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							- /*
 
-  * Animation.cpp, part of VCMI engine
 
-  *
 
-  * Authors: listed in file AUTHORS in main folder
 
-  *
 
-  * License: GNU General Public License v2.0 or later
 
-  * Full text of license available in license.txt file, in main folder
 
-  *
 
-  */
 
- //code is copied from vcmiclient/CAnimation.cpp with minimal changes
 
- #include "StdInc.h"
 
- #include "Animation.h"
 
- #include "BitmapHandler.h"
 
- #include "graphics.h"
 
- #include "../lib/vcmi_endian.h"
 
- #include "../lib/filesystem/Filesystem.h"
 
- #include "../lib/filesystem/ISimpleResourceLoader.h"
 
- #include "../lib/JsonNode.h"
 
- #include "../lib/CRandomGenerator.h"
 
- #include "../lib/VCMIDirs.h"
 
- typedef std::map<size_t, std::vector<JsonNode>> source_map;
 
- /// Class for def loading
 
- /// After loading will store general info (palette and frame offsets) and pointer to file itself
 
- class DefFile
 
- {
 
- private:
 
- 	struct SSpriteDef
 
- 	{
 
- 		ui32 size;
 
- 		ui32 format;    /// format in which pixel data is stored
 
- 		ui32 fullWidth; /// full width and height of frame, including borders
 
- 		ui32 fullHeight;
 
- 		ui32 width;     /// width and height of pixel data, borders excluded
 
- 		ui32 height;
 
- 		si32 leftMargin;
 
- 		si32 topMargin;
 
- 	};
 
- 	//offset[group][frame] - offset of frame data in file
 
- 	std::map<size_t, std::vector <size_t> > offset;
 
- 	std::unique_ptr<ui8[]> data;
 
- 	std::unique_ptr<QVector<QRgb>> palette;
 
- public:
 
- 	DefFile(std::string Name);
 
- 	~DefFile();
 
- 	std::shared_ptr<QImage> loadFrame(size_t frame, size_t group) const;
 
- 	const std::map<size_t, size_t> getEntries() const;
 
- };
 
- class ImageLoader
 
- {
 
- 	QImage * image;
 
- 	ui8 * lineStart;
 
- 	ui8 * position;
 
- 	QPoint spriteSize, margins, fullSize;
 
- public:
 
- 	//load size raw pixels from data
 
- 	inline void Load(size_t size, const ui8 * data);
 
- 	//set size pixels to color
 
- 	inline void Load(size_t size, ui8 color=0);
 
- 	inline void EndLine();
 
- 	//init image with these sizes and palette
 
- 	inline void init(QPoint SpriteSize, QPoint Margins, QPoint FullSize);
 
- 	ImageLoader(QImage * Img);
 
- 	~ImageLoader();
 
- };
 
- // Extremely simple file cache. TODO: smarter, more general solution
 
- class FileCache
 
- {
 
- 	static const int cacheSize = 50; //Max number of cached files
 
- 	struct FileData
 
- 	{
 
- 		ResourcePath             name;
 
- 		size_t                 size;
 
- 		std::unique_ptr<ui8[]> data;
 
- 		std::unique_ptr<ui8[]> getCopy()
 
- 		{
 
- 			auto ret = std::unique_ptr<ui8[]>(new ui8[size]);
 
- 			std::copy(data.get(), data.get() + size, ret.get());
 
- 			return ret;
 
- 		}
 
- 		FileData(ResourcePath name_, size_t size_, std::unique_ptr<ui8[]> data_):
 
- 			name{std::move(name_)},
 
- 			size{size_},
 
- 			data{std::move(data_)}
 
- 		{}
 
- 	};
 
- 	std::deque<FileData> cache;
 
- public:
 
- 	std::unique_ptr<ui8[]> getCachedFile(ResourcePath rid)
 
- 	{
 
- 		for(auto & file : cache)
 
- 		{
 
- 			if(file.name == rid)
 
- 				return file.getCopy();
 
- 		}
 
- 		// Still here? Cache miss
 
- 		if(cache.size() > cacheSize)
 
- 			cache.pop_front();
 
- 		auto data =  CResourceHandler::get()->load(rid)->readAll();
 
- 		cache.emplace_back(std::move(rid), data.second, std::move(data.first));
 
- 		return cache.back().getCopy();
 
- 	}
 
- };
 
- enum class DefType : uint32_t
 
- {
 
- 	SPELL = 0x40,
 
- 	SPRITE = 0x41,
 
- 	CREATURE = 0x42,
 
- 	MAP = 0x43,
 
- 	MAP_HERO = 0x44,
 
- 	TERRAIN = 0x45,
 
- 	CURSOR = 0x46,
 
- 	INTERFACE = 0x47,
 
- 	SPRITE_FRAME = 0x48,
 
- 	BATTLE_HERO = 0x49
 
- };
 
- static FileCache animationCache;
 
- /*************************************************************************
 
-  *  DefFile, class used for def loading                                  *
 
-  *************************************************************************/
 
- DefFile::DefFile(std::string Name):
 
- 	data(nullptr)
 
- {
 
- 	#if 0
 
- 	static QRgba H3_ORIG_PALETTE[8] =
 
- 	{
 
- 	   {  0, 255, 255, SDL_ALPHA_OPAQUE},
 
- 	   {255, 150, 255, SDL_ALPHA_OPAQUE},
 
- 	   {255, 100, 255, SDL_ALPHA_OPAQUE},
 
- 	   {255,  50, 255, SDL_ALPHA_OPAQUE},
 
- 	   {255,   0, 255, SDL_ALPHA_OPAQUE},
 
- 	   {255, 255, 0,   SDL_ALPHA_OPAQUE},
 
- 	   {180,   0, 255, SDL_ALPHA_OPAQUE},
 
- 	   {  0, 255, 0,   SDL_ALPHA_OPAQUE}
 
- 	};
 
- 	#endif // 0
 
- 	//First 8 colors in def palette used for transparency
 
- 	static QRgb H3Palette[8] =
 
- 	{
 
- 		qRgba(0, 0, 0,   0), // 100% - transparency
 
- 		qRgba(0, 0, 0,  32), //  75% - shadow border,
 
- 		qRgba(0, 0, 0,  64), // TODO: find exact value
 
- 		qRgba(0, 0, 0, 128), // TODO: for transparency
 
- 		qRgba(0, 0, 0, 128), //  50% - shadow body
 
- 		qRgba(0, 0, 0,   0), // 100% - selection highlight
 
- 		qRgba(0, 0, 0, 128), //  50% - shadow body   below selection
 
- 		qRgba(0, 0, 0,  64)  // 75% - shadow border below selection
 
- 	};
 
- 	data = animationCache.getCachedFile(AnimationPath::builtin("SPRITES/" + Name));
 
- 	palette = std::make_unique<QVector<QRgb>>(256);
 
- 	int it = 0;
 
- 	ui32 type = read_le_u32(data.get() + it);
 
- 	it += 4;
 
- 	//int width  = read_le_u32(data + it); it+=4;//not used
 
- 	//int height = read_le_u32(data + it); it+=4;
 
- 	it += 8;
 
- 	ui32 totalBlocks = read_le_u32(data.get() + it);
 
- 	it += 4;
 
- 	for (ui32 i= 0; i<256; i++)
 
- 	{
 
- 		ui8 c[3];
 
- 		c[0] = data[it++];
 
- 		c[1] = data[it++];
 
- 		c[2] = data[it++];
 
- 		(*palette)[i] = qRgba(c[0], c[1], c[2], 255);
 
- 	}
 
- 	switch(static_cast<DefType>(type))
 
- 	{
 
- 	case DefType::SPELL:
 
- 		(*palette)[0] = H3Palette[0];
 
- 		break;
 
- 	case DefType::SPRITE:
 
- 	case DefType::SPRITE_FRAME:
 
- 		for(ui32 i= 0; i<8; i++)
 
- 			(*palette)[i] = H3Palette[i];
 
- 		break;
 
- 	case DefType::CREATURE:
 
- 		(*palette)[0] = H3Palette[0];
 
- 		(*palette)[1] = H3Palette[1];
 
- 		(*palette)[4] = H3Palette[4];
 
- 		(*palette)[5] = H3Palette[5];
 
- 		(*palette)[6] = H3Palette[6];
 
- 		(*palette)[7] = H3Palette[7];
 
- 		break;
 
- 	case DefType::MAP:
 
- 	case DefType::MAP_HERO:
 
- 		(*palette)[0] = H3Palette[0];
 
- 		(*palette)[1] = H3Palette[1];
 
- 		(*palette)[4] = H3Palette[4];
 
- 		//5 = owner flag, handled separately
 
- 		break;
 
- 	case DefType::TERRAIN:
 
- 		(*palette)[0] = H3Palette[0];
 
- 		(*palette)[1] = H3Palette[1];
 
- 		(*palette)[2] = H3Palette[2];
 
- 		(*palette)[3] = H3Palette[3];
 
- 		(*palette)[4] = H3Palette[4];
 
- 		break;
 
- 	case DefType::CURSOR:
 
- 		(*palette)[0] = H3Palette[0];
 
- 		break;
 
- 	case DefType::INTERFACE:
 
- 		(*palette)[0] = H3Palette[0];
 
- 		(*palette)[1] = H3Palette[1];
 
- 		(*palette)[4] = H3Palette[4];
 
- 		//player colors handled separately
 
- 		//TODO: disallow colorizing other def types
 
- 		break;
 
- 	case DefType::BATTLE_HERO:
 
- 		(*palette)[0] = H3Palette[0];
 
- 		(*palette)[1] = H3Palette[1];
 
- 		(*palette)[4] = H3Palette[4];
 
- 		break;
 
- 	default:
 
- 		logAnim->error("Unknown def type %d in %s", type, Name);
 
- 		break;
 
- 	}
 
- 	for (ui32 i=0; i<totalBlocks; i++)
 
- 	{
 
- 		size_t blockID = read_le_u32(data.get() + it);
 
- 		it+=4;
 
- 		size_t totalEntries = read_le_u32(data.get() + it);
 
- 		it+=12;
 
- 		//8 unknown bytes - skipping
 
- 		//13 bytes for name of every frame in this block - not used, skipping
 
- 		it+= 13 * (int)totalEntries;
 
- 		for (ui32 j=0; j<totalEntries; j++)
 
- 		{
 
- 			size_t currOffset = read_le_u32(data.get() + it);
 
- 			offset[blockID].push_back(currOffset);
 
- 			it += 4;
 
- 		}
 
- 	}
 
- }
 
- std::shared_ptr<QImage> DefFile::loadFrame(size_t frame, size_t group) const
 
- {
 
- 	std::map<size_t, std::vector <size_t> >::const_iterator it;
 
- 	it = offset.find(group);
 
- 	assert (it != offset.end());
 
- 	const ui8 * FDef = data.get()+it->second[frame];
 
- 	const SSpriteDef sd = * reinterpret_cast<const SSpriteDef *>(FDef);
 
- 	SSpriteDef sprite;
 
- 	sprite.format = read_le_u32(&sd.format);
 
- 	sprite.fullWidth = read_le_u32(&sd.fullWidth);
 
- 	sprite.fullHeight = read_le_u32(&sd.fullHeight);
 
- 	sprite.width = read_le_u32(&sd.width);
 
- 	sprite.height = read_le_u32(&sd.height);
 
- 	sprite.leftMargin = read_le_u32(&sd.leftMargin);
 
- 	sprite.topMargin = read_le_u32(&sd.topMargin);
 
- 	ui32 currentOffset = sizeof(SSpriteDef);
 
- 	//special case for some "old" format defs (SGTWMTA.DEF and SGTWMTB.DEF)
 
- 	if(sprite.format == 1 && sprite.width > sprite.fullWidth && sprite.height > sprite.fullHeight)
 
- 	{
 
- 		sprite.leftMargin = 0;
 
- 		sprite.topMargin = 0;
 
- 		sprite.width = sprite.fullWidth;
 
- 		sprite.height = sprite.fullHeight;
 
- 		currentOffset -= 16;
 
- 	}
 
- 	const ui32 BaseOffset = currentOffset;
 
- 	
 
- 	std::shared_ptr<QImage> img = std::make_shared<QImage>(sprite.fullWidth, sprite.fullHeight, QImage::Format_Indexed8);
 
- 	if(!img)
 
- 		throw std::runtime_error("Image memory cannot be allocated");
 
- 	
 
- 	ImageLoader loader(img.get());
 
- 	loader.init(QPoint(sprite.width, sprite.height),
 
- 				QPoint(sprite.leftMargin, sprite.topMargin),
 
- 				QPoint(sprite.fullWidth, sprite.fullHeight));
 
- 	switch(sprite.format)
 
- 	{
 
- 	case 0:
 
- 		{
 
- 			//pixel data is not compressed, copy data to surface
 
- 			for(ui32 i=0; i<sprite.height; i++)
 
- 			{
 
- 				loader.Load(sprite.width, FDef + currentOffset);
 
- 				currentOffset += sprite.width;
 
- 				loader.EndLine();
 
- 			}
 
- 			break;
 
- 		}
 
- 	case 1:
 
- 		{
 
- 			//for each line we have offset of pixel data
 
- 			const ui32 * RWEntriesLoc = reinterpret_cast<const ui32 *>(FDef+currentOffset);
 
- 			currentOffset += sizeof(ui32) * sprite.height;
 
- 			for(ui32 i=0; i<sprite.height; i++)
 
- 			{
 
- 				//get position of the line
 
- 				currentOffset=BaseOffset + read_le_u32(RWEntriesLoc + i);
 
- 				ui32 TotalRowLength = 0;
 
- 				while(TotalRowLength<sprite.width)
 
- 				{
 
- 					ui8 segmentType = FDef[currentOffset++];
 
- 					ui32 length = FDef[currentOffset++] + 1;
 
- 					if(segmentType==0xFF)//Raw data
 
- 					{
 
- 						loader.Load(length, FDef + currentOffset);
 
- 						currentOffset+=length;
 
- 					}
 
- 					else// RLE
 
- 					{
 
- 						loader.Load(length, segmentType);
 
- 					}
 
- 					TotalRowLength += length;
 
- 				}
 
- 				loader.EndLine();
 
- 			}
 
- 			break;
 
- 		}
 
- 	case 2:
 
- 		{
 
- 			currentOffset = BaseOffset + read_le_u16(FDef + BaseOffset);
 
- 			for(ui32 i=0; i<sprite.height; i++)
 
- 			{
 
- 				ui32 TotalRowLength=0;
 
- 				while(TotalRowLength<sprite.width)
 
- 				{
 
- 					ui8 segment=FDef[currentOffset++];
 
- 					ui8 code = segment / 32;
 
- 					ui8 length = (segment & 31) + 1;
 
- 					if(code==7)//Raw data
 
- 					{
 
- 						loader.Load(length, FDef + currentOffset);
 
- 						currentOffset += length;
 
- 					}
 
- 					else//RLE
 
- 					{
 
- 						loader.Load(length, code);
 
- 					}
 
- 					TotalRowLength+=length;
 
- 				}
 
- 				loader.EndLine();
 
- 			}
 
- 			break;
 
- 		}
 
- 	case 3:
 
- 		{
 
- 			for(ui32 i=0; i<sprite.height; i++)
 
- 			{
 
- 				currentOffset = BaseOffset + read_le_u16(FDef + BaseOffset+i*2*(sprite.width/32));
 
- 				ui32 TotalRowLength=0;
 
- 				while(TotalRowLength<sprite.width)
 
- 				{
 
- 					ui8 segment = FDef[currentOffset++];
 
- 					ui8 code = segment / 32;
 
- 					ui8 length = (segment & 31) + 1;
 
- 					if(code==7)//Raw data
 
- 					{
 
- 						loader.Load(length, FDef + currentOffset);
 
- 						currentOffset += length;
 
- 					}
 
- 					else//RLE
 
- 					{
 
- 						loader.Load(length, code);
 
- 					}
 
- 					TotalRowLength += length;
 
- 				}
 
- 				loader.EndLine();
 
- 			}
 
- 			break;
 
- 		}
 
- 	default:
 
- 	logGlobal->error("Error: unsupported format of def file: %d", sprite.format);
 
- 		break;
 
- 	}
 
- 	
 
- 	
 
- 	img->setColorTable(*palette);
 
- 	return img;
 
- }
 
- DefFile::~DefFile() = default;
 
- const std::map<size_t, size_t > DefFile::getEntries() const
 
- {
 
- 	std::map<size_t, size_t > ret;
 
- 	for (auto & elem : offset)
 
- 		ret[elem.first] =  elem.second.size();
 
- 	return ret;
 
- }
 
- /*************************************************************************
 
-  *  Classes for image loaders - helpers for loading from def files       *
 
-  *************************************************************************/
 
- ImageLoader::ImageLoader(QImage * Img):
 
- 	image(Img),
 
- 	lineStart(Img->bits()),
 
- 	position(Img->bits())
 
- {
 
- 	
 
- }
 
- void ImageLoader::init(QPoint SpriteSize, QPoint Margins, QPoint FullSize)
 
- {
 
- 	spriteSize = SpriteSize;
 
- 	margins = Margins;
 
- 	fullSize = FullSize;
 
- 	
 
- 	memset((void *)image->bits(), 0, fullSize.y() * image->bytesPerLine());
 
- 	
 
- 	lineStart = image->bits();
 
- 	lineStart += margins.y() * image->bytesPerLine() + margins.x();
 
- 	position = lineStart;
 
- }
 
- inline void ImageLoader::Load(size_t size, const ui8 * data)
 
- {
 
- 	if(size)
 
- 	{
 
- 		memcpy((void *)position, data, size);
 
- 		position += size;
 
- 	}
 
- }
 
- inline void ImageLoader::Load(size_t size, ui8 color)
 
- {
 
- 	if(size)
 
- 	{
 
- 		memset((void *)position, color, size);
 
- 		position += size;
 
- 	}
 
- }
 
- inline void ImageLoader::EndLine()
 
- {
 
- 	lineStart += image->bytesPerLine();
 
- 	position = lineStart;
 
- }
 
- ImageLoader::~ImageLoader()
 
- {
 
- }
 
- /*************************************************************************
 
-  *  Classes for images, support loading from file and drawing on surface *
 
-  *************************************************************************/
 
- std::shared_ptr<QImage> Animation::getFromExtraDef(std::string filename)
 
- {
 
- 	size_t pos = filename.find(':');
 
- 	if(pos == -1)
 
- 		return nullptr;
 
- 	Animation anim(filename.substr(0, pos));
 
- 	pos++;
 
- 	size_t frame = atoi(filename.c_str()+pos);
 
- 	size_t group = 0;
 
- 	pos = filename.find(':', pos);
 
- 	if(pos != -1)
 
- 	{
 
- 		pos++;
 
- 		group = frame;
 
- 		frame = atoi(filename.c_str()+pos);
 
- 	}
 
- 	anim.load(frame ,group);
 
- 	auto ret = anim.images[group][frame];
 
- 	anim.images.clear();
 
- 	return ret;
 
- }
 
- bool Animation::loadFrame(size_t frame, size_t group)
 
- {
 
- 	if(size(group) <= frame)
 
- 	{
 
- 		printError(frame, group, "LoadFrame");
 
- 		return false;
 
- 	}
 
- 	auto image = getImage(frame, group, false);
 
- 	if(image)
 
- 	{
 
- 		return true;
 
- 	}
 
- 	//try to get image from def
 
- 	if(source[group][frame].getType() == JsonNode::JsonType::DATA_NULL)
 
- 	{
 
- 		if(defFile)
 
- 		{
 
- 			auto frameList = defFile->getEntries();
 
- 			if(vstd::contains(frameList, group) && frameList.at(group) > frame) // frame is present
 
- 			{
 
- 				images[group][frame] = defFile->loadFrame(frame, group);
 
- 				return true;
 
- 			}
 
- 		}
 
- 		// still here? image is missing
 
- 		printError(frame, group, "LoadFrame");
 
- 		images[group][frame] = std::make_shared<QImage>("DEFAULT");
 
- 	}
 
- 	else //load from separate file
 
- 	{
 
- 		auto img = getFromExtraDef(source[group][frame]["file"].String());
 
- 		if(!img)
 
- 		{
 
- 			auto bitmap = BitmapHandler::loadBitmap(source[group][frame]["file"].String());
 
- 			img.reset(new QImage(bitmap));
 
- 		}
 
- 		images[group][frame] = img;
 
- 		return true;
 
- 	}
 
- 	return false;
 
- }
 
- bool Animation::unloadFrame(size_t frame, size_t group)
 
- {
 
- 	auto image = getImage(frame, group, false);
 
- 	if(image)
 
- 	{
 
- 		images[group].erase(frame);
 
- 		if(images[group].empty())
 
- 			images.erase(group);
 
- 		return true;
 
- 	}
 
- 	return false;
 
- }
 
- void Animation::init()
 
- {
 
- 	if(defFile)
 
- 	{
 
- 		const std::map<size_t, size_t> defEntries = defFile->getEntries();
 
- 		for (auto & defEntry : defEntries)
 
- 			source[defEntry.first].resize(defEntry.second);
 
- 	}
 
- 	JsonPath resID = JsonPath::builtin("SPRITES/" + name);
 
- 	if(vstd::contains(graphics->imageLists, resID.getName()))
 
- 		initFromJson(graphics->imageLists[resID.getName()]);
 
- 	auto configList = CResourceHandler::get()->getResourcesWithName(resID);
 
- 	for(auto & loader : configList)
 
- 	{
 
- 		auto stream = loader->load(resID);
 
- 		std::unique_ptr<ui8[]> textData(new ui8[stream->getSize()]);
 
- 		stream->read(textData.get(), stream->getSize());
 
- 		const JsonNode config((char*)textData.get(), stream->getSize());
 
- 		initFromJson(config);
 
- 	}
 
- }
 
- void Animation::initFromJson(const JsonNode & config)
 
- {
 
- 	std::string basepath;
 
- 	basepath = config["basepath"].String();
 
- 	JsonNode base(JsonNode::JsonType::DATA_STRUCT);
 
- 	base["margins"] = config["margins"];
 
- 	base["width"] = config["width"];
 
- 	base["height"] = config["height"];
 
- 	for(const JsonNode & group : config["sequences"].Vector())
 
- 	{
 
- 		size_t groupID = group["group"].Integer();//TODO: string-to-value conversion("moving" -> MOVING)
 
- 		source[groupID].clear();
 
- 		for(const JsonNode & frame : group["frames"].Vector())
 
- 		{
 
- 			JsonNode toAdd(JsonNode::JsonType::DATA_STRUCT);
 
- 			JsonUtils::inherit(toAdd, base);
 
- 			toAdd["file"].String() = basepath + frame.String();
 
- 			source[groupID].push_back(toAdd);
 
- 		}
 
- 	}
 
- 	for(const JsonNode & node : config["images"].Vector())
 
- 	{
 
- 		size_t group = node["group"].Integer();
 
- 		size_t frame = node["frame"].Integer();
 
- 		if (source[group].size() <= frame)
 
- 			source[group].resize(frame+1);
 
- 		JsonNode toAdd(JsonNode::JsonType::DATA_STRUCT);
 
- 		JsonUtils::inherit(toAdd, base);
 
- 		toAdd["file"].String() = basepath + node["file"].String();
 
- 		source[group][frame] = toAdd;
 
- 	}
 
- }
 
- void Animation::printError(size_t frame, size_t group, std::string type) const
 
- {
 
- 	logGlobal->error("%s error: Request for frame not present in CAnimation! File name: %s, Group: %d, Frame: %d", type, name, group, frame);
 
- }
 
- Animation::Animation(std::string Name):
 
- 	name(Name),
 
- 	preloaded(false),
 
- 	defFile()
 
- {
 
- 	size_t dotPos = name.find_last_of('.');
 
- 	if( dotPos!=-1 )
 
- 		name.erase(dotPos);
 
- 	std::transform(name.begin(), name.end(), name.begin(), toupper);
 
- 	auto resource = AnimationPath::builtin("SPRITES/" + name);
 
- 	if(CResourceHandler::get()->existsResource(resource))
 
- 		defFile = std::make_shared<DefFile>(name);
 
- 	init();
 
- 	if(source.empty())
 
- 		logAnim->error("Animation %s failed to load", Name);
 
- }
 
- Animation::Animation():
 
- 	name(""),
 
- 	preloaded(false),
 
- 	defFile()
 
- {
 
- 	init();
 
- }
 
- Animation::~Animation() = default;
 
- void Animation::duplicateImage(const size_t sourceGroup, const size_t sourceFrame, const size_t targetGroup)
 
- {
 
- 	if(!source.count(sourceGroup))
 
- 	{
 
- 		logAnim->error("Group %d missing in %s", sourceGroup, name);
 
- 		return;
 
- 	}
 
- 	if(source[sourceGroup].size() <= sourceFrame)
 
- 	{
 
- 		logAnim->error("Frame [%d %d] missing in %s", sourceGroup, sourceFrame, name);
 
- 		return;
 
- 	}
 
- 	//todo: clone actual loaded Image object
 
- 	JsonNode clone(source[sourceGroup][sourceFrame]);
 
- 	if(clone.getType() == JsonNode::JsonType::DATA_NULL)
 
- 	{
 
- 		std::string temp =  name+":"+std::to_string(sourceGroup)+":"+std::to_string(sourceFrame);
 
- 		clone["file"].String() = temp;
 
- 	}
 
- 	source[targetGroup].push_back(clone);
 
- 	size_t index = source[targetGroup].size() - 1;
 
- 	if(preloaded)
 
- 		load(index, targetGroup);
 
- }
 
- void Animation::setCustom(std::string filename, size_t frame, size_t group)
 
- {
 
- 	if(source[group].size() <= frame)
 
- 		source[group].resize(frame+1);
 
- 	source[group][frame]["file"].String() = filename;
 
- 	//FIXME: update image if already loaded
 
- }
 
- std::shared_ptr<QImage> Animation::getImage(size_t frame, size_t group, bool verbose) const
 
- {
 
- 	auto groupIter = images.find(group);
 
- 	if(groupIter != images.end())
 
- 	{
 
- 		auto imageIter = groupIter->second.find(frame);
 
- 		if(imageIter != groupIter->second.end())
 
- 			return imageIter->second;
 
- 	}
 
- 	if(verbose)
 
- 		printError(frame, group, "GetImage");
 
- 	return nullptr;
 
- }
 
- void Animation::exportBitmaps(const QDir & path) const
 
- {
 
- 	if(images.empty())
 
- 	{
 
- 		logGlobal->error("Nothing to export, animation is empty");
 
- 		return;
 
- 	}
 
- 	QString actualPath = path.absolutePath() + "/" + QString::fromStdString(name);
 
- 	QDir().mkdir(actualPath);
 
- 	size_t counter = 0;
 
- 	for(const auto& groupPair : images)
 
- 	{
 
- 		size_t group = groupPair.first;
 
- 		for(const auto& imagePair : groupPair.second)
 
- 		{
 
- 			size_t frame = imagePair.first;
 
- 			const auto img = imagePair.second;
 
- 			QString filename = QString("%1_%2_%3.png").arg(QString::fromStdString(name)).arg(group).arg(frame);
 
- 			QString filePath = actualPath + "/" + filename;
 
- 			img->save(filePath, "PNG");
 
- 			counter++;
 
- 		}
 
- 	}
 
- 	logGlobal->info("Exported %d frames to %s", counter, actualPath.toStdString());
 
- }
 
- void Animation::load()
 
- {
 
- 	for (auto & elem : source)
 
- 		for (size_t image=0; image < elem.second.size(); image++)
 
- 			loadFrame(image, elem.first);
 
- }
 
- void Animation::unload()
 
- {
 
- 	for (auto & elem : source)
 
- 		for (size_t image=0; image < elem.second.size(); image++)
 
- 			unloadFrame(image, elem.first);
 
- }
 
- void Animation::preload()
 
- {
 
- 	if(!preloaded)
 
- 	{
 
- 		preloaded = true;
 
- 		load();
 
- 	}
 
- }
 
- void Animation::loadGroup(size_t group)
 
- {
 
- 	if(vstd::contains(source, group))
 
- 		for (size_t image=0; image < source[group].size(); image++)
 
- 			loadFrame(image, group);
 
- }
 
- void Animation::unloadGroup(size_t group)
 
- {
 
- 	if(vstd::contains(source, group))
 
- 		for (size_t image=0; image < source[group].size(); image++)
 
- 			unloadFrame(image, group);
 
- }
 
- void Animation::load(size_t frame, size_t group)
 
- {
 
- 	loadFrame(frame, group);
 
- }
 
- void Animation::unload(size_t frame, size_t group)
 
- {
 
- 	unloadFrame(frame, group);
 
- }
 
- size_t Animation::size(size_t group) const
 
- {
 
- 	auto iter = source.find(group);
 
- 	if(iter != source.end())
 
- 		return iter->second.size();
 
- 	return 0;
 
- }
 
- void Animation::horizontalFlip()
 
- {
 
- 	for(auto & group : images)
 
- 		for(auto & image : group.second)
 
- 			*image.second = image.second->transformed(QTransform::fromScale(-1, 1));
 
- }
 
- void Animation::verticalFlip()
 
- {
 
- 	for(auto & group : images)
 
- 		for(auto & image : group.second)
 
- 			*image.second = image.second->transformed(QTransform::fromScale(1, -1));
 
- }
 
- void Animation::playerColored(PlayerColor player)
 
- {
 
- #if 0 //can be required in image preview?
 
- 	for(auto & group : images)
 
- 		for(auto & image : group.second)
 
- 			image.second->playerColored(player);
 
- #endif
 
- }
 
- void Animation::createFlippedGroup(const size_t sourceGroup, const size_t targetGroup)
 
- {
 
- 	for(size_t frame = 0; frame < size(sourceGroup); ++frame)
 
- 	{
 
- 		duplicateImage(sourceGroup, frame, targetGroup);
 
- 		auto image = getImage(frame, targetGroup);
 
- 		*image = image->transformed(QTransform::fromScale(1, -1));
 
- 	}
 
- }
 
 
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