mateuszb 2c7d7f4094 * first part of siege support 16 年之前
..
vcmi_lib d0d60175d7 break, fix and break and fix - now its fine :) 17 年之前
BattleAction.h cc631b1362 * next ubuntux's patch 16 年之前
CGameState.cpp 7a45f707a0 * Giants/Titans now immune to Blind. 16 年之前
CGameState.h 2c7d7f4094 * first part of siege support 16 年之前
CondSh.h de1ed92379 * version set 0.73b 16 年之前
Connection.cpp 0919235948 * next part of hero exchange window 16 年之前
Connection.h 25663d2605 Fixes for exchange window in non 800x600 res 16 年之前
HeroBonus.h 7a45f707a0 * Giants/Titans now immune to Blind. 16 年之前
IGameCallback.cpp 543e3c6431 * one more fix for r1145 16 年之前
IGameCallback.h 543e3c6431 * one more fix for r1145 16 年之前
Interprocess.h b5ae7d5cbe * refactorings and comment coverage improvements 16 年之前
Makefile.am 73949f3367 Build fixes for linux. 16 年之前
Makefile.in a11ea59418 Video player compilation. 16 年之前
NetPacks.h c4b0bd9d7e * new spell: remove obstacle 16 年之前
NetPacksLib.cpp 23c917f874 Next part of Creature Banks script, partial support for once visitable objects in towns. 16 年之前
RegisterTypes.cpp 23c917f874 Next part of Creature Banks script, partial support for once visitable objects in towns. 16 年之前
RegisterTypes.h f9ae91d88c * further changes towards support for ranged spells 16 年之前
StackFeature.h ef8f2e695f * support for HP regeneration 16 年之前
VCMI_Lib.cpp 9ff6501ba3 Mostly done .BIK video handling (WIN only). 16 年之前
VCMI_Lib.h 9ff6501ba3 Mostly done .BIK video handling (WIN only). 16 年之前
VCMI_lib.cbp a113a8d289 * patch update from Dikamilo 17 年之前
VCMI_lib.vcproj d1d2823c58 * fixes for glitches in garrisons in non 800x600 resolutions 16 年之前
map.cpp 66dd31fd8a * attacking and capturing towns 16 年之前
map.h 66dd31fd8a * attacking and capturing towns 16 年之前