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							- /*
 
-  * CMapEditManager.cpp, part of VCMI engine
 
-  *
 
-  * Authors: listed in file AUTHORS in main folder
 
-  *
 
-  * License: GNU General Public License v2.0 or later
 
-  * Full text of license available in license.txt file, in main folder
 
-  *
 
-  */
 
- #include "StdInc.h"
 
- #include "CMapEditManager.h"
 
- #include "../mapObjects/CGHeroInstance.h"
 
- #include "../VCMI_Lib.h"
 
- #include "CDrawRoadsOperation.h"
 
- #include "CMapOperation.h"
 
- #include <vstd/RNG.h>
 
- VCMI_LIB_NAMESPACE_BEGIN
 
- CMapUndoManager::CMapUndoManager() :
 
- 	undoRedoLimit(100000), //not sure if we ever need to bother about undo limit
 
- 	undoCallback([](bool, bool) {})
 
- {
 
- }
 
- CMapUndoManager::~CMapUndoManager() = default;
 
- void CMapUndoManager::undo()
 
- {
 
- 	doOperation(undoStack, redoStack, true);
 
- }
 
- void CMapUndoManager::redo()
 
- {
 
- 	doOperation(redoStack, undoStack, false);
 
- }
 
- void CMapUndoManager::clearAll()
 
- {
 
- 	//FIXME: Will crash if an object was added twice to actions
 
- 	undoStack.clear();
 
- 	redoStack.clear();
 
- 	onUndoRedo();
 
- }
 
- int CMapUndoManager::getUndoRedoLimit() const
 
- {
 
- 	return undoRedoLimit;
 
- }
 
- void CMapUndoManager::setUndoRedoLimit(int value)
 
- {
 
- 	assert(value >= 0);
 
- 	undoStack.resize(std::min(undoStack.size(), static_cast<TStack::size_type>(value)));
 
- 	redoStack.resize(std::min(redoStack.size(), static_cast<TStack::size_type>(value)));
 
- 	onUndoRedo();
 
- }
 
- const CMapOperation * CMapUndoManager::peekRedo() const
 
- {
 
- 	return peek(redoStack);
 
- }
 
- const CMapOperation * CMapUndoManager::peekUndo() const
 
- {
 
- 	return peek(undoStack);
 
- }
 
- void CMapUndoManager::addOperation(std::unique_ptr<CMapOperation> && operation)
 
- {
 
- 	undoStack.push_front(std::move(operation));
 
- 	if(undoStack.size() > undoRedoLimit) undoStack.pop_back();
 
- 	redoStack.clear();
 
- 	onUndoRedo();
 
- }
 
- void CMapUndoManager::doOperation(TStack & fromStack, TStack & toStack, bool doUndo)
 
- {
 
- 	if(fromStack.empty()) return;
 
- 	auto & operation = fromStack.front();
 
- 	if(doUndo)
 
- 	{
 
- 		operation->undo();
 
- 	}
 
- 	else
 
- 	{
 
- 		operation->redo();
 
- 	}
 
- 	toStack.push_front(std::move(operation));
 
- 	fromStack.pop_front();
 
- 	onUndoRedo();
 
- }
 
- const CMapOperation * CMapUndoManager::peek(const TStack & stack) const
 
- {
 
- 	if(stack.empty()) return nullptr;
 
- 	return stack.front().get();
 
- }
 
- void CMapUndoManager::onUndoRedo()
 
- {
 
- 	//true if there's anything on the stack
 
- 	undoCallback((bool)peekUndo(), (bool)peekRedo());
 
- }
 
- void CMapUndoManager::setUndoCallback(std::function<void(bool, bool)> functor)
 
- {
 
- 	undoCallback = std::move(functor);
 
- 	onUndoRedo(); //inform immediately
 
- }
 
- CMapEditManager::CMapEditManager(CMap * map)
 
- 	: map(map), terrainSel(map), objectSel(map)
 
- {
 
- }
 
- CMapEditManager::~CMapEditManager() = default;
 
- CMap * CMapEditManager::getMap()
 
- {
 
- 	return map;
 
- }
 
- void CMapEditManager::clearTerrain(vstd::RNG * customGen)
 
- {
 
- 	execute(std::make_unique<CClearTerrainOperation>(map, customGen ? customGen : gen.get()));
 
- }
 
- void CMapEditManager::drawTerrain(TerrainId terType, int decorationsPercentage, vstd::RNG * customGen)
 
- {
 
- 	execute(std::make_unique<CDrawTerrainOperation>(map, terrainSel, terType, decorationsPercentage, customGen ? customGen : gen.get()));
 
- 	terrainSel.clearSelection();
 
- }
 
- void CMapEditManager::drawRoad(RoadId roadType, vstd::RNG* customGen)
 
- {
 
- 	execute(std::make_unique<CDrawRoadsOperation>(map, terrainSel, roadType, customGen ? customGen : gen.get()));
 
- 	terrainSel.clearSelection();
 
- }
 
- void CMapEditManager::drawRiver(RiverId riverType, vstd::RNG* customGen)
 
- {
 
- 	execute(std::make_unique<CDrawRiversOperation>(map, terrainSel, riverType, customGen ? customGen : gen.get()));
 
- 	terrainSel.clearSelection();
 
- }
 
- void CMapEditManager::insertObject(CGObjectInstance * obj)
 
- {
 
- 	execute(std::make_unique<CInsertObjectOperation>(map, obj));
 
- }
 
- void CMapEditManager::insertObjects(std::set<CGObjectInstance*>& objects)
 
- {
 
- 	auto composedOperation = std::make_unique<CComposedOperation>(map);
 
- 	for(auto * obj : objects)
 
- 	{
 
- 		composedOperation->addOperation(std::make_unique<CInsertObjectOperation>(map, obj));
 
- 	}
 
- 	execute(std::move(composedOperation));
 
- }
 
- void CMapEditManager::moveObject(CGObjectInstance * obj, const int3 & pos)
 
- {
 
- 	execute(std::make_unique<CMoveObjectOperation>(map, obj, pos));
 
- }
 
- void CMapEditManager::removeObject(CGObjectInstance * obj)
 
- {
 
- 	execute(std::make_unique<CRemoveObjectOperation>(map, obj));
 
- }
 
- void CMapEditManager::removeObjects(std::set<CGObjectInstance*> & objects)
 
- {
 
- 	auto composedOperation = std::make_unique<CComposedOperation>(map);
 
- 	for(auto * obj : objects)
 
- 	{
 
- 		composedOperation->addOperation(std::make_unique<CRemoveObjectOperation>(map, obj));
 
- 	}
 
- 	execute(std::move(composedOperation));
 
- }
 
- void CMapEditManager::execute(std::unique_ptr<CMapOperation> && operation)
 
- {
 
- 	operation->execute();
 
- 	undoManager.addOperation(std::move(operation));
 
- }
 
- CTerrainSelection & CMapEditManager::getTerrainSelection()
 
- {
 
- 	return terrainSel;
 
- }
 
- CObjectSelection & CMapEditManager::getObjectSelection()
 
- {
 
- 	return objectSel;
 
- }
 
- CMapUndoManager & CMapEditManager::getUndoManager()
 
- {
 
- 	return undoManager;
 
- }
 
- VCMI_LIB_NAMESPACE_END
 
 
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