VCMI_Lib.cpp 3.6 KB

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  1. /*
  2. * VCMI_Lib.cpp, part of VCMI engine
  3. *
  4. * Authors: listed in file AUTHORS in main folder
  5. *
  6. * License: GNU General Public License v2.0 or later
  7. * Full text of license available in license.txt file, in main folder
  8. *
  9. */
  10. #include "StdInc.h"
  11. #include "VCMI_Lib.h"
  12. #include "CArtHandler.h"
  13. #include "CBonusTypeHandler.h"
  14. #include "CCreatureHandler.h"
  15. #include "CDefObjInfoHandler.h"
  16. #include "CHeroHandler.h"
  17. #include "CObjectHandler.h"
  18. #include "CTownHandler.h"
  19. #include "CBuildingHandler.h"
  20. #include "CSpellHandler.h"
  21. #include "CGeneralTextHandler.h"
  22. #include "CModHandler.h"
  23. #include "IGameEventsReceiver.h"
  24. #include "CStopWatch.h"
  25. #include "VCMIDirs.h"
  26. #include "Filesystem/CResourceLoader.h"
  27. LibClasses * VLC = NULL;
  28. DLL_LINKAGE void preinitDLL(CConsoleHandler *Console, std::ostream *Logfile)
  29. {
  30. console = Console;
  31. logfile = Logfile;
  32. VLC = new LibClasses;
  33. try
  34. {
  35. VLC->loadFilesystem();
  36. }
  37. HANDLE_EXCEPTION;
  38. }
  39. DLL_LINKAGE void loadDLLClasses()
  40. {
  41. try
  42. {
  43. VLC->init();
  44. }
  45. HANDLE_EXCEPTION;
  46. }
  47. const IBonusTypeHandler * LibClasses::getBth() const
  48. {
  49. return bth;
  50. }
  51. void LibClasses::loadFilesystem()
  52. {
  53. CStopWatch totalTime;
  54. CStopWatch loadTime;
  55. CResourceHandler::initialize();
  56. tlog0<<"\t Initialization: "<<loadTime.getDiff()<<std::endl;
  57. CResourceHandler::loadFileSystem("", "ALL/config/filesystem.json");
  58. tlog0<<"\t Data loading: "<<loadTime.getDiff()<<std::endl;
  59. modh = new CModHandler;
  60. tlog0<<"\tMod handler: "<<loadTime.getDiff()<<std::endl;
  61. modh->initialize(CResourceHandler::getAvailableMods());
  62. CResourceHandler::setActiveMods(modh->getActiveMods());
  63. tlog0<<"\t Mod filesystems: "<<loadTime.getDiff()<<std::endl;
  64. tlog0<<"Basic initialization: "<<totalTime.getDiff()<<std::endl;
  65. }
  66. static void logHandlerLoaded(const std::string& name, CStopWatch &timer)
  67. {
  68. tlog0<<"\t" << name << " handler: "<<timer.getDiff()<<std::endl;
  69. };
  70. template <class Handler> void createHandler(Handler *&handler, const std::string &name, CStopWatch &timer)
  71. {
  72. handler = new Handler();
  73. handler->load();
  74. logHandlerLoaded(name, timer);
  75. }
  76. void LibClasses::init()
  77. {
  78. CStopWatch pomtime;
  79. createHandler(bth, "Bonus type", pomtime);
  80. createHandler(generaltexth, "General text", pomtime);
  81. createHandler(heroh, "Hero", pomtime);
  82. createHandler(arth, "Artifact", pomtime);
  83. createHandler(creh, "Creature", pomtime);
  84. createHandler(townh, "Town", pomtime);
  85. createHandler(objh, "Object", pomtime);
  86. createHandler(dobjinfo, "Def information", pomtime);
  87. createHandler(spellh, "Spell", pomtime);
  88. modh->loadActiveMods();
  89. modh->reload();
  90. //FIXME: make sure that everything is ok after game restart
  91. //TODO: This should be done every time mod config changes
  92. IS_AI_ENABLED = false;
  93. }
  94. void LibClasses::clear()
  95. {
  96. delete generaltexth;
  97. delete heroh;
  98. delete arth;
  99. delete creh;
  100. delete townh;
  101. delete objh;
  102. delete dobjinfo;
  103. delete spellh;
  104. delete modh;
  105. delete bth;
  106. makeNull();
  107. }
  108. void LibClasses::makeNull()
  109. {
  110. generaltexth = nullptr;
  111. heroh = nullptr;
  112. arth = nullptr;
  113. creh = nullptr;
  114. townh = nullptr;
  115. objh = nullptr;
  116. dobjinfo = nullptr;
  117. spellh = nullptr;
  118. modh = nullptr;
  119. bth = nullptr;
  120. }
  121. LibClasses::LibClasses()
  122. {
  123. //init pointers to handlers
  124. makeNull();
  125. }
  126. void LibClasses::callWhenDeserializing()
  127. {
  128. generaltexth = new CGeneralTextHandler;
  129. generaltexth->load();
  130. arth->load(true);
  131. //modh->recreateHandlers();
  132. //modh->loadConfigFromFile ("defaultMods"); //TODO: remember last saved config
  133. }
  134. LibClasses::~LibClasses()
  135. {
  136. clear();
  137. }