Ivan Savenko 2c88845b9e - compile fix 13 years ago
..
BattleInterface 2cf4905d9c * hopefully fixed 790 13 years ago
UIFramework 554a98dbd7 Quests will now be handled as object member instead of inheritance. Enabled quest objects for AI. 13 years ago
AdventureMapClasses.cpp 0ca9f64573 Next part of town configuration: 13 years ago
AdventureMapClasses.h b28da1a5d3 - Quest log minimap now has clickable icons 13 years ago
CAdvmapInterface.cpp 0ca9f64573 Next part of town configuration: 13 years ago
CAdvmapInterface.h 9d2711fb51 - rewrote most of classes from adventure map window 13 years ago
CAnimation.cpp 708ad6ac7f - music player uses URI's instead of enum from music base 13 years ago
CAnimation.h 613172fa45 - fixed #582, #1019 and #1022 13 years ago
CBitmapHandler.cpp 2b2b02cccc [static analysis] [WIP] fix few possible bugs 13 years ago
CBitmapHandler.h 369f0ae9c6 [PLATFORM] MinGW support added 13 years ago
CCastleInterface.cpp 0ca9f64573 Next part of town configuration: 13 years ago
CCastleInterface.h 0ca9f64573 Next part of town configuration: 13 years ago
CConfigHandler.cpp ea4841045f Fixed #1064. 13 years ago
CConfigHandler.h ea4841045f Fixed #1064. 13 years ago
CCreatureWindow.cpp 31f82cade0 - Removed integer parameters from CCreature, all stats are now handled by Bonus System Only 13 years ago
CCreatureWindow.h 9e0c9b4f49 Fixed #1042. Tweaks for Commander bonuses. 13 years ago
CDefHandler.cpp 369f0ae9c6 [PLATFORM] MinGW support added 13 years ago
CDefHandler.h 7f04ed990b Major refactoring. First part: BattleInterface 14 years ago
CGameInfo.cpp 44cc848edc first part of town configuration: 13 years ago
CGameInfo.h 44cc848edc first part of town configuration: 13 years ago
CHeroWindow.cpp e67f8afdd9 - removed multiple unused files 13 years ago
CHeroWindow.h 2d8a15f27c - all windows except for pregame\battles are now CWindowObject-based 13 years ago
CKingdomInterface.cpp 0ca9f64573 Next part of town configuration: 13 years ago
CKingdomInterface.h 2d8a15f27c - all windows except for pregame\battles are now CWindowObject-based 13 years ago
CMT.cpp 4010978a91 * a bit of work on campaigns 13 years ago
CMakeLists.txt 7e778045b8 - removed no longer used CSndHandler. Transition to new fs is finished 13 years ago
CMessage.cpp e67f8afdd9 - removed multiple unused files 13 years ago
CMessage.h 9efe05c90b - removed usage of Graphics in several places (Components and hero window). 13 years ago
CMusicHandler.cpp 9438cfc7e2 Moved creature sounds to CCreature. Sound IDs are now stored as strings. 13 years ago
CMusicHandler.h 2c88845b9e - compile fix 13 years ago
CPlayerInterface.cpp fb2f19b4c5 * some work on campaigns 13 years ago
CPlayerInterface.h 369f0ae9c6 [PLATFORM] MinGW support added 13 years ago
CPreGame.cpp fb2f19b4c5 * some work on campaigns 13 years ago
CPreGame.h 369f0ae9c6 [PLATFORM] MinGW support added 13 years ago
CQuestLog.cpp 13de841e10 - minor tweaks to quest window 13 years ago
CQuestLog.h 13de841e10 - minor tweaks to quest window 13 years ago
CSoundBase.h 45c2809a40 - pregame will use same resolution as main game 13 years ago
CSpellWindow.cpp d390113c23 * New files for lib: CBattleCallback.cpp and CBattleCallback.h 13 years ago
CSpellWindow.h 2d8a15f27c - all windows except for pregame\battles are now CWindowObject-based 13 years ago
CVideoHandler.cpp 369f0ae9c6 [PLATFORM] MinGW support added 13 years ago
CVideoHandler.h e79ac5f1d7 - removed deprecated ffmpeg functions. Fixes #779 13 years ago
Client.cpp 7c09f73402 * INFINITE_DIST is now enum, it should cause least trouble that way. Uh, it's so hard to fight magic values these days. 13 years ago
Client.h d390113c23 * New files for lib: CBattleCallback.cpp and CBattleCallback.h 13 years ago
DPIaware.manifest 39a752c408 Fixed issue with Windows 7 DPI upscaling. 16 years ago
FontBase.h 45c2809a40 - pregame will use same resolution as main game 13 years ago
FunctionList.h 9d2711fb51 - rewrote most of classes from adventure map window 13 years ago
GUIClasses.cpp 96a92d0f45 * fixed remaining part of #1071 — the screen surface has always to be created in the main thread 13 years ago
GUIClasses.h 96a92d0f45 * fixed remaining part of #1071 — the screen surface has always to be created in the main thread 13 years ago
Graphics.cpp 0ca9f64573 Next part of town configuration: 13 years ago
Graphics.h 0ca9f64573 Next part of town configuration: 13 years ago
Makefile.am 7e778045b8 - removed no longer used CSndHandler. Transition to new fs is finished 13 years ago
Makefile.in 7e778045b8 - removed no longer used CSndHandler. Transition to new fs is finished 13 years ago
NetPacksClient.cpp 0ca9f64573 Next part of town configuration: 13 years ago
StdInc.cpp cce814c41b * Final commit 14 years ago
StdInc.h 2f5d6f2684 * CHexField renamed to CBattleHex 14 years ago
VCMI_client.rc 78517a4397 * fixed previous fix 16 years ago
VCMI_client.vcxproj d390113c23 * New files for lib: CBattleCallback.cpp and CBattleCallback.h 13 years ago
VCMI_client.vcxproj.filters d390113c23 * New files for lib: CBattleCallback.cpp and CBattleCallback.h 13 years ago
mapHandler.cpp e67f8afdd9 - removed multiple unused files 13 years ago
mapHandler.h 7f04ed990b Major refactoring. First part: BattleInterface 14 years ago
resource.h 3d4db35df0 Added icon to the MSVC project, minor fixes, version bumped to 0.74. 16 years ago
vcmi.ico 3d4db35df0 Added icon to the MSVC project, minor fixes, version bumped to 0.74. 16 years ago
vcmiclient.desktop c3eead45d4 (linux-only) 13 years ago
vcmiclient.png c3eead45d4 (linux-only) 13 years ago