CFilesystemLoader.cpp 4.0 KB

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  1. #include "StdInc.h"
  2. #include "CFilesystemLoader.h"
  3. #include "CFileInfo.h"
  4. #include "CFileInputStream.h"
  5. #include "FileStream.h"
  6. namespace bfs = boost::filesystem;
  7. CFilesystemLoader::CFilesystemLoader(std::string _mountPoint, bfs::path baseDirectory, size_t depth, bool initial):
  8. baseDirectory(std::move(baseDirectory)),
  9. mountPoint(std::move(_mountPoint)),
  10. fileList(listFiles(mountPoint, depth, initial))
  11. {
  12. logGlobal->traceStream() << "Filesystem loaded, " << fileList.size() << " files found";
  13. }
  14. std::unique_ptr<CInputStream> CFilesystemLoader::load(const ResourceID & resourceName) const
  15. {
  16. assert(fileList.count(resourceName));
  17. std::unique_ptr<CInputStream> stream(new CFileInputStream(baseDirectory / fileList.at(resourceName)));
  18. return stream;
  19. }
  20. bool CFilesystemLoader::existsResource(const ResourceID & resourceName) const
  21. {
  22. return fileList.count(resourceName);
  23. }
  24. std::string CFilesystemLoader::getMountPoint() const
  25. {
  26. return mountPoint;
  27. }
  28. boost::optional<boost::filesystem::path> CFilesystemLoader::getResourceName(const ResourceID & resourceName) const
  29. {
  30. assert(existsResource(resourceName));
  31. return baseDirectory / fileList.at(resourceName);
  32. }
  33. std::unordered_set<ResourceID> CFilesystemLoader::getFilteredFiles(std::function<bool(const ResourceID &)> filter) const
  34. {
  35. std::unordered_set<ResourceID> foundID;
  36. for (auto & file : fileList)
  37. {
  38. if (filter(file.first))
  39. foundID.insert(file.first);
  40. }
  41. return foundID;
  42. }
  43. bool CFilesystemLoader::createResource(std::string filename, bool update)
  44. {
  45. ResourceID resID(filename);
  46. if (fileList.find(resID) != fileList.end())
  47. return true;
  48. if (!boost::iequals(mountPoint, filename.substr(0, mountPoint.size())))
  49. {
  50. logGlobal->traceStream() << "Can't create file: wrong mount point: " << mountPoint;
  51. return false;
  52. }
  53. filename = filename.substr(mountPoint.size());
  54. if (!update)
  55. {
  56. if (!FileStream::CreateFile(baseDirectory / filename))
  57. return false;
  58. }
  59. fileList[resID] = filename;
  60. return true;
  61. }
  62. std::unordered_map<ResourceID, bfs::path> CFilesystemLoader::listFiles(const std::string &mountPoint, size_t depth, bool initial) const
  63. {
  64. static const EResType::Type initArray[] = {
  65. EResType::DIRECTORY,
  66. EResType::TEXT,
  67. EResType::ARCHIVE_LOD,
  68. EResType::ARCHIVE_VID,
  69. EResType::ARCHIVE_SND,
  70. EResType::ARCHIVE_ZIP };
  71. static const std::set<EResType::Type> initialTypes(initArray, initArray + ARRAY_COUNT(initArray));
  72. assert(bfs::is_directory(baseDirectory));
  73. std::unordered_map<ResourceID, bfs::path> fileList;
  74. std::vector<bfs::path> path; //vector holding relative path to our file
  75. bfs::recursive_directory_iterator enddir;
  76. bfs::recursive_directory_iterator it(baseDirectory, bfs::symlink_option::recurse);
  77. for(; it != enddir; ++it)
  78. {
  79. EResType::Type type;
  80. if (bfs::is_directory(it->status()))
  81. {
  82. path.resize(it.level() + 1);
  83. path.back() = it->path().filename();
  84. // don't iterate into directory if depth limit reached
  85. it.no_push(depth <= it.level());
  86. type = EResType::DIRECTORY;
  87. }
  88. else
  89. type = EResTypeHelper::getTypeFromExtension(it->path().extension().string());
  90. if (!initial || vstd::contains(initialTypes, type))
  91. {
  92. //reconstruct relative filename (not possible via boost AFAIK)
  93. bfs::path filename;
  94. const size_t iterations = std::min((size_t)it.level(), path.size());
  95. if (iterations)
  96. {
  97. filename = path.front();
  98. for (size_t i = 1; i < iterations; ++i)
  99. filename /= path[i];
  100. filename /= it->path().filename();
  101. }
  102. else
  103. filename = it->path().filename();
  104. std::string resName;
  105. if (bfs::path::preferred_separator != '/')
  106. {
  107. // resource names are using UNIX slashes (/)
  108. resName.reserve(resName.size() + filename.native().size());
  109. resName = mountPoint;
  110. for (const char c : filename.string())
  111. if (c != bfs::path::preferred_separator)
  112. resName.push_back(c);
  113. else
  114. resName.push_back('/');
  115. }
  116. else
  117. resName = mountPoint + filename.string();
  118. fileList[ResourceID(resName, type)] = std::move(filename);
  119. }
  120. }
  121. return fileList;
  122. }