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BattleInterface
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2cf4905d9c
* hopefully fixed 790
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13 years ago |
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UIFramework
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554a98dbd7
Quests will now be handled as object member instead of inheritance. Enabled quest objects for AI.
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13 years ago |
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AdventureMapClasses.cpp
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0ca9f64573
Next part of town configuration:
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13 years ago |
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AdventureMapClasses.h
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b28da1a5d3
- Quest log minimap now has clickable icons
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13 years ago |
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CAdvmapInterface.cpp
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0ca9f64573
Next part of town configuration:
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13 years ago |
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CAdvmapInterface.h
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9d2711fb51
- rewrote most of classes from adventure map window
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13 years ago |
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CAnimation.cpp
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708ad6ac7f
- music player uses URI's instead of enum from music base
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13 years ago |
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CAnimation.h
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613172fa45
- fixed #582, #1019 and #1022
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13 years ago |
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CBitmapHandler.cpp
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2b2b02cccc
[static analysis] [WIP] fix few possible bugs
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13 years ago |
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CBitmapHandler.h
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369f0ae9c6
[PLATFORM] MinGW support added
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13 years ago |
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CCastleInterface.cpp
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0ca9f64573
Next part of town configuration:
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13 years ago |
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CCastleInterface.h
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0ca9f64573
Next part of town configuration:
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13 years ago |
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CConfigHandler.cpp
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ea4841045f
Fixed #1064.
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13 years ago |
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CConfigHandler.h
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ea4841045f
Fixed #1064.
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13 years ago |
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CCreatureWindow.cpp
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31f82cade0
- Removed integer parameters from CCreature, all stats are now handled by Bonus System Only
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13 years ago |
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CCreatureWindow.h
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9e0c9b4f49
Fixed #1042. Tweaks for Commander bonuses.
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13 years ago |
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CDefHandler.cpp
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369f0ae9c6
[PLATFORM] MinGW support added
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13 years ago |
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CDefHandler.h
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7f04ed990b
Major refactoring. First part: BattleInterface
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14 years ago |
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CGameInfo.cpp
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44cc848edc
first part of town configuration:
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13 years ago |
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CGameInfo.h
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44cc848edc
first part of town configuration:
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13 years ago |
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CHeroWindow.cpp
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e67f8afdd9
- removed multiple unused files
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13 years ago |
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CHeroWindow.h
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2d8a15f27c
- all windows except for pregame\battles are now CWindowObject-based
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13 years ago |
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CKingdomInterface.cpp
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0ca9f64573
Next part of town configuration:
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13 years ago |
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CKingdomInterface.h
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2d8a15f27c
- all windows except for pregame\battles are now CWindowObject-based
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13 years ago |
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CMT.cpp
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4010978a91
* a bit of work on campaigns
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13 years ago |
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CMakeLists.txt
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7e778045b8
- removed no longer used CSndHandler. Transition to new fs is finished
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13 years ago |
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CMessage.cpp
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e67f8afdd9
- removed multiple unused files
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13 years ago |
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CMessage.h
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9efe05c90b
- removed usage of Graphics in several places (Components and hero window).
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13 years ago |
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CMusicHandler.cpp
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9438cfc7e2
Moved creature sounds to CCreature. Sound IDs are now stored as strings.
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13 years ago |
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CMusicHandler.h
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2c88845b9e
- compile fix
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13 years ago |
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CPlayerInterface.cpp
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fb2f19b4c5
* some work on campaigns
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13 years ago |
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CPlayerInterface.h
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369f0ae9c6
[PLATFORM] MinGW support added
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13 years ago |
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CPreGame.cpp
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fb2f19b4c5
* some work on campaigns
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13 years ago |
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CPreGame.h
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369f0ae9c6
[PLATFORM] MinGW support added
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13 years ago |
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CQuestLog.cpp
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13de841e10
- minor tweaks to quest window
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13 years ago |
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CQuestLog.h
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13de841e10
- minor tweaks to quest window
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13 years ago |
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CSoundBase.h
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45c2809a40
- pregame will use same resolution as main game
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13 years ago |
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CSpellWindow.cpp
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d390113c23
* New files for lib: CBattleCallback.cpp and CBattleCallback.h
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13 years ago |
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CSpellWindow.h
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2d8a15f27c
- all windows except for pregame\battles are now CWindowObject-based
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13 years ago |
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CVideoHandler.cpp
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369f0ae9c6
[PLATFORM] MinGW support added
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13 years ago |
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CVideoHandler.h
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e79ac5f1d7
- removed deprecated ffmpeg functions. Fixes #779
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13 years ago |
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Client.cpp
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7c09f73402
* INFINITE_DIST is now enum, it should cause least trouble that way. Uh, it's so hard to fight magic values these days.
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13 years ago |
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Client.h
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d390113c23
* New files for lib: CBattleCallback.cpp and CBattleCallback.h
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13 years ago |
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DPIaware.manifest
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39a752c408
Fixed issue with Windows 7 DPI upscaling.
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16 years ago |
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FontBase.h
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45c2809a40
- pregame will use same resolution as main game
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13 years ago |
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FunctionList.h
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9d2711fb51
- rewrote most of classes from adventure map window
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13 years ago |
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GUIClasses.cpp
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96a92d0f45
* fixed remaining part of #1071 — the screen surface has always to be created in the main thread
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13 years ago |
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GUIClasses.h
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96a92d0f45
* fixed remaining part of #1071 — the screen surface has always to be created in the main thread
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13 years ago |
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Graphics.cpp
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0ca9f64573
Next part of town configuration:
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13 years ago |
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Graphics.h
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0ca9f64573
Next part of town configuration:
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13 years ago |
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Makefile.am
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7e778045b8
- removed no longer used CSndHandler. Transition to new fs is finished
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13 years ago |
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Makefile.in
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7e778045b8
- removed no longer used CSndHandler. Transition to new fs is finished
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13 years ago |
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NetPacksClient.cpp
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0ca9f64573
Next part of town configuration:
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13 years ago |
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StdInc.cpp
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cce814c41b
* Final commit
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14 years ago |
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StdInc.h
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2f5d6f2684
* CHexField renamed to CBattleHex
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14 years ago |
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VCMI_client.rc
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78517a4397
* fixed previous fix
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16 years ago |
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VCMI_client.vcxproj
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d390113c23
* New files for lib: CBattleCallback.cpp and CBattleCallback.h
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13 years ago |
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VCMI_client.vcxproj.filters
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d390113c23
* New files for lib: CBattleCallback.cpp and CBattleCallback.h
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13 years ago |
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mapHandler.cpp
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e67f8afdd9
- removed multiple unused files
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13 years ago |
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mapHandler.h
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7f04ed990b
Major refactoring. First part: BattleInterface
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14 years ago |
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resource.h
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3d4db35df0
Added icon to the MSVC project, minor fixes, version bumped to 0.74.
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16 years ago |
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vcmi.ico
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3d4db35df0
Added icon to the MSVC project, minor fixes, version bumped to 0.74.
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16 years ago |
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vcmiclient.desktop
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c3eead45d4
(linux-only)
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13 years ago |
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vcmiclient.png
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c3eead45d4
(linux-only)
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13 years ago |