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- /*
- * ISimpleResourceLoader.h, part of VCMI engine
- *
- * Authors: listed in file AUTHORS in main folder
- *
- * License: GNU General Public License v2.0 or later
- * Full text of license available in license.txt file, in main folder
- *
- */
- #pragma once
- VCMI_LIB_NAMESPACE_BEGIN
- class CInputStream;
- class ResourcePath;
- /**
- * A class which knows the files containing in the archive or system and how to load them.
- */
- class DLL_LINKAGE ISimpleResourceLoader
- {
- public:
- virtual ~ISimpleResourceLoader() { };
- /**
- * Loads a resource with the given resource name.
- *
- * @param resourceName The unique resource name in space of the archive.
- * @return a input stream object
- */
- virtual std::unique_ptr<CInputStream> load(const ResourcePath & resourceName) const = 0;
- /**
- * Checks if the entry exists.
- *
- * @return Returns true if the entry exists, false if not.
- */
- virtual bool existsResource(const ResourcePath & resourceName) const = 0;
- /**
- * Gets mount point to which this loader was attached
- *
- * @return mount point URI
- */
- virtual std::string getMountPoint() const = 0;
- /**
- * Gets full name of resource, e.g. name of file in filesystem.
- *
- * @return path or empty optional if file can't be accessed independently (e.g. file in archive)
- */
- virtual std::optional<boost::filesystem::path> getResourceName(const ResourcePath & resourceName) const
- {
- return std::optional<boost::filesystem::path>();
- }
- /**
- * Gets all full names of matching resources, e.g. names of files in filesystem.
- *
- * @return std::set with names.
- */
- virtual std::set<boost::filesystem::path> getResourceNames(const ResourcePath & resourceName) const
- {
- std::set<boost::filesystem::path> result;
- auto rn = getResourceName(resourceName);
- if(rn)
- {
- result.insert(rn->string());
- }
- return result;
- }
- /**
- * Update lists of files that match filter function
- *
- * @param filter Filter that returns true if specified mount point matches filter
- */
- virtual void updateFilteredFiles(std::function<bool(const std::string &)> filter) const = 0;
- /**
- * Get list of files that match filter function
- *
- * @param filter Filter that returns true if specified ID matches filter
- * @return Returns list of flies
- */
- virtual std::unordered_set<ResourcePath> getFilteredFiles(std::function<bool(const ResourcePath &)> filter) const = 0;
- /**
- * Creates new resource with specified filename.
- *
- * @return true if new file was created, false on error or if file already exists
- */
- virtual bool createResource(const std::string & filename, bool update = false)
- {
- return false;
- }
- /**
- * @brief Returns all loaders that have resource with such name
- *
- * @return vector with all loaders
- */
- virtual std::vector<const ISimpleResourceLoader *> getResourcesWithName(const ResourcePath & resourceName) const
- {
- if (existsResource(resourceName))
- return std::vector<const ISimpleResourceLoader *>(1, this);
- return std::vector<const ISimpleResourceLoader *>();
- }
- virtual std::string getFullFileURI(const ResourcePath& resourceName) const = 0;
-
- virtual std::time_t getLastWriteTime(const ResourcePath& resourceName) const = 0;
- };
- VCMI_LIB_NAMESPACE_END
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