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							- /*
 
-  * CBitmapHanFont.h, part of VCMI engine
 
-  *
 
-  * Authors: listed in file AUTHORS in main folder
 
-  *
 
-  * License: GNU General Public License v2.0 or later
 
-  * Full text of license available in license.txt file, in main folder
 
-  *
 
-  */
 
- #pragma once
 
- #include "../render/IFont.h"
 
- VCMI_LIB_NAMESPACE_BEGIN
 
- class JsonNode;
 
- VCMI_LIB_NAMESPACE_END
 
- class CBitmapFont;
 
- /// supports multi-byte characters for such languages like Chinese
 
- class CBitmapHanFont : public IFont
 
- {
 
- 	std::unique_ptr<CBitmapFont> fallback;
 
- 	// data, directly copied from file
 
- 	const std::pair<std::unique_ptr<ui8[]>, ui64> data;
 
- 	// size of the font. Not available in file but needed for proper rendering
 
- 	const size_t size;
 
- 	size_t getCharacterDataOffset(size_t index) const;
 
- 	size_t getCharacterIndex(ui8 first, ui8 second) const;
 
- 	void renderCharacter(SDL_Surface * surface, int characterIndex, const ColorRGBA & color, int &posX, int &posY) const;
 
- 	void renderText(SDL_Surface * surface, const std::string & data, const ColorRGBA & color, const Point & pos) const override;
 
- public:
 
- 	CBitmapHanFont(const JsonNode & config);
 
- 	size_t getLineHeight() const override;
 
- 	size_t getGlyphWidth(const char * data) const override;
 
- };
 
 
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