Ivan Savenko 7f72f7a82c Cleanup server connection code a bit 2 years ago
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adventureMap 0b5cea0320 Use new adventure map state to detect opponent human turn 2 years ago
battle 32f7a95e38 Use capture by value since thread might start after local method returns 2 years ago
eventsSDL f827571f9b Fix assertion failure on exit due to mutex lock 2 years ago
gui e3f5ab57f2 Fixed input event ordering. Fixes radial menu show/hide logic 2 years ago
icons d64106b700 Update generate_icns.py 2 years ago
ios d911756827 changes from code review 2 years ago
lobby 823080be86 Fix error on opening map list with hota maps 2 years ago
mainmenu 4d08a131d3 Reorganization of boost filesystem usage 2 years ago
mapView 5e8a778e7d Attempt to fix / trace crashes from Google Play statistics 2 years ago
render 8dc009e2c9 Always show correct game resolution in settings, unaffected by scaling 2 years ago
renderSDL 8dc009e2c9 Always show correct game resolution in settings, unaffected by scaling 2 years ago
widgets ce00069dcd haptic feedback on radial menu action 2 years ago
windows 01d588ab54 Fix keyboard shortcuts on selection dialogs 2 years ago
CFocusableHelper.cpp 44d0e19c71 remove focus from active text input after keyboard is closed 3 years ago
CFocusableHelper.h 44d0e19c71 remove focus from active text input after keyboard is closed 3 years ago
CGameInfo.cpp 383387ef29 Integrated defaultMods into mod system 2 years ago
CGameInfo.h 383387ef29 Integrated defaultMods into mod system 2 years ago
CMT.cpp 7f72f7a82c Cleanup server connection code a bit 2 years ago
CMT.h 5143ca266d Moved SDL renderer access to ScreenHandler class 2 years ago
CMakeLists.txt a494dc4870 Refactoring of CGarrisonInt 2 years ago
CMusicHandler.cpp 9eac3eaafa Merged "music" resource type into "sound", enables ogg's use as sounds 2 years ago
CMusicHandler.h 86f5d6de69 vcmi: modernize headers 2 years ago
CPlayerInterface.cpp a280cc8845 Merge pull request #2384 from IvanSavenko/bugfixing_beta 2 years ago
CPlayerInterface.h cefbe5152e Merge pull request #2359 from IvanSavenko/crashfixing 2 years ago
CServerHandler.cpp 7f72f7a82c Cleanup server connection code a bit 2 years ago
CServerHandler.h 7f72f7a82c Cleanup server connection code a bit 2 years ago
CVideoHandler.cpp c77f8482e3 Replaced event handling break system with key capturing 2 years ago
CVideoHandler.h a9fefffc65 Video playback is now time-based, using video file timings 2 years ago
Client.cpp 639880a426 Fix handling of tactics by AI 2 years ago
Client.h 1bf6bbd9b6 Significantly simplified threading model in battles 2 years ago
ClientCommandManager.cpp 4d08a131d3 Reorganization of boost filesystem usage 2 years ago
ClientCommandManager.h 8ea0ecaec1 show/showAll methods now use Canvas instead of SDL_Surface 2 years ago
ClientNetPackVisitors.h 8750aa2c5b Merged server savegame and (broken and unused) client savegame files 2 years ago
LobbyClientNetPackVisitors.h 84af64ce6b Removed magical initialization of registry via static variables 2 years ago
NetPacksClient.cpp 8750aa2c5b Merged server savegame and (broken and unused) client savegame files 2 years ago
NetPacksLobbyClient.cpp e2ef136003 Renamed "Int" -> "Window" in WindowHandler API 2 years ago
PlayerLocalState.cpp 08cfbe79cf Added encapsulation for movement points access 2 years ago
PlayerLocalState.h bb08a0afc8 Moved selection logic to player state 2 years ago
StdInc.cpp cce814c41b * Final commit 14 years ago
StdInc.h 9c3030603d Removed most SDL includes from headers, removed SDL int's 2 years ago
VCMI_client.cbp ecaa9f5d0b Entities redesign and a few ERM features 4 years ago
VCMI_client.rc ab5e1f9109 don't use separate .rc files for MSVC and MinGW 11 years ago
VCMI_client.vcxproj 54550b50de Update VS files to 2019, partially fix test project 6 years ago
VCMI_client.vcxproj.filters 260981d586 Update project files to match vcmi code changes 7 years ago
resource.h 3d4db35df0 Added icon to the MSVC project, minor fixes, version bumped to 0.74. 16 years ago
vcmi.ico 6e22663121 new icons 2 years ago