CBank.h 1.3 KB

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  1. /*
  2. * CBank.h, part of VCMI engine
  3. *
  4. * Authors: listed in file AUTHORS in main folder
  5. *
  6. * License: GNU General Public License v2.0 or later
  7. * Full text of license available in license.txt file, in main folder
  8. *
  9. */
  10. #pragma once
  11. #include "CObjectHandler.h"
  12. #include "CArmedInstance.h"
  13. VCMI_LIB_NAMESPACE_BEGIN
  14. struct BankConfig;
  15. class CBankInstanceConstructor;
  16. class DLL_LINKAGE CBank : public CArmedInstance
  17. {
  18. std::unique_ptr<BankConfig> bc;
  19. ui32 daycounter;
  20. ui32 resetDuration;
  21. void setPropertyDer(ui8 what, ui32 val) override;
  22. void doVisit(const CGHeroInstance * hero) const;
  23. public:
  24. CBank();
  25. ~CBank();
  26. void setConfig(const BankConfig & bc);
  27. void initObj(CRandomGenerator & rand) override;
  28. std::string getHoverText(PlayerColor player) const override;
  29. void newTurn(CRandomGenerator & rand) const override;
  30. bool wasVisited (PlayerColor player) const override;
  31. void onHeroVisit(const CGHeroInstance * h) const override;
  32. void battleFinished(const CGHeroInstance *hero, const BattleResult &result) const override;
  33. void blockingDialogAnswered(const CGHeroInstance *hero, ui32 answer) const override;
  34. template <typename Handler> void serialize(Handler &h, const int version)
  35. {
  36. h & static_cast<CArmedInstance&>(*this);
  37. h & daycounter;
  38. h & bc;
  39. h & resetDuration;
  40. }
  41. friend class CBankInstanceConstructor;
  42. };
  43. VCMI_LIB_NAMESPACE_END