Michał W. Urbańczyk 2f9ed138f6 Tactics more or less working (some improvements still needed, as proper updating battle GUI). 14 years ago
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bouml 8ecabaa041 GeniusAI: 16 years ago
AIPriorities.cpp ea03273c8e Some work towards useful AI: 15 years ago
AIPriorities.h ed9b75b447 First part of reformatting the code, renaming variables, rewriting tricky part. Basically making the code more readable, maintainable and ready for further additions. 16 years ago
BattleHelper.cpp ed9b75b447 First part of reformatting the code, renaming variables, rewriting tricky part. Basically making the code more readable, maintainable and ready for further additions. 16 years ago
BattleHelper.h ed9b75b447 First part of reformatting the code, renaming variables, rewriting tricky part. Basically making the code more readable, maintainable and ready for further additions. 16 years ago
BattleLogic.cpp 2f9ed138f6 Tactics more or less working (some improvements still needed, as proper updating battle GUI). 14 years ago
BattleLogic.h 2cf6729eee Towards duel support. 15 years ago
CGeniusAI.cpp b3fd14b524 * splitted CGameState into general game state and battle game state 15 years ago
CGeniusAI.h 4929cf9782 * enum for secondary skills 15 years ago
Common.h 64f098017b Fixed linker problems. 16 years ago
DLLMain.cpp ed9b75b447 First part of reformatting the code, renaming variables, rewriting tricky part. Basically making the code more readable, maintainable and ready for further additions. 16 years ago
ExpertSystem.cpp 125f39275d Compile fix for previous commit. 14 years ago
ExpertSystem.h 78fc212489 A little more work on Expert System. 14 years ago
GeneralAI.cpp ed9b75b447 First part of reformatting the code, renaming variables, rewriting tricky part. Basically making the code more readable, maintainable and ready for further additions. 16 years ago
GeneralAI.h ed9b75b447 First part of reformatting the code, renaming variables, rewriting tricky part. Basically making the code more readable, maintainable and ready for further additions. 16 years ago
Makefile.am 1609b8fdb9 Made all paths dependent on DATA_DIR, USER_DIR, BIN_DIR or LIB_DIR. Data access can now be separated from saved games and binaries. 16 years ago
Makefile.in 2ff07fa66a - Next part of animation system: 14 years ago
genius.cbp a113a8d289 * patch update from Dikamilo 16 years ago
genius.vcproj 0a950c508b Grail digging and construction. 15 years ago
neuralNetwork.cpp 81109b3897 Added missing headers. 16 years ago
neuralNetwork.h a3b6bb4892 AI loads .brain file which contains a list of objects to visit and what features are necessary to determine how valuable that objective is. 16 years ago