RmgArea.cpp 7.1 KB

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  1. /*
  2. * RmgArea.cpp, part of VCMI engine
  3. *
  4. * Authors: listed in file AUTHORS in main folder
  5. *
  6. * License: GNU General Public License v2.0 or later
  7. * Full text of license available in license.txt file, in main folder
  8. *
  9. */
  10. #include "StdInc.h"
  11. #include "RmgArea.h"
  12. #include "CMapGenerator.h"
  13. namespace rmg
  14. {
  15. void toAbsolute(Tileset & tiles, const int3 & position)
  16. {
  17. Tileset temp;
  18. for(auto & tile : tiles)
  19. {
  20. temp.insert(tile + position);
  21. }
  22. tiles = std::move(temp);
  23. }
  24. void toRelative(Tileset & tiles, const int3 & position)
  25. {
  26. toAbsolute(tiles, -position);
  27. }
  28. Area::Area(const Area & area): dTiles(area.dTiles), dTotalShiftCache(area.dTotalShiftCache)
  29. {
  30. }
  31. Area::Area(const Area && area): dTiles(std::move(area.dTiles)), dTotalShiftCache(std::move(area.dTotalShiftCache))
  32. {
  33. }
  34. Area & Area::operator=(const Area & area)
  35. {
  36. clear();
  37. dTiles = area.dTiles;
  38. dTotalShiftCache = area.dTotalShiftCache;
  39. return *this;
  40. }
  41. Area::Area(const Tileset & tiles): dTiles(tiles)
  42. {
  43. }
  44. Area::Area(const Tileset & relative, const int3 & position): dTiles(relative), dTotalShiftCache(position)
  45. {
  46. }
  47. void Area::invalidate()
  48. {
  49. getTiles();
  50. dTilesVectorCache.clear();
  51. dBorderCache.clear();
  52. dBorderOutsideCache.clear();
  53. }
  54. bool Area::connected() const
  55. {
  56. std::list<int3> queue({*dTiles.begin()});
  57. Tileset connected = dTiles; //use invalidated cache - ok
  58. while(!queue.empty())
  59. {
  60. auto t = queue.front();
  61. connected.erase(t);
  62. queue.pop_front();
  63. for(auto & i : int3::getDirs())
  64. {
  65. if(connected.count(t + i))
  66. {
  67. queue.push_back(t + i);
  68. }
  69. }
  70. }
  71. return connected.empty();
  72. }
  73. std::list<Area> connectedAreas(const Area & area, bool disableDiagonalConnections)
  74. {
  75. auto allDirs = int3::getDirs();
  76. std::vector<int3> dirs(allDirs.begin(), allDirs.end());
  77. if(disableDiagonalConnections)
  78. dirs.assign(rmg::dirs4.begin(), rmg::dirs4.end());
  79. std::list<Area> result;
  80. Tileset connected = area.getTiles();
  81. while(!connected.empty())
  82. {
  83. result.emplace_back();
  84. std::list<int3> queue({*connected.begin()});
  85. std::set<int3> queueSet({*connected.begin()});
  86. while(!queue.empty())
  87. {
  88. auto t = queue.front();
  89. connected.erase(t);
  90. result.back().add(t);
  91. queue.pop_front();
  92. for(auto & i : dirs)
  93. {
  94. auto tile = t + i;
  95. if(!queueSet.count(tile) && connected.count(tile) && !result.back().contains(tile))
  96. {
  97. queueSet.insert(tile);
  98. queue.push_back(tile);
  99. }
  100. }
  101. }
  102. }
  103. return result;
  104. }
  105. const Tileset & Area::getTiles() const
  106. {
  107. if(dTotalShiftCache != int3())
  108. {
  109. toAbsolute(dTiles, dTotalShiftCache);
  110. dTotalShiftCache = int3();
  111. }
  112. return dTiles;
  113. }
  114. const std::vector<int3> & Area::getTilesVector() const
  115. {
  116. if(dTilesVectorCache.empty())
  117. {
  118. getTiles();
  119. dTilesVectorCache.assign(dTiles.begin(), dTiles.end());
  120. }
  121. return dTilesVectorCache;
  122. }
  123. const Tileset & Area::getBorder() const
  124. {
  125. if(!dBorderCache.empty())
  126. return dBorderCache;
  127. //compute border cache
  128. for(auto & t : dTiles)
  129. {
  130. for(auto & i : int3::getDirs())
  131. {
  132. if(!dTiles.count(t + i))
  133. {
  134. dBorderCache.insert(t + dTotalShiftCache);
  135. break;
  136. }
  137. }
  138. }
  139. return dBorderCache;
  140. }
  141. const Tileset & Area::getBorderOutside() const
  142. {
  143. if(!dBorderOutsideCache.empty())
  144. return dBorderOutsideCache;
  145. //compute outside border cache
  146. for(auto & t : dTiles)
  147. {
  148. for(auto & i : int3::getDirs())
  149. {
  150. if(!dTiles.count(t + i))
  151. dBorderOutsideCache.insert(t + i + dTotalShiftCache);
  152. }
  153. }
  154. return dBorderOutsideCache;
  155. }
  156. DistanceMap Area::computeDistanceMap(std::map<int, Tileset> & reverseDistanceMap) const
  157. {
  158. reverseDistanceMap.clear();
  159. DistanceMap result;
  160. auto area = *this;
  161. int distance = 0;
  162. while(!area.empty())
  163. {
  164. for(auto & tile : area.getBorder())
  165. result[tile] = distance;
  166. reverseDistanceMap[distance++] = area.getBorder();
  167. area.subtract(area.getBorder());
  168. }
  169. return result;
  170. }
  171. bool Area::empty() const
  172. {
  173. return dTiles.empty();
  174. }
  175. bool Area::contains(const int3 & tile) const
  176. {
  177. return dTiles.count(tile - dTotalShiftCache);
  178. }
  179. bool Area::contains(const std::vector<int3> & tiles) const
  180. {
  181. for(auto & t : tiles)
  182. {
  183. if(!contains(t))
  184. return false;
  185. }
  186. return true;
  187. }
  188. bool Area::contains(const Area & area) const
  189. {
  190. return contains(area.getTilesVector());
  191. }
  192. bool Area::overlap(const std::vector<int3> & tiles) const
  193. {
  194. for(auto & t : tiles)
  195. {
  196. if(contains(t))
  197. return true;
  198. }
  199. return false;
  200. }
  201. bool Area::overlap(const Area & area) const
  202. {
  203. return overlap(area.getTilesVector());
  204. }
  205. int Area::distanceSqr(const int3 & tile) const
  206. {
  207. return nearest(tile).dist2dSQ(tile);
  208. }
  209. int Area::distanceSqr(const Area & area) const
  210. {
  211. int dist = std::numeric_limits<int>::max();
  212. int3 nearTile = *getTilesVector().begin();
  213. int3 otherNearTile = area.nearest(nearTile);
  214. while(dist != otherNearTile.dist2dSQ(nearTile))
  215. {
  216. dist = otherNearTile.dist2dSQ(nearTile);
  217. nearTile = nearest(otherNearTile);
  218. otherNearTile = area.nearest(nearTile);
  219. }
  220. return dist;
  221. }
  222. int3 Area::nearest(const int3 & tile) const
  223. {
  224. return findClosestTile(getTilesVector(), tile);
  225. }
  226. int3 Area::nearest(const Area & area) const
  227. {
  228. int dist = std::numeric_limits<int>::max();
  229. int3 nearTile = *getTilesVector().begin();
  230. int3 otherNearTile = area.nearest(nearTile);
  231. while(dist != otherNearTile.dist2dSQ(nearTile))
  232. {
  233. dist = otherNearTile.dist2dSQ(nearTile);
  234. nearTile = nearest(otherNearTile);
  235. otherNearTile = area.nearest(nearTile);
  236. }
  237. return nearTile;
  238. }
  239. Area Area::getSubarea(std::function<bool(const int3 &)> filter) const
  240. {
  241. Area subset;
  242. for(auto & t : getTilesVector())
  243. if(filter(t))
  244. subset.add(t);
  245. return subset;
  246. }
  247. void Area::clear()
  248. {
  249. dTiles.clear();
  250. dTotalShiftCache = int3();
  251. invalidate();
  252. }
  253. void Area::assign(const Tileset tiles)
  254. {
  255. clear();
  256. dTiles = tiles;
  257. }
  258. void Area::add(const int3 & tile)
  259. {
  260. invalidate();
  261. dTiles.insert(tile);
  262. }
  263. void Area::erase(const int3 & tile)
  264. {
  265. invalidate();
  266. dTiles.erase(tile);
  267. }
  268. void Area::unite(const Area & area)
  269. {
  270. invalidate();
  271. for(auto & t : area.getTilesVector())
  272. {
  273. dTiles.insert(t);
  274. }
  275. }
  276. void Area::intersect(const Area & area)
  277. {
  278. invalidate();
  279. Tileset result;
  280. for(auto & t : area.getTilesVector())
  281. {
  282. if(dTiles.count(t))
  283. result.insert(t);
  284. }
  285. dTiles = result;
  286. }
  287. void Area::subtract(const Area & area)
  288. {
  289. invalidate();
  290. for(auto & t : area.getTilesVector())
  291. {
  292. dTiles.erase(t);
  293. }
  294. }
  295. void Area::translate(const int3 & shift)
  296. {
  297. dBorderCache.clear();
  298. dBorderOutsideCache.clear();
  299. if(dTilesVectorCache.empty())
  300. {
  301. getTiles();
  302. getTilesVector();
  303. }
  304. //avoid recomputation within std::set, use vector instead
  305. dTotalShiftCache += shift;
  306. for(auto & t : dTilesVectorCache)
  307. {
  308. t += shift;
  309. }
  310. //toAbsolute(dTiles, shift);
  311. }
  312. Area operator- (const Area & l, const int3 & r)
  313. {
  314. Area result(l);
  315. result.translate(-r);
  316. return result;
  317. }
  318. Area operator+ (const Area & l, const int3 & r)
  319. {
  320. Area result(l);
  321. result.translate(r);
  322. return result;
  323. }
  324. Area operator+ (const Area & l, const Area & r)
  325. {
  326. Area result(l);
  327. result.unite(r);
  328. return result;
  329. }
  330. Area operator- (const Area & l, const Area & r)
  331. {
  332. Area result(l);
  333. result.subtract(r);
  334. return result;
  335. }
  336. Area operator* (const Area & l, const Area & r)
  337. {
  338. Area result(l);
  339. result.intersect(r);
  340. return result;
  341. }
  342. bool operator== (const Area & l, const Area & r)
  343. {
  344. return l.getTiles() == r.getTiles();
  345. }
  346. }