Ivan Savenko 2d8a15f27c - all windows except for pregame\battles are now CWindowObject-based 13 vuotta sitten
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CCursorHandler.cpp 156aa6e4d9 * Updated class - file - handling 14 vuotta sitten
CCursorHandler.h a9af0da0ab Rewritten handling mouse movement over hex and l-clicking hex into one procedure. That way the tooltip and cursor are always accurate, because they're set by the same routing that selects action. Having that logic duplicated in two methods was unmaintainable. [though the new one is still monstrous...] By the way fixed numerous issues, including: 13 vuotta sitten
CGuiHandler.cpp 9d2711fb51 - rewrote most of classes from adventure map window 13 vuotta sitten
CGuiHandler.h 9d2711fb51 - rewrote most of classes from adventure map window 13 vuotta sitten
CIntObject.cpp ef250fcb8f Compile fixes for previous commit. 13 vuotta sitten
CIntObject.h 2d8a15f27c - all windows except for pregame\battles are now CWindowObject-based 13 vuotta sitten
CIntObjectClasses.cpp 2d8a15f27c - all windows except for pregame\battles are now CWindowObject-based 13 vuotta sitten
CIntObjectClasses.h 2d8a15f27c - all windows except for pregame\battles are now CWindowObject-based 13 vuotta sitten
Geometries.cpp 156aa6e4d9 * Updated class - file - handling 14 vuotta sitten
Geometries.h 156aa6e4d9 * Updated class - file - handling 14 vuotta sitten
SDL_Extensions.cpp 2d8a15f27c - all windows except for pregame\battles are now CWindowObject-based 13 vuotta sitten
SDL_Extensions.h 2d8a15f27c - all windows except for pregame\battles are now CWindowObject-based 13 vuotta sitten
SDL_Pixels.h c512069177 - fixed #982: 13 vuotta sitten