mainwindow_moc.cpp 9.5 KB

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  1. /*
  2. * mainwindow_moc.cpp, part of VCMI engine
  3. *
  4. * Authors: listed in file AUTHORS in main folder
  5. *
  6. * License: GNU General Public License v2.0 or later
  7. * Full text of license available in license.txt file, in main folder
  8. *
  9. */
  10. #include "StdInc.h"
  11. #include "mainwindow_moc.h"
  12. #include "ui_mainwindow_moc.h"
  13. #include <QDir>
  14. #include "../lib/CConfigHandler.h"
  15. #include "../lib/VCMIDirs.h"
  16. #include "../lib/filesystem/Filesystem.h"
  17. #include "../lib/logging/CBasicLogConfigurator.h"
  18. #include "../lib/texts/Languages.h"
  19. #include "../lib/ExceptionsCommon.h"
  20. #include "updatedialog_moc.h"
  21. #include "main.h"
  22. #include "helper.h"
  23. void MainWindow::load()
  24. {
  25. // Set current working dir to executable folder.
  26. // This is important on Mac for relative paths to work inside DMG.
  27. QDir::setCurrent(QApplication::applicationDirPath());
  28. #ifndef VCMI_MOBILE
  29. console = new CConsoleHandler();
  30. #endif
  31. CBasicLogConfigurator logConfig(VCMIDirs::get().userLogsPath() / "VCMI_Launcher_log.txt", console);
  32. logConfig.configureDefault();
  33. try
  34. {
  35. CResourceHandler::initialize();
  36. CResourceHandler::load("config/filesystem.json");
  37. }
  38. catch (const DataLoadingException & e)
  39. {
  40. QMessageBox::critical(this, tr("Error starting executable"), QString::fromStdString(e.what()));
  41. }
  42. Helper::loadSettings();
  43. }
  44. void MainWindow::computeSidePanelSizes()
  45. {
  46. QVector<QToolButton*> widgets = {
  47. ui->modslistButton,
  48. ui->settingsButton,
  49. ui->aboutButton,
  50. ui->startGameButton
  51. };
  52. for(auto & widget : widgets)
  53. {
  54. QFontMetrics metrics(widget->font());
  55. QSize iconSize = widget->iconSize();
  56. // this is minimal space that is needed for our button to avoid text clipping
  57. int buttonHeight = iconSize.height() + metrics.height() + 4;
  58. widget->setMinimumHeight(buttonHeight);
  59. widget->setMaximumHeight(buttonHeight * 1.2);
  60. }
  61. }
  62. MainWindow::MainWindow(QWidget * parent)
  63. : QMainWindow(parent), ui(new Ui::MainWindow)
  64. {
  65. load(); // load FS before UI
  66. bool setupCompleted = settings["launcher"]["setupCompleted"].Bool();
  67. if (!setupCompleted)
  68. detectPreferredLanguage();
  69. updateTranslation(); // load translation
  70. ui->setupUi(this);
  71. setAcceptDrops(true);
  72. setWindowIcon(QIcon{":/icons/menu-game.png"});
  73. ui->modslistButton->setIcon(QIcon{":/icons/menu-mods.png"});
  74. ui->settingsButton->setIcon(QIcon{":/icons/menu-settings.png"});
  75. ui->aboutButton->setIcon(QIcon{":/icons/about-project.png"});
  76. ui->startGameButton->setIcon(QIcon{":/icons/menu-game.png"});
  77. #ifndef VCMI_MOBILE
  78. //load window settings
  79. QSettings s(Ui::teamName, Ui::appName);
  80. auto size = s.value("MainWindow/Size").toSize();
  81. if(size.isValid())
  82. {
  83. resize(size);
  84. }
  85. auto position = s.value("MainWindow/Position").toPoint();
  86. if(!position.isNull())
  87. {
  88. move(position);
  89. }
  90. #endif
  91. computeSidePanelSizes();
  92. bool h3DataFound = CResourceHandler::get()->existsResource(ResourcePath("DATA/GENRLTXT.TXT"));
  93. if (h3DataFound && setupCompleted)
  94. ui->tabListWidget->setCurrentIndex(TabRows::START);
  95. else
  96. enterSetup();
  97. ui->settingsView->setDisplayList();
  98. if(settings["launcher"]["updateOnStartup"].Bool())
  99. UpdateDialog::showUpdateDialog(false);
  100. }
  101. void MainWindow::detectPreferredLanguage()
  102. {
  103. auto preferredLanguages = QLocale::system().uiLanguages();
  104. std::string selectedLanguage;
  105. for (auto const & userLang : preferredLanguages)
  106. {
  107. logGlobal->info("Preferred language: %s", userLang.toStdString());
  108. for (auto const & vcmiLang : Languages::getLanguageList())
  109. if (vcmiLang.tagIETF == userLang.toStdString())
  110. selectedLanguage = vcmiLang.identifier;
  111. if (!selectedLanguage.empty())
  112. {
  113. logGlobal->info("Selected language: %s", selectedLanguage);
  114. Settings node = settings.write["general"]["language"];
  115. node->String() = selectedLanguage;
  116. return;
  117. }
  118. }
  119. }
  120. void MainWindow::enterSetup()
  121. {
  122. ui->startGameButton->setEnabled(false);
  123. ui->settingsButton->setEnabled(false);
  124. ui->aboutButton->setEnabled(false);
  125. ui->modslistButton->setEnabled(false);
  126. ui->tabListWidget->setCurrentIndex(TabRows::SETUP);
  127. }
  128. void MainWindow::exitSetup(bool goToMods)
  129. {
  130. Settings writer = settings.write["launcher"]["setupCompleted"];
  131. writer->Bool() = true;
  132. ui->startGameButton->setEnabled(true);
  133. ui->settingsButton->setEnabled(true);
  134. ui->aboutButton->setEnabled(true);
  135. ui->modslistButton->setEnabled(true);
  136. if (goToMods)
  137. ui->tabListWidget->setCurrentIndex(TabRows::MODS);
  138. else
  139. ui->tabListWidget->setCurrentIndex(TabRows::START);
  140. }
  141. void MainWindow::switchToStartTab()
  142. {
  143. ui->startGameButton->setEnabled(true);
  144. ui->startGameButton->setChecked(true);
  145. ui->tabListWidget->setCurrentIndex(TabRows::START);
  146. auto* startGameTabWidget = qobject_cast<StartGameTab*>(ui->tabListWidget->widget(TabRows::START));
  147. if(startGameTabWidget)
  148. startGameTabWidget->refreshState();
  149. }
  150. void MainWindow::switchToModsTab()
  151. {
  152. ui->startGameButton->setEnabled(true);
  153. ui->modslistButton->setChecked(true);
  154. ui->tabListWidget->setCurrentIndex(TabRows::MODS);
  155. }
  156. void MainWindow::changeEvent(QEvent * event)
  157. {
  158. if(event->type() == QEvent::LanguageChange)
  159. {
  160. ui->retranslateUi(this);
  161. }
  162. QMainWindow::changeEvent(event);
  163. }
  164. MainWindow::~MainWindow()
  165. {
  166. #ifndef VCMI_MOBILE
  167. //save window settings
  168. QSettings s(Ui::teamName, Ui::appName);
  169. s.setValue("MainWindow/Size", size());
  170. s.setValue("MainWindow/Position", pos());
  171. #endif
  172. delete ui;
  173. }
  174. void MainWindow::on_startGameButton_clicked()
  175. {
  176. switchToStartTab();
  177. }
  178. CModListView * MainWindow::getModView()
  179. {
  180. return ui->modlistView;
  181. }
  182. void MainWindow::on_modslistButton_clicked()
  183. {
  184. switchToModsTab();
  185. }
  186. void MainWindow::on_settingsButton_clicked()
  187. {
  188. ui->startGameButton->setEnabled(true);
  189. ui->tabListWidget->setCurrentIndex(TabRows::SETTINGS);
  190. }
  191. void MainWindow::on_aboutButton_clicked()
  192. {
  193. ui->startGameButton->setEnabled(true);
  194. ui->tabListWidget->setCurrentIndex(TabRows::ABOUT);
  195. }
  196. void MainWindow::dragEnterEvent(QDragEnterEvent* event)
  197. {
  198. if(event->mimeData()->hasUrls())
  199. for(const auto & url : event->mimeData()->urls())
  200. for(const auto & ending : QStringList({".zip", ".h3m", ".h3c", ".vmap", ".vcmp", ".json", ".exe"}))
  201. if(url.fileName().endsWith(ending, Qt::CaseInsensitive))
  202. {
  203. event->acceptProposedAction();
  204. return;
  205. }
  206. }
  207. void MainWindow::dropEvent(QDropEvent* event)
  208. {
  209. const QMimeData* mimeData = event->mimeData();
  210. if(mimeData->hasUrls())
  211. {
  212. const QList<QUrl> urlList = mimeData->urls();
  213. for (const auto & url : urlList)
  214. manualInstallFile(url.toLocalFile());
  215. }
  216. }
  217. void MainWindow::manualInstallFile(QString filePath)
  218. {
  219. QString realFilePath = Helper::getRealPath(filePath);
  220. if(realFilePath.endsWith(".zip", Qt::CaseInsensitive) || realFilePath.endsWith(".exe", Qt::CaseInsensitive))
  221. switchToModsTab();
  222. QString fileName = QFileInfo{filePath}.fileName();
  223. if(realFilePath.endsWith(".zip", Qt::CaseInsensitive))
  224. {
  225. QString filenameClean = fileName.toLower()
  226. // mod name currently comes from zip file -> remove suffixes from github zip download
  227. .replace(QRegularExpression("-[0-9a-f]{40}"), "")
  228. .replace(QRegularExpression("-vcmi-.+\\.zip"), ".zip")
  229. .replace("-main.zip", ".zip");
  230. getModView()->downloadFile(filenameClean, QUrl::fromLocalFile(filePath), "mods");
  231. }
  232. else if(realFilePath.endsWith(".json", Qt::CaseInsensitive))
  233. {
  234. QDir configDir(QString::fromStdString(VCMIDirs::get().userConfigPath().string()));
  235. QStringList configFile = configDir.entryList({fileName}, QDir::Filter::Files); // case insensitive check
  236. if(!configFile.empty())
  237. {
  238. auto dialogResult = QMessageBox::warning(this, tr("Replace config file?"), tr("Do you want to replace %1?").arg(configFile[0]), QMessageBox::Yes | QMessageBox::No, QMessageBox::No);
  239. if(dialogResult == QMessageBox::Yes)
  240. {
  241. const auto configFilePath = configDir.filePath(configFile[0]);
  242. QFile::remove(configFilePath);
  243. QFile::copy(filePath, configFilePath);
  244. // reload settings
  245. Helper::loadSettings();
  246. for(const auto widget : qApp->allWidgets())
  247. if(auto settingsView = qobject_cast<CSettingsView *>(widget))
  248. settingsView->loadSettings();
  249. getModView()->reload();
  250. }
  251. }
  252. }
  253. else
  254. getModView()->installFiles(QStringList{filePath});
  255. }
  256. ETranslationStatus MainWindow::getTranslationStatus()
  257. {
  258. QString preferredlanguage = QString::fromStdString(settings["general"]["language"].String());
  259. QString installedlanguage = QString::fromStdString(settings["session"]["language"].String());
  260. if (preferredlanguage == installedlanguage)
  261. return ETranslationStatus::ACTIVE;
  262. QString modName = getModView()->getTranslationModName(preferredlanguage);
  263. if (modName.isEmpty())
  264. return ETranslationStatus::NOT_AVAILABLE;
  265. if (!getModView()->isModInstalled(modName))
  266. return ETranslationStatus::NOT_INSTALLLED;
  267. if (!getModView()->isModEnabled(modName))
  268. return ETranslationStatus::DISABLED;
  269. return ETranslationStatus::ACTIVE;
  270. }
  271. void MainWindow::updateTranslation()
  272. {
  273. #ifdef ENABLE_QT_TRANSLATIONS
  274. const std::string translationFile = settings["general"]["language"].String()+ ".qm";
  275. QString translationFileResourcePath = QString{":/translation/%1"}.arg(translationFile.c_str());
  276. logGlobal->info("Loading translation %s", translationFile);
  277. if(!QFile::exists(translationFileResourcePath))
  278. {
  279. logGlobal->debug("Translation file %s does not exist", translationFileResourcePath.toStdString());
  280. return;
  281. }
  282. if (!translator.load(translationFileResourcePath))
  283. {
  284. logGlobal->error("Failed to load translation file %s", translationFileResourcePath.toStdString());
  285. return;
  286. }
  287. if(translationFile == "english.qm")
  288. {
  289. // translator doesn't need to be installed for English
  290. return;
  291. }
  292. if (!qApp->installTranslator(&translator))
  293. {
  294. logGlobal->error("Failed to install translator for translation file %s", translationFileResourcePath.toStdString());
  295. }
  296. #endif
  297. }