Makefile.am 1.1 KB

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  1. pkglib_LTLIBRARIES = libvcmi.la
  2. libvcmi_la_LIBADD = @BOOST_SYSTEM_LIB@ @BOOST_FILESYSTEM_LIB@ @BOOST_THREAD_LIB@ @BOOST_IOSTREAMS_LIB@ -lz -lpthread
  3. libvcmi_la_CXXFLAGS = @SDL_CXXFLAGS@
  4. libvcmi_la_SOURCES = \
  5. BattleAction.cpp \
  6. BattleAction.h \
  7. BattleState.cpp \
  8. BattleState.h \
  9. CArtHandler.cpp \
  10. CArtHandler.h \
  11. CBuildingHandler.cpp \
  12. CBuildingHandler.h \
  13. CCampaignHandler.cpp \
  14. CCampaignHandler.h \
  15. CCreatureHandler.cpp \
  16. CCreatureHandler.h \
  17. CCreatureSet.cpp \
  18. CCreatureSet.h \
  19. CDefObjInfoHandler.cpp \
  20. CDefObjInfoHandler.h \
  21. CGameState.cpp \
  22. CGameState.h \
  23. CGeneralTextHandler.cpp \
  24. CGeneralTextHandler.h \
  25. CHeroHandler.cpp \
  26. CHeroHandler.h \
  27. CLodHandler.cpp \
  28. CLodHandler.h \
  29. CMapInfo.cpp \
  30. CMapInfo.h \
  31. CObjectHandler.cpp \
  32. CObjectHandler.h \
  33. CondSh.h \
  34. Connection.cpp \
  35. Connection.h \
  36. ConstTransitivePtr.h \
  37. CSpellHandler.cpp \
  38. CSpellHandler.h \
  39. CTownHandler.cpp \
  40. CTownHandler.h \
  41. HeroBonus.cpp \
  42. HeroBonus.h \
  43. IGameCallback.cpp \
  44. IGameCallback.h \
  45. Interprocess.h \
  46. map.cpp \
  47. map.h \
  48. NetPacks.h \
  49. NetPacksLib.cpp \
  50. RegisterTypes.cpp \
  51. RegisterTypes.h \
  52. VCMIDirs.h \
  53. VCMI_Lib.cpp
  54. VCMI_Lib.h