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							- /*
 
-  * CNonConstInfoCallback.h, part of VCMI engine
 
-  *
 
-  * Authors: listed in file AUTHORS in main folder
 
-  *
 
-  * License: GNU General Public License v2.0 or later
 
-  * Full text of license available in license.txt file, in main folder
 
-  *
 
-  */
 
- #pragma once
 
- #include "CPrivilegedInfoCallback.h"
 
- #include <vcmi/Metatype.h>
 
- VCMI_LIB_NAMESPACE_BEGIN
 
- class JsonNode;
 
- class DLL_LINKAGE CNonConstInfoCallback : public CPrivilegedInfoCallback
 
- {
 
- public:
 
- 	//keep const version of callback accessible
 
- 	using CGameInfoCallback::getPlayerState;
 
- 	using CGameInfoCallback::getTeam;
 
- 	using CGameInfoCallback::getPlayerTeam;
 
- 	using CGameInfoCallback::getHero;
 
- 	using CGameInfoCallback::getTown;
 
- 	using CGameInfoCallback::getTile;
 
- 	using CGameInfoCallback::getArtInstance;
 
- 	using CGameInfoCallback::getObjInstance;
 
- 	using CGameInfoCallback::getArtSet;
 
- 	PlayerState * getPlayerState(const PlayerColor & color, bool verbose = true);
 
- 	TeamState * getTeam(const TeamID & teamID); //get team by team ID
 
- 	TeamState * getPlayerTeam(const PlayerColor & color); // get team by player color
 
- 	CGHeroInstance * getHero(const ObjectInstanceID & objid);
 
- 	CGTownInstance * getTown(const ObjectInstanceID & objid);
 
- 	TerrainTile * getTile(const int3 & pos);
 
- 	CArtifactInstance * getArtInstance(const ArtifactInstanceID & aid);
 
- 	CGObjectInstance * getObjInstance(const ObjectInstanceID & oid);
 
- 	CArmedInstance * getArmyInstance(const ObjectInstanceID & oid);
 
- 	CArtifactSet * getArtSet(const ArtifactLocation & loc);
 
- 	virtual void updateEntity(Metatype metatype, int32_t index, const JsonNode & data) = 0;
 
- };
 
- VCMI_LIB_NAMESPACE_END
 
 
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