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							- /*
 
-  * Point.h, part of VCMI engine
 
-  *
 
-  * Authors: listed in file AUTHORS in main folder
 
-  *
 
-  * License: GNU General Public License v2.0 or later
 
-  * Full text of license available in license.txt file, in main folder
 
-  *
 
-  */
 
- #pragma once
 
- VCMI_LIB_NAMESPACE_BEGIN
 
- class int3;
 
- // A point with x/y coordinate, used mostly for graphic rendering
 
- class Point
 
- {
 
- public:
 
- 	int x, y;
 
- 	//constructors
 
- 	Point()
 
- 	{
 
- 		x = y = 0;
 
- 	};
 
- 	Point(int X, int Y)
 
- 		:x(X),y(Y)
 
- 	{};
 
- 	Point(const int3 &a);
 
- 	template<typename T>
 
- 	Point operator+(const T &b) const
 
- 	{
 
- 		return Point(x+b.x,y+b.y);
 
- 	}
 
- 	template<typename T>
 
- 	Point operator/(const T &div) const
 
- 	{
 
- 		return Point(x/div, y/div);
 
- 	}
 
- 	template<typename T>
 
- 	Point operator*(const T &mul) const
 
- 	{
 
- 		return Point(x*mul, y*mul);
 
- 	}
 
- 	template<typename T>
 
- 	Point& operator+=(const T &b)
 
- 	{
 
- 		x += b.x;
 
- 		y += b.y;
 
- 		return *this;
 
- 	}
 
- 	template<typename T>
 
- 	Point operator-(const T &b) const
 
- 	{
 
- 		return Point(x - b.x, y - b.y);
 
- 	}
 
- 	template<typename T>
 
- 	Point& operator-=(const T &b)
 
- 	{
 
- 		x -= b.x;
 
- 		y -= b.y;
 
- 		return *this;
 
- 	}
 
- 	template<typename T> Point& operator=(const T &t)
 
- 	{
 
- 		x = t.x;
 
- 		y = t.y;
 
- 		return *this;
 
- 	}
 
- 	template<typename T> bool operator==(const T &t) const
 
- 	{
 
- 		return x == t.x  &&  y == t.y;
 
- 	}
 
- 	template<typename T> bool operator!=(const T &t) const
 
- 	{
 
- 		return !(*this == t);
 
- 	}
 
- 	template <typename Handler>
 
- 	void serialize(Handler &h, const int version)
 
- 	{
 
- 		h & x;
 
- 		h & y;
 
- 	}
 
- };
 
- VCMI_LIB_NAMESPACE_END
 
 
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