags() & ~Qt::ItemIsEnabled);
  91. w->addItem(item);
  92. }
  93. //spell cast
  94. if(LIBRARY->spells()->getByIndex(i)->isAdventure())
  95. {
  96. ui->castSpell->addItem(QString::fromStdString(LIBRARY->spells()->getByIndex(i)->getNameTranslated()));
  97. ui->castSpell->setItemData(ui->castSpell->count() - 1, QVariant::fromValue(i));
  98. }
  99. }
  100. //fill skills
  101. ui->rSkills->setRowCount(map.allowedAbilities.size());
  102. ui->lSkills->setRowCount(map.allowedAbilities.size());
  103. for(int i = 0; i < map.allowedAbilities.size(); ++i)
  104. {
  105. for(auto * w : {ui->rSkills, ui->lSkills})
  106. {
  107. auto * item = new QTableWidgetItem(QString::fromStdString(LIBRARY->skills()->getByIndex(i)->getNameTranslated()));
  108. item->setData(Qt::UserRole, QVariant::fromValue(i));
  109. auto * widget = new QComboBox;
  110. for(auto & s : NSecondarySkill::levels)
  111. widget->addItem(QString::fromStdString(s));
  112. if(map.allowedAbilities.count(i) == 0)
  113. {
  114. item->setFlags(item->flags() & ~Qt::ItemIsEnabled);
  115. widget->setEnabled(false);
  116. }
  117. w->setItem(i, 0, item);
  118. w->setCellWidget(i, 1, widget);
  119. }
  120. }
  121. //fill creatures
  122. for(auto & creature : LIBRARY->creh->objects)
  123. {
  124. for(auto * w : {ui->rCreatureId, ui->lCreatureId})
  125. {
  126. w->addItem(QString::fromStdString(creature->getNameSingularTranslated()));
  127. w->setItemData(w->count() - 1, creature->getIndex());
  128. }
  129. }
  130. //fill heroes
  131. LIBRARY->heroTypes()->forEach([this](const HeroType * hero, bool &)
  132. {
  133. auto * item = new QListWidgetItem(QString::fromStdString(hero->getNameTranslated()));
  134. item->setData(Qt::UserRole, QVariant::fromValue(hero->getId().getNum()));
  135. item->setFlags(item->flags() | Qt::ItemIsUserCheckable);
  136. item->setCheckState(Qt::Unchecked);
  137. ui->lHeroes->addItem(item);
  138. });
  139. //fill hero classes
  140. LIBRARY->heroClasses()->forEach([this](const HeroClass * heroClass, bool &)
  141. {
  142. auto * item = new QListWidgetItem(QString::fromStdString(heroClass->getNameTranslated()));
  143. item->setData(Qt::UserRole, QVariant::fromValue(heroClass->getId().getNum()));
  144. item->setFlags(item->flags() | Qt::ItemIsUserCheckable);
  145. item->setCheckState(Qt::Unchecked);
  146. ui->lHeroClasses->addItem(item);
  147. });
  148. //fill players
  149. for(auto color = PlayerColor(0); color < PlayerColor::PLAYER_LIMIT; ++color)
  150. {
  151. MetaString str;
  152. str.appendName(color);
  153. auto * item = new QListWidgetItem(QString::fromStdString(str.toString()));
  154. item->setData(Qt::UserRole, QVariant::fromValue(color.getNum()));
  155. item->setFlags(item->flags() | Qt::ItemIsUserCheckable);
  156. item->setCheckState(Qt::Unchecked);
  157. ui->lPlayers->addItem(item);
  158. }
  159. //fill spell cast
  160. for(auto & s : NSecondarySkill::levels)
  161. ui->castLevel->addItem(QString::fromStdString(s));
  162. on_castSpellCheck_toggled(false);
  163. //fill bonuses
  164. for(auto & s : bonusDurationMap)
  165. ui->bonusDuration->addItem(QString::fromStdString(s.first));
  166. for(auto & s : bonusNameMap)
  167. ui->bonusType->addItem(QString::fromStdString(s.first));
  168. //set default values
  169. if(dynamic_cast<CGPandoraBox*>(&object))
  170. {
  171. ui->visitMode->setCurrentIndex(vstd::find_pos(Rewardable::VisitModeString, "once"));
  172. ui->visitMode->setEnabled(false);
  173. ui->selectMode->setCurrentIndex(vstd::find_pos(Rewardable::SelectModeString, "selectFirst"));
  174. ui->selectMode->setEnabled(false);
  175. ui->windowMode->setEnabled(false);
  176. ui->canRefuse->setEnabled(false);
  177. }
  178. if(auto * e = dynamic_cast<CGEvent*>(&object))
  179. {
  180. ui->selectMode->setEnabled(true);
  181. if(!e->removeAfterVisit)
  182. ui->visitMode->setCurrentIndex(vstd::find_pos(Rewardable::VisitModeString, "unlimited"));
  183. }
  184. if(dynamic_cast<CGSeerHut*>(&object))
  185. {
  186. ui->visitMode->setCurrentIndex(vstd::find_pos(Rewardable::VisitModeString, "once"));
  187. ui->visitMode->setEnabled(false);
  188. ui->windowMode->setEnabled(false);
  189. ui->canRefuse->setChecked(true);
  190. ui->canRefuse->setEnabled(false);
  191. }
  192. //hide elements
  193. ui->eventInfoGroup->hide();
  194. }
  195. RewardsWidget::~RewardsWidget()
  196. {
  197. delete ui;
  198. }
  199. void RewardsWidget::obtainData()
  200. {
  201. //common parameters
  202. ui->visitMode->setCurrentIndex(object.configuration.visitMode);
  203. ui->selectMode->setCurrentIndex(object.configuration.selectMode);
  204. ui->windowMode->setCurrentIndex(int(object.configuration.infoWindowType));
  205. ui->onSelectText->setText(QString::fromStdString(object.configuration.onSelect.toString()));
  206. ui->canRefuse->setChecked(object.configuration.canRefuse);
  207. //reset parameters
  208. ui->resetPeriod->setValue(object.configuration.resetParameters.period);
  209. ui->resetVisitors->setChecked(object.configuration.resetParameters.visitors);
  210. ui->resetRewards->setChecked(object.configuration.resetParameters.rewards);
  211. ui->visitInfoList->clear();
  212. for([[maybe_unused]] auto & a : object.configuration.info)
  213. ui->visitInfoList->addItem(tr("Reward %1").arg(ui->visitInfoList->count() + 1));
  214. if(ui->visitInfoList->currentItem())
  215. loadCurrentVisitInfo(ui->visitInfoList->currentRow());
  216. }
  217. bool RewardsWidget::commitChanges()
  218. {
  219. //common parameters
  220. object.configuration.visitMode = ui->visitMode->currentIndex();
  221. object.configuration.selectMode = ui->selectMode->currentIndex();
  222. object.configuration.infoWindowType = EInfoWindowMode(ui->windowMode->currentIndex());
  223. if(ui->onSelectText->text().isEmpty())
  224. object.configuration.onSelect.clear();
  225. else
  226. object.configuration.onSelect = MetaString::createFromTextID(mapRegisterLocalizedString("map", map, TextIdentifier("reward", object.instanceName, "onSelect"), ui->onSelectText->text().toStdString()));
  227. object.configuration.canRefuse = ui->canRefuse->isChecked();
  228. //reset parameters
  229. object.configuration.resetParameters.period = ui->resetPeriod->value();
  230. object.configuration.resetParameters.visitors = ui->resetVisitors->isChecked();
  231. object.configuration.resetParameters.rewards = ui->resetRewards->isChecked();
  232. if(ui->visitInfoList->currentItem())
  233. saveCurrentVisitInfo(ui->visitInfoList->currentRow());
  234. return true;
  235. }
  236. void RewardsWidget::saveCurrentVisitInfo(int index)
  237. {
  238. auto & vinfo = object.configuration.info.at(index);
  239. vinfo.visitType = Rewardable::EEventType::EVENT_FIRST_VISIT;
  240. if(ui->rewardMessage->text().isEmpty())
  241. vinfo.message.clear();
  242. else
  243. vinfo.message = MetaString::createFromTextID(mapRegisterLocalizedString("map", map, TextIdentifier("reward", object.instanceName, "info", index, "message"), ui->rewardMessage->text().toStdString()));
  244. vinfo.reward.heroLevel = ui->rHeroLevel->value();
  245. vinfo.reward.heroExperience = ui->rHeroExperience->value();
  246. vinfo.reward.manaDiff = ui->rManaDiff->value();
  247. vinfo.reward.manaPercentage = ui->rManaPercentage->value();
  248. vinfo.reward.manaOverflowFactor = ui->rOverflowFactor->value();
  249. vinfo.reward.movePoints = ui->rMovePoints->value();
  250. vinfo.reward.movePercentage = ui->rMovePercentage->value();
  251. vinfo.reward.removeObject = ui->removeObject->isChecked();
  252. vinfo.reward.primary.resize(4);
  253. vinfo.reward.primary[0] = ui->rAttack->value();
  254. vinfo.reward.primary[1] = ui->rDefence->value();
  255. vinfo.reward.primary[2] = ui->rPower->value();
  256. vinfo.reward.primary[3] = ui->rKnowledge->value();
  257. for(int i = 0; i < ui->rResources->rowCount(); ++i)
  258. {
  259. if(auto * widget = qobject_cast<QSpinBox*>(ui->rResources->cellWidget(i, 1)))
  260. vinfo.reward.resources[i] = widget->value();
  261. }
  262. vinfo.reward.artifacts.clear();
  263. for(int i = 0; i < ui->rArtifacts->count(); ++i)
  264. {
  265. if(ui->rArtifacts->item(i)->checkState() == Qt::Checked)
  266. vinfo.reward.artifacts.push_back(LIBRARY->artifacts()->getByIndex(i)->getId());
  267. }
  268. vinfo.reward.spells.clear();
  269. for(int i = 0; i < ui->rSpells->count(); ++i)
  270. {
  271. if(ui->rSpells->item(i)->checkState() == Qt::Checked)
  272. vinfo.reward.spells.push_back(LIBRARY->spells()->getByIndex(i)->getId());
  273. }
  274. vinfo.reward.secondary.clear();
  275. for(int i = 0; i < ui->rSkills->rowCount(); ++i)
  276. {
  277. if(auto * widget = qobject_cast<QComboBox*>(ui->rSkills->cellWidget(i, 1)))
  278. {
  279. if(widget->currentIndex() > 0)
  280. vinfo.reward.secondary[LIBRARY->skills()->getByIndex(i)->getId()] = widget->currentIndex();
  281. }
  282. }
  283. vinfo.reward.creatures.clear();
  284. for(int i = 0; i < ui->rCreatures->rowCount(); ++i)
  285. {
  286. int index = ui->rCreatures->item(i, 0)->data(Qt::UserRole).toInt();
  287. if(auto * widget = qobject_cast<QSpinBox*>(ui->rCreatures->cellWidget(i, 1)))
  288. if(widget->value())
  289. vinfo.reward.creatures.emplace_back(LIBRARY->creatures()->getByIndex(index)->getId(), widget->value());
  290. }
  291. vinfo.reward.spellCast.first = SpellID::NONE;
  292. if(ui->castSpellCheck->isChecked())
  293. {
  294. vinfo.reward.spellCast.first = LIBRARY->spells()->getByIndex(ui->castSpell->itemData(ui->castSpell->currentIndex()).toInt())->getId();
  295. vinfo.reward.spellCast.second = ui->castLevel->currentIndex();
  296. }
  297. vinfo.reward.bonuses.clear();
  298. for(int i = 0; i < ui->bonuses->rowCount(); ++i)
  299. {
  300. auto dur = bonusDurationMap.at(ui->bonuses->item(i, 0)->text().toStdString());
  301. auto typ = bonusNameMap.at(ui->bonuses->item(i, 1)->text().toStdString());
  302. auto val = ui->bonuses->item(i, 2)->data(Qt::UserRole).toInt();
  303. vinfo.reward.bonuses.emplace_back(dur, typ, BonusSource::OBJECT_INSTANCE, val, BonusSourceID(object.id));
  304. }
  305. vinfo.limiter.dayOfWeek = ui->lDayOfWeek->currentIndex();
  306. vinfo.limiter.daysPassed = ui->lDaysPassed->value();
  307. vinfo.limiter.heroLevel = ui->lHeroLevel->value();
  308. vinfo.limiter.heroExperience = ui->lHeroExperience->value();
  309. vinfo.limiter.manaPoints = ui->lManaPoints->value();
  310. vinfo.limiter.manaPercentage = ui->lManaPercentage->value();
  311. vinfo.limiter.primary.resize(4);
  312. vinfo.limiter.primary[0] = ui->lAttack->value();
  313. vinfo.limiter.primary[1] = ui->lDefence->value();
  314. vinfo.limiter.primary[2] = ui->lPower->value();
  315. vinfo.limiter.primary[3] = ui->lKnowledge->value();
  316. for(int i = 0; i < ui->lResources->rowCount(); ++i)
  317. {
  318. if(auto * widget = qobject_cast<QSpinBox*>(ui->lResources->cellWidget(i, 1)))
  319. vinfo.limiter.resources[i] = widget->value();
  320. }
  321. vinfo.limiter.artifacts.clear();
  322. for(int i = 0; i < ui->lArtifacts->count(); ++i)
  323. {
  324. if(ui->lArtifacts->item(i)->checkState() == Qt::Checked)
  325. vinfo.limiter.artifacts.push_back(LIBRARY->artifacts()->getByIndex(i)->getId());
  326. }
  327. vinfo.limiter.spells.clear();
  328. for(int i = 0; i < ui->lSpells->count(); ++i)
  329. {
  330. if(ui->lSpells->item(i)->checkState() == Qt::Checked)
  331. vinfo.limiter.spells.push_back(LIBRARY->spells()->getByIndex(i)->getId());
  332. }
  333. vinfo.limiter.secondary.clear();
  334. for(int i = 0; i < ui->lSkills->rowCount(); ++i)
  335. {
  336. if(auto * widget = qobject_cast<QComboBox*>(ui->lSkills->cellWidget(i, 1)))
  337. {
  338. if(widget->currentIndex() > 0)
  339. vinfo.limiter.secondary[LIBRARY->skills()->getByIndex(i)->getId()] = widget->currentIndex();
  340. }
  341. }
  342. vinfo.limiter.creatures.clear();
  343. for(int i = 0; i < ui->lCreatures->rowCount(); ++i)
  344. {
  345. int index = ui->lCreatures->item(i, 0)->data(Qt::UserRole).toInt();
  346. if(auto * widget = qobject_cast<QSpinBox*>(ui->lCreatures->cellWidget(i, 1)))
  347. if(widget->value())
  348. vinfo.limiter.creatures.emplace_back(LIBRARY->creatures()->getByIndex(index)->getId(), widget->value());
  349. }
  350. vinfo.limiter.heroes.clear();
  351. for(int i = 0; i < ui->lHeroes->count(); ++i)
  352. {
  353. if(ui->lHeroes->item(i)->checkState() == Qt::Checked)
  354. vinfo.limiter.heroes.emplace_back(ui->lHeroes->item(i)->data(Qt::UserRole).toInt());
  355. }
  356. vinfo.limiter.heroClasses.clear();
  357. for(int i = 0; i < ui->lHeroClasses->count(); ++i)
  358. {
  359. if(ui->lHeroClasses->item(i)->checkState() == Qt::Checked)
  360. vinfo.limiter.heroClasses.emplace_back(ui->lHeroClasses->item(i)->data(Qt::UserRole).toInt());
  361. }
  362. vinfo.limiter.players.clear();
  363. for(int i = 0; i < ui->lPlayers->count(); ++i)
  364. {
  365. if(ui->lPlayers->item(i)->checkState() == Qt::Checked)
  366. vinfo.limiter.players.emplace_back(ui->lPlayers->item(i)->data(Qt::UserRole).toInt());
  367. }
  368. }
  369. void RewardsWidget::loadCurrentVisitInfo(int index)
  370. {
  371. for(auto * w : {ui->rArtifacts, ui->rSpells, ui->lArtifacts, ui->lSpells})
  372. for(int i = 0; i < w->count(); ++i)
  373. w->item(i)->setCheckState(Qt::Unchecked);
  374. for(auto * w : {ui->rSkills, ui->lSkills})
  375. for(int i = 0; i < w->rowCount(); ++i)
  376. if(auto * widget = qobject_cast<QComboBox*>(ui->rSkills->cellWidget(i, 1)))
  377. widget->setCurrentIndex(0);
  378. ui->rCreatures->setRowCount(0);
  379. ui->lCreatures->setRowCount(0);
  380. ui->bonuses->setRowCount(0);
  381. const auto & vinfo = object.configuration.info.at(index);
  382. ui->rewardMessage->setText(QString::fromStdString(vinfo.message.toString()));
  383. ui->rHeroLevel->setValue(vinfo.reward.heroLevel);
  384. ui->rHeroExperience->setValue(vinfo.reward.heroExperience);
  385. ui->rManaDiff->setValue(vinfo.reward.manaDiff);
  386. ui->rManaPercentage->setValue(vinfo.reward.manaPercentage);
  387. ui->rOverflowFactor->setValue(vinfo.reward.manaOverflowFactor);
  388. ui->rMovePoints->setValue(vinfo.reward.movePoints);
  389. ui->rMovePercentage->setValue(vinfo.reward.movePercentage);
  390. ui->removeObject->setChecked(vinfo.reward.removeObject);
  391. ui->rAttack->setValue(vinfo.reward.primary[0]);
  392. ui->rDefence->setValue(vinfo.reward.primary[1]);
  393. ui->rPower->setValue(vinfo.reward.primary[2]);
  394. ui->rKnowledge->setValue(vinfo.reward.primary[3]);
  395. for(int i = 0; i < ui->rResources->rowCount(); ++i)
  396. {
  397. if(auto * widget = qobject_cast<QSpinBox*>(ui->rResources->cellWidget(i, 1)))
  398. widget->setValue(vinfo.reward.resources[i]);
  399. }
  400. for(auto i : vinfo.reward.artifacts)
  401. ui->rArtifacts->item(LIBRARY->artifacts()->getById(i)->getIndex())->setCheckState(Qt::Checked);
  402. for(auto i : vinfo.reward.spells)
  403. ui->rArtifacts->item(LIBRARY->spells()->getById(i)->getIndex())->setCheckState(Qt::Checked);
  404. for(auto & i : vinfo.reward.secondary)
  405. {
  406. int index = LIBRARY->skills()->getById(i.first)->getIndex();
  407. if(auto * widget = qobject_cast<QComboBox*>(ui->rSkills->cellWidget(index, 1)))
  408. widget->setCurrentIndex(i.second);
  409. }
  410. for(auto & i : vinfo.reward.creatures)
  411. {
  412. int index = i.getType()->getIndex();
  413. ui->rCreatureId->setCurrentIndex(index);
  414. ui->rCreatureAmount->setValue(i.getCount());
  415. onCreatureAdd(ui->rCreatures, ui->rCreatureId, ui->rCreatureAmount);
  416. }
  417. ui->castSpellCheck->setChecked(vinfo.reward.spellCast.first != SpellID::NONE);
  418. if(ui->castSpellCheck->isChecked())
  419. {
  420. int index = LIBRARY->spells()->getById(vinfo.reward.spellCast.first)->getIndex();
  421. ui->castSpell->setCurrentIndex(index);
  422. ui->castLevel->setCurrentIndex(vinfo.reward.spellCast.second);
  423. }
  424. for(auto & i : vinfo.reward.bonuses)
  425. {
  426. auto dur = vstd::findKey(bonusDurationMap, i.duration);
  427. for(int i = 0; i < ui->bonusDuration->count(); ++i)
  428. {
  429. if(ui->bonusDuration->itemText(i) == QString::fromStdString(dur))
  430. {
  431. ui->bonusDuration->setCurrentIndex(i);
  432. break;
  433. }
  434. }
  435. auto typ = vstd::findKey(bonusNameMap, i.type);
  436. for(int i = 0; i < ui->bonusType->count(); ++i)
  437. {
  438. if(ui->bonusType->itemText(i) == QString::fromStdString(typ))
  439. {
  440. ui->bonusType->setCurrentIndex(i);
  441. break;
  442. }
  443. }
  444. ui->bonusValue->setValue(i.val);
  445. on_bonusAdd_clicked();
  446. }
  447. ui->lDayOfWeek->setCurrentIndex(vinfo.limiter.dayOfWeek);
  448. ui->lDaysPassed->setValue(vinfo.limiter.daysPassed);
  449. ui->lHeroLevel->setValue(vinfo.limiter.heroLevel);
  450. ui->lHeroExperience->setValue(vinfo.limiter.heroExperience);
  451. ui->lManaPoints->setValue(vinfo.limiter.manaPoints);
  452. ui->lManaPercentage->setValue(vinfo.limiter.manaPercentage);
  453. ui->lAttack->setValue(vinfo.limiter.primary[0]);
  454. ui->lDefence->setValue(vinfo.limiter.primary[1]);
  455. ui->lPower->setValue(vinfo.limiter.primary[2]);
  456. ui->lKnowledge->setValue(vinfo.limiter.primary[3]);
  457. for(int i = 0; i < ui->lResources->rowCount(); ++i)
  458. {
  459. if(auto * widget = qobject_cast<QSpinBox*>(ui->lResources->cellWidget(i, 1)))
  460. widget->setValue(vinfo.limiter.resources[i]);
  461. }
  462. for(auto i : vinfo.limiter.artifacts)
  463. ui->lArtifacts->item(LIBRARY->artifacts()->getById(i)->getIndex())->setCheckState(Qt::Checked);
  464. for(auto i : vinfo.limiter.spells)
  465. ui->lArtifacts->item(LIBRARY->spells()->getById(i)->getIndex())->setCheckState(Qt::Checked);
  466. for(auto & i : vinfo.limiter.secondary)
  467. {
  468. int index = LIBRARY->skills()->getById(i.first)->getIndex();
  469. if(auto * widget = qobject_cast<QComboBox*>(ui->lSkills->cellWidget(index, 1)))
  470. widget->setCurrentIndex(i.second);
  471. }
  472. for(auto & i : vinfo.limiter.creatures)
  473. {
  474. int index = i.getType()->getIndex();
  475. ui->lCreatureId->setCurrentIndex(index);
  476. ui->lCreatureAmount->setValue(i.getCount());
  477. onCreatureAdd(ui->lCreatures, ui->lCreatureId, ui->lCreatureAmount);
  478. }
  479. for(auto & i : vinfo.limiter.heroes)
  480. {
  481. for(int e = 0; e < ui->lHeroes->count(); ++e)
  482. {
  483. if(ui->lHeroes->item(e)->data(Qt::UserRole).toInt() == i.getNum())
  484. {
  485. ui->lHeroes->item(e)->setCheckState(Qt::Checked);
  486. break;
  487. }
  488. }
  489. }
  490. for(auto & i : vinfo.limiter.heroClasses)
  491. {
  492. for(int e = 0; e < ui->lHeroClasses->count(); ++e)
  493. {
  494. if(ui->lHeroClasses->item(e)->data(Qt::UserRole).toInt() == i.getNum())
  495. {
  496. ui->lHeroClasses->item(e)->setCheckState(Qt::Checked);
  497. break;
  498. }
  499. }
  500. }
  501. for(auto & i : vinfo.limiter.players)
  502. {
  503. for(int e = 0; e < ui->lPlayers->count(); ++e)
  504. {
  505. if(ui->lPlayers->item(e)->data(Qt::UserRole).toInt() == i.getNum())
  506. {
  507. ui->lPlayers->item(e)->setCheckState(Qt::Checked);
  508. break;
  509. }
  510. }
  511. }
  512. }
  513. void RewardsWidget::onCreatureAdd(QTableWidget * listWidget, QComboBox * comboWidget, QSpinBox * spinWidget)
  514. {
  515. QTableWidgetItem * item = nullptr;
  516. QSpinBox * widget = nullptr;
  517. for(int i = 0; i < listWidget->rowCount(); ++i)
  518. {
  519. if(auto * cname = listWidget->item(i, 0))
  520. {
  521. if(cname->data(Qt::UserRole).toInt() == comboWidget->currentData().toInt())
  522. {
  523. item = cname;
  524. widget = qobject_cast<QSpinBox*>(listWidget->cellWidget(i, 1));
  525. break;
  526. }
  527. }
  528. }
  529. if(!item)
  530. {
  531. listWidget->setRowCount(listWidget->rowCount() + 1);
  532. item = new QTableWidgetItem(comboWidget->currentText());
  533. listWidget->setItem(listWidget->rowCount() - 1, 0, item);
  534. }
  535. item->setData(Qt::UserRole, comboWidget->currentData());
  536. if(!widget)
  537. {
  538. widget = new QSpinBox;
  539. widget->setRange(spinWidget->minimum(), spinWidget->maximum());
  540. listWidget->setCellWidget(listWidget->rowCount() - 1, 1, widget);
  541. }
  542. widget->setValue(spinWidget->value());
  543. }
  544. void RewardsWidget::on_addVisitInfo_clicked()
  545. {
  546. ui->visitInfoList->addItem(tr("Reward %1").arg(ui->visitInfoList->count() + 1));
  547. object.configuration.info.emplace_back();
  548. }
  549. void RewardsWidget::on_removeVisitInfo_clicked()
  550. {
  551. int index = ui->visitInfoList->currentRow();
  552. object.configuration.info.erase(std::next(object.configuration.info.begin(), index));
  553. ui->visitInfoList->blockSignals(true);
  554. delete ui->visitInfoList->currentItem();
  555. ui->visitInfoList->blockSignals(false);
  556. on_visitInfoList_itemSelectionChanged();
  557. if(ui->visitInfoList->currentItem())
  558. loadCurrentVisitInfo(ui->visitInfoList->currentRow());
  559. }
  560. void RewardsWidget::on_selectMode_currentIndexChanged(int index)
  561. {
  562. ui->onSelectText->setEnabled(index == vstd::find_pos(Rewardable::SelectModeString, "selectPlayer"));
  563. }
  564. void RewardsWidget::on_resetPeriod_valueChanged(int arg1)
  565. {
  566. ui->resetRewards->setEnabled(arg1);
  567. ui->resetVisitors->setEnabled(arg1);
  568. }
  569. void RewardsWidget::on_visitInfoList_itemSelectionChanged()
  570. {
  571. if(ui->visitInfoList->currentItem() == nullptr)
  572. {
  573. ui->eventInfoGroup->hide();
  574. ui->removeVisitInfo->setEnabled(false);
  575. return;
  576. }
  577. ui->eventInfoGroup->show();
  578. ui->removeVisitInfo->setEnabled(true);
  579. }
  580. void RewardsWidget::on_visitInfoList_currentItemChanged(QListWidgetItem * current, QListWidgetItem * previous)
  581. {
  582. if(previous)
  583. saveCurrentVisitInfo(ui->visitInfoList->row(previous));
  584. if(current)
  585. loadCurrentVisitInfo(ui->visitInfoList->currentRow());
  586. }
  587. void RewardsWidget::on_rCreatureAdd_clicked()
  588. {
  589. onCreatureAdd(ui->rCreatures, ui->rCreatureId, ui->rCreatureAmount);
  590. }
  591. void RewardsWidget::on_rCreatureRemove_clicked()
  592. {
  593. std::set<int, std::greater<int>> rowsToRemove;
  594. for(auto * i : ui->rCreatures->selectedItems())
  595. rowsToRemove.insert(i->row());
  596. for(auto i : rowsToRemove)
  597. ui->rCreatures->removeRow(i);
  598. }
  599. void RewardsWidget::on_lCreatureAdd_clicked()
  600. {
  601. onCreatureAdd(ui->lCreatures, ui->lCreatureId, ui->lCreatureAmount);
  602. }
  603. void RewardsWidget::on_lCreatureRemove_clicked()
  604. {
  605. std::set<int, std::greater<int>> rowsToRemove;
  606. for(auto * i : ui->lCreatures->selectedItems())
  607. rowsToRemove.insert(i->row());
  608. for(auto i : rowsToRemove)
  609. ui->lCreatures->removeRow(i);
  610. }
  611. void RewardsWidget::on_castSpellCheck_toggled(bool checked)
  612. {
  613. ui->castSpell->setEnabled(checked);
  614. ui->castLevel->setEnabled(checked);
  615. }
  616. void RewardsWidget::on_bonusAdd_clicked()
  617. {
  618. auto * itemType = new QTableWidgetItem(ui->bonusType->currentText());
  619. auto * itemDur = new QTableWidgetItem(ui->bonusDuration->currentText());
  620. auto * itemVal = new QTableWidgetItem(QString::number(ui->bonusValue->value()));
  621. itemVal->setData(Qt::UserRole, ui->bonusValue->value());
  622. ui->bonuses->setRowCount(ui->bonuses->rowCount() + 1);
  623. ui->bonuses->setItem(ui->bonuses->rowCount() - 1, 0, itemDur);
  624. ui->bonuses->setItem(ui->bonuses->rowCount() - 1, 1, itemType);
  625. ui->bonuses->setItem(ui->bonuses->rowCount() - 1, 2, itemVal);
  626. }
  627. void RewardsWidget::on_bonusRemove_clicked()
  628. {
  629. std::set<int, std::greater<int>> rowsToRemove;
  630. for(auto * i : ui->bonuses->selectedItems())
  631. rowsToRemove.insert(i->row());
  632. for(auto i : rowsToRemove)
  633. ui->bonuses->removeRow(i);
  634. }
  635. void RewardsDelegate::setEditorData(QWidget *editor, const QModelIndex &index) const
  636. {
  637. if(auto * ed = qobject_cast<RewardsWidget *>(editor))
  638. {
  639. ed->obtainData();
  640. }
  641. else
  642. {
  643. QStyledItemDelegate::setEditorData(editor, index);
  644. }
  645. }
  646. void RewardsDelegate::setModelData(QWidget *editor, QAbstractItemModel *model, const QModelIndex &index) const
  647. {
  648. if(auto * ed = qobject_cast<RewardsWidget *>(editor))
  649. {
  650. ed->commitChanges();
  651. updateModelData(model, index);
  652. }
  653. else
  654. {
  655. QStyledItemDelegate::setModelData(editor, model, index);
  656. }
  657. }
  658. RewardsDelegate::RewardsDelegate(CMap & m, CRewardableObject & t): map(m), object(t)
  659. {
  660. }
  661. QWidget * RewardsDelegate::createEditor(QWidget *parent, const QStyleOptionViewItem &option, const QModelIndex &index) const
  662. {
  663. return new RewardsWidget(map, object, parent);
  664. }
  665. void RewardsDelegate::updateModelData(QAbstractItemModel * model, const QModelIndex & index) const
  666. {
  667. QStringList textList(QObject::tr("Rewards:"));
  668. for (const auto & vinfo : object.configuration.info)
  669. {
  670. textList += QObject::tr("Reward Message: %1").arg(QString::fromStdString(vinfo.message.toString()));
  671. textList += QObject::tr("Hero Level: %1").arg(vinfo.reward.heroLevel);
  672. textList += QObject::tr("Hero Experience: %1").arg(vinfo.reward.heroExperience);
  673. textList += QObject::tr("Mana Diff: %1").arg(vinfo.reward.manaDiff);
  674. textList += QObject::tr("Mana Percentage: %1").arg(vinfo.reward.manaPercentage);
  675. textList += QObject::tr("Move Points: %1").arg(vinfo.reward.movePoints);
  676. textList += QObject::tr("Move Percentage: %1").arg(vinfo.reward.movePercentage);
  677. textList += QObject::tr("Primary Skills: %1/%2/%3/%4").arg(vinfo.reward.primary[0]).arg(vinfo.reward.primary[1]).arg(vinfo.reward.primary[2]).arg(vinfo.reward.primary[3]);
  678. QStringList resourcesList;
  679. for(GameResID resource = GameResID::WOOD; resource < GameResID::COUNT ; resource++)
  680. {
  681. if(resource == GameResID::MITHRIL)
  682. continue; // translated as "Abandoned"?
  683. if(vinfo.reward.resources[resource] == 0)
  684. continue;
  685. MetaString str;
  686. str.appendName(resource);
  687. resourcesList += QString("%1: %2").arg(QString::fromStdString(str.toString())).arg(vinfo.reward.resources[resource]);
  688. }
  689. textList += QObject::tr("Resources: %1").arg(resourcesList.join(", "));
  690. QStringList artifactsList;
  691. for (auto artifact : vinfo.reward.artifacts)
  692. {
  693. artifactsList += QString::fromStdString(LIBRARY->artifacts()->getById(artifact)->getNameTranslated());
  694. }
  695. textList += QObject::tr("Artifacts: %1").arg(artifactsList.join(", "));
  696. QStringList spellsList;
  697. for (auto spell : vinfo.reward.spells)
  698. {
  699. spellsList += QString::fromStdString(LIBRARY->spells()->getById(spell)->getNameTranslated());
  700. }
  701. textList += QObject::tr("Spells: %1").arg(spellsList.join(", "));
  702. QStringList secondarySkillsList;
  703. for(auto & [skill, skillLevel] : vinfo.reward.secondary)
  704. {
  705. secondarySkillsList += QString("%1 (%2)").arg(QString::fromStdString(LIBRARY->skills()->getById(skill)->getNameTranslated())).arg(skillLevel);
  706. }
  707. textList += QObject::tr("Secondary Skills: %1").arg(secondarySkillsList.join(", "));
  708. QStringList creaturesList;
  709. for (auto & creature : vinfo.reward.creatures)
  710. {
  711. creaturesList += QString("%1 %2").arg(creature.getCount()).arg(QString::fromStdString(creature.getType()->getNamePluralTranslated()));
  712. }
  713. textList += QObject::tr("Creatures: %1").arg(creaturesList.join(", "));
  714. if (vinfo.reward.spellCast.first != SpellID::NONE)
  715. {
  716. textList += QObject::tr("Spell Cast: %1 (%2)").arg(QString::fromStdString(LIBRARY->spells()->getById(vinfo.reward.spellCast.first)->getNameTranslated())).arg(vinfo.reward.spellCast.second);
  717. }
  718. QStringList bonusesList;
  719. for (auto & bonus : vinfo.reward.bonuses)
  720. {
  721. bonusesList += QString("%1 %2 (%3)").arg(QString::fromStdString(vstd::findKey(bonusDurationMap, bonus.duration))).arg(QString::fromStdString(vstd::findKey(bonusNameMap, bonus.type))).arg(bonus.val);
  722. }
  723. textList += QObject::tr("Bonuses: %1").arg(bonusesList.join(", "));
  724. }
  725. setModelTextData(model, index, textList);
  726. }