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							- /*
 
- * InputSourceMouse.h, part of VCMI engine
 
- *
 
- * Authors: listed in file AUTHORS in main folder
 
- *
 
- * License: GNU General Public License v2.0 or later
 
- * Full text of license available in license.txt file, in main folder
 
- *
 
- */
 
- #pragma once
 
- #include "../../lib/Point.h"
 
- struct SDL_MouseWheelEvent;
 
- struct SDL_MouseMotionEvent;
 
- struct SDL_MouseButtonEvent;
 
- enum class MouseButton;
 
- /// Class that handles mouse input from SDL events
 
- class InputSourceMouse
 
- {
 
- 	Point middleClickPosition;
 
- 	int mouseButtonsMask = 0;
 
- public:
 
- 	InputSourceMouse();
 
- 	void handleEventMouseMotion(const SDL_MouseMotionEvent & current);
 
- 	void handleEventMouseButtonDown(const SDL_MouseButtonEvent & current);
 
- 	void handleEventMouseWheel(const SDL_MouseWheelEvent & current);
 
- 	void handleEventMouseButtonUp(const SDL_MouseButtonEvent & current);
 
- };
 
 
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