Ivan Savenko 33719696d8 - added default values to JsonNode 14 éve
..
vcmi_client d0d60175d7 break, fix and break and fix - now its fine :) 17 éve
AdventureMapButton.cpp 5d2f5c2e33 - fixed #762 14 éve
AdventureMapButton.h 5d2f5c2e33 - fixed #762 14 éve
CAdvmapInterface.cpp 18444fc72f Rewritten code handling growth to eliminate duplication and make it conformant to OH3 mechanics. Proper support for Statue of Legion. 14 éve
CAdvmapInterface.h 18444fc72f Rewritten code handling growth to eliminate duplication and make it conformant to OH3 mechanics. Proper support for Statue of Legion. 14 éve
CAnimation.cpp 0893ed816f - fix for #775 14 éve
CAnimation.h 98d32acf1b - new files JsonNode.cpp/.h 14 éve
CBattleInterface.cpp 3152e6d540 Fixed #771, #772 and #787. 14 éve
CBattleInterface.h 287761a93d Fixed #229 & #332 14 éve
CBitmapHandler.cpp 0693312a8e - fixed several crashes with joining creatures 14 éve
CBitmapHandler.h 0693312a8e - fixed several crashes with joining creatures 14 éve
CCastleInterface.cpp 18444fc72f Rewritten code handling growth to eliminate duplication and make it conformant to OH3 mechanics. Proper support for Statue of Legion. 14 éve
CCastleInterface.h 0693312a8e - fixed several crashes with joining creatures 14 éve
CConfigHandler.cpp 33719696d8 - added default values to JsonNode 14 éve
CConfigHandler.h 4cad2f4587 Cache the selected graphic resolution instead of looking it up many times. 14 éve
CCreatureAnimation.cpp a89895452a - (linux) fixed searching/loading of scripting libraries 14 éve
CCreatureAnimation.h 7962a9bc47 * Fixed #30 14 éve
CCreatureWindow.cpp d3a014ee94 Smarter implementation of last change. 14 éve
CCreatureWindow.h d3a014ee94 Smarter implementation of last change. 14 éve
CCursorHandler.cpp eecb470e74 Fixed all warnings "take address of temporary". 14 éve
CCursorHandler.h 66b708c168 * PreGame interface gets now redrawn every frame. 14 éve
CDefHandler.cpp 49083c4e5a * ConstTransitive CGI more or less done 15 éve
CDefHandler.h 49083c4e5a * ConstTransitive CGI more or less done 15 éve
CGameInfo.cpp 471c23ba71 Compile fixes, more work on new artifact system. 15 éve
CGameInfo.h 05f166f751 Portability fix for „Win64”. 32-bit DLLs (bink, smack) cannot be loaded, so an empty player-placeholder is used to capture calls we can't properly handle. 14 éve
CHeroWindow.cpp 55e7959fd9 * Bonus system caching updated, partially rewritten, much more robust, thread-safe 14 éve
CHeroWindow.h 55e7959fd9 * Bonus system caching updated, partially rewritten, much more robust, thread-safe 14 éve
CKingdomInterface.cpp 2047862eb1 Compile fix for Kingdom Overview 14 éve
CKingdomInterface.h 35a528e062 - Rewrote Kingdom Overview window - all should be stable now 14 éve
CMT.cpp 4cad2f4587 Cache the selected graphic resolution instead of looking it up many times. 14 éve
CMessage.cpp df062614d7 Fixed #260, improvement for #250. 14 éve
CMessage.h b4edd10e6c * beegee's comments patch 14 éve
CMusicBase.h 49083c4e5a * ConstTransitive CGI more or less done 15 éve
CMusicHandler.cpp a8a437ccb0 Don't behave so dramatically when Heroes3-cd2.snd is missing. 14 éve
CMusicHandler.h 7eb82278d9 - minor fixes to JSON 14 éve
CPlayerInterface.cpp 4f20c5a376 Fixed #731. 14 éve
CPlayerInterface.h 3152e6d540 Fixed #771, #772 and #787. 14 éve
CPreGame.cpp 3152e6d540 Fixed #771, #772 and #787. 14 éve
CPreGame.h 3152e6d540 Fixed #771, #772 and #787. 14 éve
CSndHandler.cpp a8a437ccb0 Don't behave so dramatically when Heroes3-cd2.snd is missing. 14 éve
CSndHandler.h a8a437ccb0 Don't behave so dramatically when Heroes3-cd2.snd is missing. 14 éve
CSoundBase.h 49083c4e5a * ConstTransitive CGI more or less done 15 éve
CSpellWindow.cpp e5c11385cd Fixed #293 14 éve
CSpellWindow.h b4edd10e6c * beegee's comments patch 14 éve
CVideoHandler.cpp 4895540f80 Compile fixes. 14 éve
CVideoHandler.h c63df4f07a - compile fixes for linux player 14 éve
Client.cpp 4f20c5a376 Fixed #731. 14 éve
Client.h 4c3ed24fe1 Fixed #768. More logging for #774. 14 éve
DPIaware.manifest 39a752c408 Fixed issue with Windows 7 DPI upscaling. 16 éve
FontBase.h 38837ebfc9 Implementation of WOG and ROE campaign selection screen 14 éve
FunctionList.h b4edd10e6c * beegee's comments patch 14 éve
GUIBase.cpp b3234e8bfa * CGameInterface.h/.cpp moved from client project to lib (and, appropriately, to lib subfolder). 14 éve
GUIBase.h 0693312a8e - fixed several crashes with joining creatures 14 éve
GUIClasses.cpp c63df4f07a - compile fixes for linux player 14 éve
GUIClasses.h 0693312a8e - fixed several crashes with joining creatures 14 éve
Graphics.cpp 81e50c9f2b Convert hero portraits config file to json. 14 éve
Graphics.h 5e0b0e49b2 * bug 392 fixed 14 éve
Makefile.am b8448e4c3b - (linux) build system update 14 éve
Makefile.in b8448e4c3b - (linux) build system update 14 éve
NetPacksClient.cpp 33020cf953 Fixed fix for #771. 14 éve
SDL_Extensions.cpp ec76876bda drawBorder should not crash when attempted drawing outside the surface. 14 éve
SDL_Extensions.h 450ae1772c - Buttons optimization - less memory and CPU usage 14 éve
SDL_framerate.cpp 157002fe68 Better implementation of the framerate manager, FPS timer added, minor improvements 14 éve
SDL_framerate.h 69364b5b60 Various gcc compile fixes, and updates to linux code. 14 éve
VCMI_client.cbp a113a8d289 * patch update from Dikamilo 16 éve
VCMI_client.rc 78517a4397 * fixed previous fix 16 éve
VCMI_client.vcxproj 26a83d7680 http://forum.vcmi.eu/viewtopic.php?p=5956#5956 14 éve
mapHandler.cpp eecb470e74 Fixed all warnings "take address of temporary". 14 éve
mapHandler.h 5e0b0e49b2 * bug 392 fixed 14 éve
resource.h 3d4db35df0 Added icon to the MSVC project, minor fixes, version bumped to 0.74. 16 éve
vcmi.ico 3d4db35df0 Added icon to the MSVC project, minor fixes, version bumped to 0.74. 16 éve