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							- /*
 
-  * BonusParams.h, part of VCMI engine
 
-  *
 
-  * Authors: listed in file AUTHORS in main folder
 
-  *
 
-  * License: GNU General Public License v2.0 or later
 
-  * Full text of license available in license.txt file, in main folder
 
-  *
 
-  */
 
- #pragma once
 
- #include "HeroBonus.h"
 
- #include "../GameConstants.h"
 
- #include "../JsonNode.h"
 
- VCMI_LIB_NAMESPACE_BEGIN
 
- struct DLL_LINKAGE BonusParams {
 
- 	bool isConverted;
 
- 	Bonus::BonusType type = Bonus::NONE;
 
- 	TBonusSubtype subtype = -1;
 
- 	std::string subtypeStr;
 
- 	bool subtypeRelevant = false;
 
- 	Bonus::ValueType valueType = Bonus::BASE_NUMBER;
 
- 	bool valueTypeRelevant = false;
 
- 	si32 val = 0;
 
- 	bool valRelevant = false;
 
- 	Bonus::BonusSource targetType = Bonus::SECONDARY_SKILL;
 
- 	bool targetTypeRelevant = false;
 
- 	BonusParams(bool isConverted = true) : isConverted(isConverted) {};
 
- 	BonusParams(std::string deprecatedTypeStr, std::string deprecatedSubtypeStr = "", int deprecatedSubtype = 0);
 
- 	const JsonNode & toJson();
 
- 	CSelector toSelector();
 
- private:
 
- 	JsonNode ret;
 
- 	bool jsonCreated = false;
 
- };
 
- VCMI_LIB_NAMESPACE_END
 
 
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