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Buttons.cpp
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f09897b2b4
Remove unnecessary redraws
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2 years ago |
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Buttons.h
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3fef2a5e1f
Moved Colors to a separate file, updated includes
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2 years ago |
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CArtifactHolder.cpp
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a1dbbe2d86
redraw optimization
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2 years ago |
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CArtifactHolder.h
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a1dbbe2d86
redraw optimization
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2 years ago |
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CComponent.cpp
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2bd74e5c67
vcmi: use small icons for medium components
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2 years ago |
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CComponent.h
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8a05f5bed7
vcmi: allow set font size on component
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2 years ago |
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CGarrisonInt.cpp
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acdb8d6e06
renamed Unicode -> TextOperations, to use for all text processing
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2 years ago |
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CGarrisonInt.h
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ff635edc0b
wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
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3 years ago |
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CreatureCostBox.cpp
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5366f9190e
vcmi: reduce boost::lexical_cast usage
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2 years ago |
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CreatureCostBox.h
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108a42e4ba
Reorganized includes for new layout. New class - IImageLoader
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2 years ago |
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Images.cpp
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108a42e4ba
Reorganized includes for new layout. New class - IImageLoader
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2 years ago |
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Images.h
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0ba74fea73
Merge pull request #1515 from IvanSavenko/time_based_animations
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2 years ago |
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MiscWidgets.cpp
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0dbc7169d8
vcmi: fix creature numbers on infobar
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2 years ago |
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MiscWidgets.h
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34dcb4127a
Removed text utilities from SDL_Extensions
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2 years ago |
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ObjectLists.cpp
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c99b8b54e6
Fix: 'Load' and 'Main menu' in-game buttons should work properly
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4 years ago |
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ObjectLists.h
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8ed115a628
Fix ios compile
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2 years ago |
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TextControls.cpp
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5366f9190e
vcmi: reduce boost::lexical_cast usage
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2 years ago |
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TextControls.h
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3fef2a5e1f
Moved Colors to a separate file, updated includes
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2 years ago |