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CCursorHandler.cpp
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156aa6e4d9
* Updated class - file - handling
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14 жил өмнө |
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CCursorHandler.h
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a9af0da0ab
Rewritten handling mouse movement over hex and l-clicking hex into one procedure. That way the tooltip and cursor are always accurate, because they're set by the same routing that selects action. Having that logic duplicated in two methods was unmaintainable. [though the new one is still monstrous...] By the way fixed numerous issues, including:
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13 жил өмнө |
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CGuiHandler.cpp
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96a92d0f45
* fixed remaining part of #1071 — the screen surface has always to be created in the main thread
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13 жил өмнө |
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CGuiHandler.h
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369f0ae9c6
[PLATFORM] MinGW support added
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13 жил өмнө |
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CIntObject.cpp
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55c78e9f16
- ComponentBox usage in 2 windows: levelup and build screen
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13 жил өмнө |
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CIntObject.h
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2d8a15f27c
- all windows except for pregame\battles are now CWindowObject-based
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13 жил өмнө |
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CIntObjectClasses.cpp
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4ceb6cd272
- better fix for button borders
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13 жил өмнө |
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CIntObjectClasses.h
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4ceb6cd272
- better fix for button borders
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13 жил өмнө |
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Geometries.cpp
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156aa6e4d9
* Updated class - file - handling
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14 жил өмнө |
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Geometries.h
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156aa6e4d9
* Updated class - file - handling
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14 жил өмнө |
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SDL_Extensions.cpp
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8fac276922
- a bit nicer stack queue. Check forum for graphics.
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13 жил өмнө |
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SDL_Extensions.h
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369f0ae9c6
[PLATFORM] MinGW support added
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13 жил өмнө |
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SDL_Pixels.h
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c512069177
- fixed #982:
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13 жил өмнө |