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AI
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21c2efbc64
Update VCAI.cpp
|
11 years ago |
|
Mods
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4203d69525
Part 2 of new spell configuration
|
11 years ago |
|
client
|
8ec7a9b919
Moved "max heroes on map per player", "max heroes available for player" to "defaultMods.json"
|
11 years ago |
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cmake_modules
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9c0df68cb8
Fixing spelling mistakes. Patch from josch, fixes #1759
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11 years ago |
|
config
|
8ec7a9b919
Moved "max heroes on map per player", "max heroes available for player" to "defaultMods.json"
|
11 years ago |
|
debian
|
dc9fdf691a
Debian update, removed empty files from trunk
|
11 years ago |
|
editor
|
95034b9fa0
- Updated PCH to use our StdInc.h as the prefix header (not generated one from cotire) -> no exclude headers from ffmpeg/etc... statements required
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11 years ago |
|
launcher
|
791099ab33
- added *_moc suffix to imageviewer files
|
11 years ago |
|
lib
|
324bb3c98d
Update CModHandler.h
|
11 years ago |
|
osx
|
9c0df68cb8
Fixing spelling mistakes. Patch from josch, fixes #1759
|
11 years ago |
|
rpm
|
fe1b16a7ec
Some preparation towards mantis #1743:
|
11 years ago |
|
scripting
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463073ebfa
Move CPrivilagedInfoCallback, IGameEventCallback and CNonConstInfoCallback to IGameCallback.h
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11 years ago |
|
server
|
31f2af6243
Removed commented part for daily income
|
11 years ago |
|
test
|
4a4584f53c
[c::b] +working Test project file
|
11 years ago |
|
.gitignore
|
1d57b75bc5
- random number generation refactoring
|
11 years ago |
|
AUTHORS
|
237d2b4090
Added myself
|
11 years ago |
|
CCallback.cpp
|
30b79588db
- Moved gameState::guardingCreaturePosition() to CMap so it doesn't need to be recalculated many times for every player.
|
11 years ago |
|
CCallback.h
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c6238588bd
Rename new files.
|
11 years ago |
|
CMakeLists.txt
|
7356145c3a
updated LD_RUNPATH_SEARCH_PATHS
|
11 years ago |
|
ChangeLog
|
5adafe02a2
added commit changes to changelog
|
11 years ago |
|
Global.h
|
2d425666d7
Update Global.h
|
11 years ago |
|
README
|
c70bb25146
Hopefully - more useful readme file
|
11 years ago |
|
README.linux
|
5cbec833c2
- (linux) XDG filesystem support
|
11 years ago |
|
VCMI_VS10.sln
|
b1428bcd24
- Compile fix for editor - Renamed /Editor to /editor and Scripting/ERM to scripting/erm - Removed unused ipch folder and format file - Removed ancient lua folder
|
12 years ago |
|
VCMI_VS11.sln
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f217c61131
Added launcher to solution, fixed .rc file so launcher has its icon.
|
12 years ago |
|
VCMI_global.props
|
a50e9219c2
Launcher works for me.
|
12 years ago |
|
VCMI_global_debug.props
|
6ac70d6a0b
Partially reverting r3191: DLL_LINKAGE on registerTypes def breaks compilation for MSVC. The function definition cannot be marked as dll import (and that happened, when it was included in CGameHandler.cpp)
|
12 years ago |
|
VCMI_global_release.props
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bcf8cab19a
Project files update/cleanup.
|
13 years ago |
|
VCMI_global_user.props
|
a50e9219c2
Launcher works for me.
|
12 years ago |
|
license.txt
|
645ed84978
* license (GPL v2 or later)
|
17 years ago |
|
vcmi.workspace
|
0682c2fa60
add Test project to workspace
|
11 years ago |
|
vcmibuilder
|
760ae7d44a
Changes related to Debian packaging, based on josch patch
|
11 years ago |
|
vcmimanual.tex
|
9c0df68cb8
Fixing spelling mistakes. Patch from josch, fixes #1759
|
11 years ago |