CVideoHandler.cpp 9.1 KB

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  1. #include "StdInc.h"
  2. #include <SDL.h>
  3. #include "CVideoHandler.h"
  4. #include "gui/CGuiHandler.h"
  5. #include "gui/SDL_Extensions.h"
  6. #include "CPlayerInterface.h"
  7. #include "../lib/filesystem/Filesystem.h"
  8. extern CGuiHandler GH; //global gui handler
  9. #ifndef DISABLE_VIDEO
  10. //reads events and returns true on key down
  11. static bool keyDown()
  12. {
  13. SDL_Event ev;
  14. while(SDL_PollEvent(&ev))
  15. {
  16. if(ev.type == SDL_KEYDOWN || ev.type == SDL_MOUSEBUTTONDOWN)
  17. return true;
  18. }
  19. return false;
  20. }
  21. #ifdef _MSC_VER
  22. #pragma comment(lib, "avcodec.lib")
  23. #pragma comment(lib, "avutil.lib")
  24. #pragma comment(lib, "avformat.lib")
  25. #pragma comment(lib, "swscale.lib")
  26. #endif // _MSC_VER
  27. // Define a set of functions to read data
  28. static int lodRead(void* opaque, uint8_t* buf, int size)
  29. {
  30. auto video = reinterpret_cast<CVideoPlayer *>(opaque);
  31. return video->data->read(buf, size);
  32. }
  33. static si64 lodSeek(void * opaque, si64 pos, int whence)
  34. {
  35. auto video = reinterpret_cast<CVideoPlayer *>(opaque);
  36. if (whence & AVSEEK_SIZE)
  37. return video->data->getSize();
  38. return video->data->seek(pos);
  39. }
  40. CVideoPlayer::CVideoPlayer()
  41. {
  42. format = nullptr;
  43. frame = nullptr;
  44. codec = nullptr;
  45. sws = nullptr;
  46. texture = nullptr;
  47. dest = nullptr;
  48. context = nullptr;
  49. // Register codecs. TODO: May be overkill. Should call a
  50. // combination of av_register_input_format() /
  51. // av_register_output_format() / av_register_protocol() instead.
  52. av_register_all();
  53. }
  54. bool CVideoPlayer::open(std::string fname, bool scale/* = false*/)
  55. {
  56. return open(fname, true, false);
  57. }
  58. // loop = to loop through the video
  59. // useOverlay = directly write to the screen.
  60. bool CVideoPlayer::open(std::string fname, bool loop, bool useOverlay, bool scale /*= false*/)
  61. {
  62. close();
  63. this->fname = fname;
  64. refreshWait = 3;
  65. refreshCount = -1;
  66. doLoop = loop;
  67. ResourceID resource(std::string("Video/") + fname, EResType::VIDEO);
  68. if (!CResourceHandler::get()->existsResource(resource))
  69. {
  70. logGlobal->errorStream() << "Error: video " << resource.getName() << " was not found";
  71. return false;
  72. }
  73. data = CResourceHandler::get()->load(resource);
  74. static const int BUFFER_SIZE = 4096;
  75. unsigned char * buffer = (unsigned char *)av_malloc(BUFFER_SIZE);// will be freed by ffmpeg
  76. context = avio_alloc_context( buffer, BUFFER_SIZE, 0, (void *)this, lodRead, nullptr, lodSeek);
  77. format = avformat_alloc_context();
  78. format->pb = context;
  79. // filename is not needed - file was already open and stored in this->data;
  80. int avfopen = avformat_open_input(&format, "dummyFilename", nullptr, nullptr);
  81. if (avfopen != 0)
  82. {
  83. return false;
  84. }
  85. // Retrieve stream information
  86. if (avformat_find_stream_info(format, nullptr) < 0)
  87. return false;
  88. // Find the first video stream
  89. stream = -1;
  90. for(ui32 i=0; i<format->nb_streams; i++)
  91. {
  92. if (format->streams[i]->codec->codec_type==AVMEDIA_TYPE_VIDEO)
  93. {
  94. stream = i;
  95. break;
  96. }
  97. }
  98. if (stream < 0)
  99. // No video stream in that file
  100. return false;
  101. // Get a pointer to the codec context for the video stream
  102. codecContext = format->streams[stream]->codec;
  103. // Find the decoder for the video stream
  104. codec = avcodec_find_decoder(codecContext->codec_id);
  105. if (codec == nullptr)
  106. {
  107. // Unsupported codec
  108. return false;
  109. }
  110. // Open codec
  111. if ( avcodec_open2(codecContext, codec, nullptr) < 0 )
  112. {
  113. // Could not open codec
  114. codec = nullptr;
  115. return false;
  116. }
  117. // Allocate video frame
  118. frame = av_frame_alloc();
  119. //setup scaling
  120. if(scale)
  121. {
  122. pos.w = screen->w;
  123. pos.h = screen->h;
  124. }
  125. else
  126. {
  127. pos.w = codecContext->width;
  128. pos.h = codecContext->height;
  129. }
  130. // Allocate a place to put our YUV image on that screen
  131. if (useOverlay)
  132. {
  133. texture = SDL_CreateTexture( mainRenderer, SDL_PIXELFORMAT_IYUV, SDL_TEXTUREACCESS_STATIC, pos.w, pos.h);
  134. }
  135. else
  136. {
  137. dest = CSDL_Ext::newSurface(pos.w, pos.h);
  138. destRect.x = destRect.y = 0;
  139. destRect.w = pos.w;
  140. destRect.h = pos.h;
  141. }
  142. if (texture == nullptr && dest == nullptr)
  143. return false;
  144. if (texture)
  145. { // Convert the image into YUV format that SDL uses
  146. sws = sws_getContext(codecContext->width, codecContext->height, codecContext->pix_fmt,
  147. pos.w, pos.h,
  148. AV_PIX_FMT_YUV420P,
  149. SWS_BICUBIC, nullptr, nullptr, nullptr);
  150. }
  151. else
  152. {
  153. AVPixelFormat screenFormat = AV_PIX_FMT_NONE;
  154. if (screen->format->Bshift > screen->format->Rshift)
  155. {
  156. // this a BGR surface
  157. switch (screen->format->BytesPerPixel)
  158. {
  159. case 2: screenFormat = AV_PIX_FMT_BGR565; break;
  160. case 3: screenFormat = AV_PIX_FMT_BGR24; break;
  161. case 4: screenFormat = AV_PIX_FMT_BGR32; break;
  162. default: return false;
  163. }
  164. }
  165. else
  166. {
  167. // this a RGB surface
  168. switch (screen->format->BytesPerPixel)
  169. {
  170. case 2: screenFormat = AV_PIX_FMT_RGB565; break;
  171. case 3: screenFormat = AV_PIX_FMT_RGB24; break;
  172. case 4: screenFormat = AV_PIX_FMT_RGB32; break;
  173. default: return false;
  174. }
  175. }
  176. sws = sws_getContext(codecContext->width, codecContext->height, codecContext->pix_fmt,
  177. pos.w, pos.h, screenFormat,
  178. SWS_BICUBIC, nullptr, nullptr, nullptr);
  179. }
  180. if (sws == nullptr)
  181. return false;
  182. return true;
  183. }
  184. // Read the next frame. Return false on error/end of file.
  185. bool CVideoPlayer::nextFrame()
  186. {
  187. AVPacket packet;
  188. int frameFinished = 0;
  189. bool gotError = false;
  190. if (sws == nullptr)
  191. return false;
  192. while(!frameFinished)
  193. {
  194. int ret = av_read_frame(format, &packet);
  195. if (ret < 0)
  196. {
  197. // Error. It's probably an end of file.
  198. if (doLoop && !gotError)
  199. {
  200. // Rewind
  201. if (av_seek_frame(format, stream, 0, AVSEEK_FLAG_BYTE) < 0)
  202. break;
  203. gotError = true;
  204. }
  205. else
  206. {
  207. break;
  208. }
  209. }
  210. else
  211. {
  212. // Is this a packet from the video stream?
  213. if (packet.stream_index == stream)
  214. {
  215. // Decode video frame
  216. avcodec_decode_video2(codecContext, frame, &frameFinished, &packet);
  217. // Did we get a video frame?
  218. if (frameFinished)
  219. {
  220. AVPicture pict;
  221. if (texture) {
  222. avpicture_alloc(&pict, AV_PIX_FMT_YUV420P, pos.w, pos.h);
  223. sws_scale(sws, frame->data, frame->linesize,
  224. 0, codecContext->height, pict.data, pict.linesize);
  225. SDL_UpdateYUVTexture(texture, NULL, pict.data[0], pict.linesize[0],
  226. pict.data[1], pict.linesize[1],
  227. pict.data[2], pict.linesize[2]);
  228. avpicture_free(&pict);
  229. }
  230. else
  231. {
  232. pict.data[0] = (ui8 *)dest->pixels;
  233. pict.linesize[0] = dest->pitch;
  234. sws_scale(sws, frame->data, frame->linesize,
  235. 0, codecContext->height, pict.data, pict.linesize);
  236. }
  237. }
  238. }
  239. av_free_packet(&packet);
  240. }
  241. }
  242. return frameFinished != 0;
  243. }
  244. void CVideoPlayer::show( int x, int y, SDL_Surface *dst, bool update )
  245. {
  246. if (sws == nullptr)
  247. return;
  248. pos.x = x;
  249. pos.y = y;
  250. CSDL_Ext::blitSurface(dest, &destRect, dst, &pos);
  251. if (update)
  252. SDL_UpdateRect(dst, pos.x, pos.y, pos.w, pos.h);
  253. }
  254. void CVideoPlayer::redraw( int x, int y, SDL_Surface *dst, bool update )
  255. {
  256. show(x, y, dst, update);
  257. }
  258. void CVideoPlayer::update( int x, int y, SDL_Surface *dst, bool forceRedraw, bool update )
  259. {
  260. if (sws == nullptr)
  261. return;
  262. if (refreshCount <= 0)
  263. {
  264. refreshCount = refreshWait;
  265. if (nextFrame())
  266. show(x,y,dst,update);
  267. else
  268. {
  269. open(fname);
  270. nextFrame();
  271. // The y position is wrong at the first frame.
  272. // Note: either the windows player or the linux player is
  273. // broken. Compensate here until the bug is found.
  274. show(x, y--, dst, update);
  275. }
  276. }
  277. else
  278. {
  279. redraw(x, y, dst, update);
  280. }
  281. refreshCount --;
  282. }
  283. void CVideoPlayer::close()
  284. {
  285. fname = "";
  286. if (sws)
  287. {
  288. sws_freeContext(sws);
  289. sws = nullptr;
  290. }
  291. if (texture)
  292. {
  293. SDL_DestroyTexture(texture);
  294. texture = nullptr;
  295. }
  296. if (dest)
  297. {
  298. SDL_FreeSurface(dest);
  299. dest = nullptr;
  300. }
  301. if (frame)
  302. {
  303. av_frame_free(&frame);//will be set to null
  304. }
  305. if (codec)
  306. {
  307. avcodec_close(codecContext);
  308. codec = nullptr;
  309. codecContext = nullptr;
  310. }
  311. if (format)
  312. {
  313. avformat_close_input(&format);
  314. }
  315. if (context)
  316. {
  317. av_free(context);
  318. context = nullptr;
  319. }
  320. }
  321. // Plays a video. Only works for overlays.
  322. bool CVideoPlayer::playVideo(int x, int y, SDL_Surface *dst, bool stopOnKey)
  323. {
  324. // Note: either the windows player or the linux player is
  325. // broken. Compensate here until the bug is found.
  326. y--;
  327. pos.x = x;
  328. pos.y = y;
  329. while(nextFrame())
  330. {
  331. if(stopOnKey && keyDown())
  332. return false;
  333. SDL_RenderCopy(mainRenderer, texture, NULL, &pos);
  334. SDL_RenderPresent(mainRenderer);
  335. // Wait 3 frames
  336. GH.mainFPSmng->framerateDelay();
  337. GH.mainFPSmng->framerateDelay();
  338. GH.mainFPSmng->framerateDelay();
  339. }
  340. return true;
  341. }
  342. bool CVideoPlayer::openAndPlayVideo(std::string name, int x, int y, SDL_Surface *dst, bool stopOnKey, bool scale/* = false*/)
  343. {
  344. open(name, false, true, scale);
  345. bool ret = playVideo(x, y, dst, stopOnKey);
  346. close();
  347. return ret;
  348. }
  349. CVideoPlayer::~CVideoPlayer()
  350. {
  351. close();
  352. }
  353. #endif