Ivan Savenko 307065a633 Merge beta into develop 2 年之前
..
AttackPossibility.cpp 970981cfc9 Show information on potential kills in attack tooltip 2 年之前
AttackPossibility.h ebf4854801 Battle AI: add some comments + refactoring 3 年之前
BattleAI.cbp ecaa9f5d0b Entities redesign and a few ERM features 4 年之前
BattleAI.cpp 307065a633 Merge beta into develop 2 年之前
BattleAI.h 5d80457eda Merge with vcmi/develop branch 2 年之前
BattleAI.vcxproj 54550b50de Update VS files to 2019, partially fix test project 6 年之前
BattleExchangeVariant.cpp 970981cfc9 Show information on potential kills in attack tooltip 2 年之前
BattleExchangeVariant.h ebf4854801 Battle AI: add some comments + refactoring 3 年之前
CMakeLists.txt 71d51beab2 change static AI approach to use static libvcmi 2 年之前
EnemyInfo.cpp 0b70baa95e Spells configuration version 2 (effect-based) 7 年之前
EnemyInfo.h ff635edc0b wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 3 年之前
PossibleSpellcast.cpp 0b70baa95e Spells configuration version 2 (effect-based) 7 年之前
PossibleSpellcast.h ff635edc0b wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 3 年之前
PotentialTargets.cpp d2b837b116 All creature-related texts go through translator 2 年之前
PotentialTargets.h ebf4854801 Battle AI: add some comments + refactoring 3 年之前
StackWithBonuses.cpp 31147ac83b refactoring: TDmgRange pair -> DamageRange struct 2 年之前
StackWithBonuses.h 31147ac83b refactoring: TDmgRange pair -> DamageRange struct 2 年之前
StdInc.cpp 18f8ca3cd0 Refactoring Battle AI. 9 年之前
StdInc.h ff635edc0b wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 3 年之前
ThreatMap.cpp f1e5797834 Code style: move or add licensing information on top of every file 8 年之前
ThreatMap.h 3de891b4b4 Moving/dividing classes from BattleState to separate files. 8 年之前
common.cpp 18f8ca3cd0 Refactoring Battle AI. 9 年之前
common.h 18f8ca3cd0 Refactoring Battle AI. 9 年之前
main.cpp b5daa24982 Android support (#299) 8 年之前