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bouml
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8ecabaa041
GeniusAI:
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16 years ago |
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AIPriorities.cpp
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ea03273c8e
Some work towards useful AI:
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15 years ago |
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AIPriorities.h
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ed9b75b447
First part of reformatting the code, renaming variables, rewriting tricky part. Basically making the code more readable, maintainable and ready for further additions.
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16 years ago |
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BattleHelper.cpp
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ed9b75b447
First part of reformatting the code, renaming variables, rewriting tricky part. Basically making the code more readable, maintainable and ready for further additions.
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16 years ago |
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BattleHelper.h
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ed9b75b447
First part of reformatting the code, renaming variables, rewriting tricky part. Basically making the code more readable, maintainable and ready for further additions.
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16 years ago |
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BattleLogic.cpp
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2f9ed138f6
Tactics more or less working (some improvements still needed, as proper updating battle GUI).
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14 years ago |
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BattleLogic.h
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2cf6729eee
Towards duel support.
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15 years ago |
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CGeniusAI.cpp
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b3fd14b524
* splitted CGameState into general game state and battle game state
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15 years ago |
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CGeniusAI.h
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4929cf9782
* enum for secondary skills
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15 years ago |
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Common.h
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64f098017b
Fixed linker problems.
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16 years ago |
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DLLMain.cpp
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ed9b75b447
First part of reformatting the code, renaming variables, rewriting tricky part. Basically making the code more readable, maintainable and ready for further additions.
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16 years ago |
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ExpertSystem.cpp
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125f39275d
Compile fix for previous commit.
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14 years ago |
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ExpertSystem.h
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78fc212489
A little more work on Expert System.
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14 years ago |
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GeneralAI.cpp
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ed9b75b447
First part of reformatting the code, renaming variables, rewriting tricky part. Basically making the code more readable, maintainable and ready for further additions.
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16 years ago |
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GeneralAI.h
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ed9b75b447
First part of reformatting the code, renaming variables, rewriting tricky part. Basically making the code more readable, maintainable and ready for further additions.
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16 years ago |
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Makefile.am
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1609b8fdb9
Made all paths dependent on DATA_DIR, USER_DIR, BIN_DIR or LIB_DIR. Data access can now be separated from saved games and binaries.
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16 years ago |
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Makefile.in
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2ff07fa66a
- Next part of animation system:
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14 years ago |
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genius.cbp
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a113a8d289
* patch update from Dikamilo
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16 years ago |
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genius.vcproj
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0a950c508b
Grail digging and construction.
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15 years ago |
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neuralNetwork.cpp
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81109b3897
Added missing headers.
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16 years ago |
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neuralNetwork.h
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a3b6bb4892
AI loads .brain file which contains a list of objects to visit and what features are necessary to determine how valuable that objective is.
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16 years ago |