| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107 |
- #pragma once
- struct SDL_Surface;
- class IVideoPlayer
- {
- public:
- virtual bool open(std::string name, bool scale = false)=0; //true - succes
- virtual void close()=0;
- virtual bool nextFrame()=0;
- virtual void show(int x, int y, SDL_Surface *dst, bool update = true)=0;
- virtual void redraw(int x, int y, SDL_Surface *dst, bool update = true)=0; //reblits buffer
- virtual bool wait()=0;
- virtual int curFrame() const =0;
- virtual int frameCount() const =0;
- };
- class IMainVideoPlayer : public IVideoPlayer
- {
- public:
- std::string fname; //name of current video file (empty if idle)
- virtual void update(int x, int y, SDL_Surface *dst, bool forceRedraw, bool update = true){}
- virtual bool openAndPlayVideo(std::string name, int x, int y, SDL_Surface *dst, bool stopOnKey = false, bool scale = false)
- {
- return false;
- }
- };
- class CEmptyVideoPlayer : public IMainVideoPlayer
- {
- public:
- int curFrame() const override {return -1;};
- int frameCount() const override {return -1;};
- void redraw( int x, int y, SDL_Surface *dst, bool update = true ) override {};
- void show( int x, int y, SDL_Surface *dst, bool update = true ) override {};
- bool nextFrame() override {return false;};
- void close() override {};
- bool wait() override {return false;};
- bool open(std::string name, bool scale = false) override {return false;};
- };
- #ifndef DISABLE_VIDEO
- #include "../lib/filesystem/CInputStream.h"
- #include <SDL.h>
- #include <SDL_video.h>
- extern "C" {
- #include <libavformat/avformat.h>
- #include <libswscale/swscale.h>
- }
- class CVideoPlayer : public IMainVideoPlayer
- {
- int stream; // stream index in video
- AVFormatContext *format;
- AVCodecContext *codecContext; // codec context for stream
- AVCodec *codec;
- AVFrame *frame;
- struct SwsContext *sws;
- AVIOContext * context;
- // Destination. Either overlay or dest.
- SDL_Texture *texture;
- SDL_Surface *dest;
- SDL_Rect destRect; // valid when dest is used
- SDL_Rect pos; // destination on screen
- int refreshWait; // Wait several refresh before updating the image
- int refreshCount;
- bool doLoop; // loop through video
- bool playVideo(int x, int y, SDL_Surface *dst, bool stopOnKey);
- bool open(std::string fname, bool loop, bool useOverlay = false, bool scale = false);
- public:
- CVideoPlayer();
- ~CVideoPlayer();
- bool init();
- bool open(std::string fname, bool scale = false) override;
- void close() override;
- bool nextFrame() override; // display next frame
- void show(int x, int y, SDL_Surface *dst, bool update = true) override; //blit current frame
- void redraw(int x, int y, SDL_Surface *dst, bool update = true) override; //reblits buffer
- void update(int x, int y, SDL_Surface *dst, bool forceRedraw, bool update = true) override; //moves to next frame if appropriate, and blits it or blits only if redraw parameter is set true
-
- // Opens video, calls playVideo, closes video; returns playVideo result (if whole video has been played)
- bool openAndPlayVideo(std::string name, int x, int y, SDL_Surface *dst, bool stopOnKey = false, bool scale = false) override;
- //TODO:
- bool wait() override {return false;};
- int curFrame() const override {return -1;};
- int frameCount() const override {return -1;};
- // public to allow access from ffmpeg IO functions
- std::unique_ptr<CInputStream> data;
- };
- #endif
|