Ivan Savenko 1c63fefe02 Moved banks randomization to server-side with client netpack 1 jaar geleden
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ArtifactLocation.h 5dbe88d9a4 End of battle BulkMoveArtifacts 1 jaar geleden
BattleChanges.h c3957c2c2a Moved json files to new directory, split on per-class basis 1 jaar geleden
Component.h 0c07384293 Refactoring of serialization versioning handling 1 jaar geleden
EInfoWindowMode.h b88a8da4e8 Split off some netpack structures into separate files 2 jaren geleden
EOpenWindowMode.h b88a8da4e8 Split off some netpack structures into separate files 2 jaren geleden
EntityChanges.h 0946f5e690 Fix file name in header 1 jaar geleden
NetPackVisitor.h 1c63fefe02 Moved banks randomization to server-side with client netpack 1 jaar geleden
NetPacksBase.h 84bc6c42db Added 'Serializeable' base class for classes serializeable by pointer 1 jaar geleden
NetPacksLib.cpp 1c63fefe02 Moved banks randomization to server-side with client netpack 1 jaar geleden
ObjProperty.h 1c63fefe02 Moved banks randomization to server-side with client netpack 1 jaar geleden
PacksForClient.h b07408e984 New objects are now created and initialized on server and sent to client 1 jaar geleden
PacksForClientBattle.h 0c07384293 Refactoring of serialization versioning handling 1 jaar geleden
PacksForLobby.h b8beb4fb13 Fixes for various minor issues detected by Sonar Cloud 1 jaar geleden
PacksForServer.h ce68b3f45d class CArtifactsOfHeroMain : public CKeyShortcut 1 jaar geleden
SetRewardableConfiguration.h 1c63fefe02 Moved banks randomization to server-side with client netpack 1 jaar geleden
SetStackEffect.h 0c07384293 Refactoring of serialization versioning handling 1 jaar geleden
StackLocation.h 0c07384293 Refactoring of serialization versioning handling 1 jaar geleden
TradeItem.h c6ca6ad835 sacrifice routine 1 jaar geleden