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- /*
- * Connection.cpp, part of VCMI engine
- *
- * Authors: listed in file AUTHORS in main folder
- *
- * License: GNU General Public License v2.0 or later
- * Full text of license available in license.txt file, in main folder
- *
- */
- #include "StdInc.h"
- #include "Connection.h"
- #include "../registerTypes/RegisterTypes.h"
- #include "../mapping/CMap.h"
- #include "../CGameState.h"
- VCMI_LIB_NAMESPACE_BEGIN
- #if defined(__hppa__) || \
- defined(__m68k__) || defined(mc68000) || defined(_M_M68K) || \
- (defined(__MIPS__) && defined(__MISPEB__)) || \
- defined(__ppc__) || defined(__POWERPC__) || defined(_M_PPC) || \
- defined(__sparc__)
- #define BIG_ENDIAN
- #else
- #define LIL_ENDIAN
- #endif
- void CConnection::init()
- {
- enableSmartPointerSerialization();
- disableStackSendingByID();
- registerTypes(iser);
- registerTypes(oser);
- #ifdef LIL_ENDIAN
- myEndianess = true;
- #else
- myEndianess = false;
- #endif
- std::string pom;
- //we got connection
- oser & std::string("Aiya!\n") & name & uuid & myEndianess; //identify ourselves
-
- iser & pom & pom & contactUuid & contactEndianess;
- logNetwork->info("Established connection with %s. UUID: %s", pom, contactUuid);
- connected = true;
- iser.fileVersion = SERIALIZATION_VERSION;
- }
- CConnection::CConnection(ENetHost * _client, ENetPeer * _peer, std::string Name, std::string UUID)
- : client(_client), peer(_peer), iser(this), oser(this), name(Name), uuid(UUID), connectionID(0), connected(false), channel(1)
- {
- //init();
- }
- CConnection::CConnection(ENetHost * _client, std::string host, ui16 port, std::string Name, std::string UUID)
- : client(_client), iser(this), oser(this), name(Name), uuid(UUID), connectionID(0), connected(false), channel(0)
- {
- ENetAddress address;
- enet_address_set_host(&address, host.c_str());
- address.port = port;
-
- peer = enet_host_connect(client, &address, 2, 0);
- if(peer == NULL)
- {
- throw std::runtime_error("Can't establish connection :(");
- }
- }
- void CConnection::dispatch(ENetPacket * packet)
- {
- boost::unique_lock<boost::mutex> lock(mutexRead);
- packets.push_back(packet);
- }
- const ENetPeer * CConnection::getPeer() const
- {
- return peer;
- }
- int CConnection::write(const void * data, unsigned size)
- {
- if(size == 0)
- return 0;
- boost::unique_lock<boost::mutex> lock(mutexWrite);
- ENetPacket * packet = enet_packet_create(data, size, ENET_PACKET_FLAG_RELIABLE);
- enet_peer_send(peer, channel, packet);
- }
- int CConnection::read(void * data, unsigned size)
- {
- const int timout = 1000;
- if(size == 0)
- return 0;
- for(int i = 0; packets.empty() && (i < timout || connected); ++i)
- {
- boost::this_thread::sleep(boost::posix_time::milliseconds(10));
- }
- boost::unique_lock<boost::mutex> lock(mutexRead);
- auto * packet = packets.front();
- packets.pop_front();
-
- if(packet->dataLength > 0)
- memcpy(data, packet->data, packet->dataLength);
- int ret = packet->dataLength;
- assert(ret == size);
- enet_packet_destroy(packet);
- return ret;
- }
- CConnection::~CConnection()
- {
- if(handler)
- handler->join();
-
- for(auto * packet : packets)
- enet_packet_destroy(packet);
- close();
- }
- template<class T>
- CConnection & CConnection::operator&(const T &t) {
- // throw std::exception();
- //XXX this is temporaly ? solution to fix gcc (4.3.3, other?) compilation
- // problem for more details contact [email protected] or [email protected]
- // do not remove this exception it shoudnt be called
- return *this;
- }
- void CConnection::close()
- {
- boost::unique_lock<boost::mutex> lock(mutexWrite);
- enet_peer_disconnect(peer, 0);
- enet_peer_reset(peer);
- }
- bool CConnection::isOpen() const
- {
- return connected;
- }
- void CConnection::reportState(vstd::CLoggerBase * out)
- {
- out->debug("CConnection");
- /*if(socket && socket->is_open())
- {
- out->debug("\tWe have an open and valid socket");
- out->debug("\t %d bytes awaiting", socket->available());
- }*/
- }
- CPack * CConnection::retrievePack()
- {
- CPack * pack = nullptr;
- iser & pack;
- logNetwork->trace("Received CPack of type %s", (pack ? typeid(*pack).name() : "nullptr"));
- if(pack == nullptr)
- {
- logNetwork->error("Received a nullptr CPack! You should check whether client and server ABI matches.");
- }
- else
- {
- pack->c = this->shared_from_this();
- }
- return pack;
- }
- void CConnection::sendPack(const CPack * pack)
- {
- logNetwork->trace("Sending a pack of type %s", typeid(*pack).name());
- oser & pack;
- }
- void CConnection::disableStackSendingByID()
- {
- CSerializer::sendStackInstanceByIds = false;
- }
- void CConnection::enableStackSendingByID()
- {
- CSerializer::sendStackInstanceByIds = true;
- }
- void CConnection::disableSmartPointerSerialization()
- {
- iser.smartPointerSerialization = oser.smartPointerSerialization = false;
- }
- void CConnection::enableSmartPointerSerialization()
- {
- iser.smartPointerSerialization = oser.smartPointerSerialization = true;
- }
- void CConnection::enterLobbyConnectionMode()
- {
- iser.loadedPointers.clear();
- oser.savedPointers.clear();
- disableSmartVectorMemberSerialization();
- disableSmartPointerSerialization();
- }
- void CConnection::enterGameplayConnectionMode(CGameState * gs)
- {
- enableStackSendingByID();
- disableSmartPointerSerialization();
- addStdVecItems(gs);
- }
- void CConnection::disableSmartVectorMemberSerialization()
- {
- CSerializer::smartVectorMembersSerialization = false;
- }
- void CConnection::enableSmartVectorMemberSerializatoin()
- {
- CSerializer::smartVectorMembersSerialization = true;
- }
- std::string CConnection::toString() const
- {
- boost::format fmt("Connection with %s (ID: %d UUID: %s)");
- fmt % name % connectionID % uuid;
- return fmt.str();
- }
- VCMI_LIB_NAMESPACE_END
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