AlexVinS 33d1895d21 Merge branch 'develop' into SpellsRefactoring8 9 years ago
..
filesystem 49e2bde3c0 Mostly complete fix for http://bugs.vcmi.eu/view.php?id=2429 9 years ago
logging 599f4cfb55 extracted base logger class to vstd 9 years ago
mapObjects 33d1895d21 Merge branch 'develop' into SpellsRefactoring8 9 years ago
mapping 02f70464fb Fix mismatched-tags Clang warnings 9 years ago
minizip e7b639898e Final compilation fix suggested by AVS. 9 years ago
registerTypes d06d07a39b Add ChangeFormation netpack to avoid MP desyncs 9 years ago
rmg 42e7128acc Fixed possible use-after-free crash with artifacts registration in RMG. 9 years ago
serializer 2021decb91 Serialize town spells 9 years ago
spells 3fa62beb6d Do not allow to cast Cure if there is nothing to cure. 9 years ago
AI_Base.h cce814c41b * Final commit 14 years ago
BattleAction.cpp 1c0d4e3f6f Fix filenames in file headers 10 years ago
BattleAction.h 1657f124e1 - Compile fixes for MVS 12 years ago
BattleHex.cpp 3f720901ec Minor fixes. 11 years ago
BattleHex.h 3f720901ec Minor fixes. 11 years ago
BattleState.cpp 62abde6c46 Prepare battle log for spell-cast on server side. 9 years ago
BattleState.h 62abde6c46 Prepare battle log for spell-cast on server side. 9 years ago
CArtHandler.cpp 452e28d183 Remove some useless includes found by cppclean 9 years ago
CArtHandler.h 53b5587c2e Advance map header serialization 9 years ago
CBattleCallback.cpp f3b7fe947c Reworked spell target existence check. 9 years ago
CBattleCallback.h 3b2a45c8dc Get rid of battleGetPossibleTargets. 9 years ago
CBonusTypeHandler.cpp 10dbbead2d Fix indentation of logging code and around it 9 years ago
CBonusTypeHandler.h 4203d69525 Part 2 of new spell configuration 11 years ago
CBuildingHandler.cpp 54453aee73 get rid of boost::assign 11 years ago
CBuildingHandler.h 8a8eecd063 * refactoring 12 years ago
CConfigHandler.cpp cf61837ced replaced std::string with boost::filesystem::path in several places 9 years ago
CConfigHandler.h 1c0d4e3f6f Fix filenames in file headers 10 years ago
CConsoleHandler.cpp 10dbbead2d Fix indentation of logging code and around it 9 years ago
CConsoleHandler.h 1b6f2ea3b7 VCMIDirs update #5 fix 11 years ago
CCreatureHandler.cpp 111f080639 Fixed memory leak in CCreatureHandler 9 years ago
CCreatureHandler.h 483276b128 Merge fixes 9 years ago
CCreatureSet.cpp 10dbbead2d Fix indentation of logging code and around it 9 years ago
CCreatureSet.h dd1aabbe23 Use JsonSerializeFormat for map objects 9 years ago
CGameInfoCallback.cpp 668cd83ee5 More work on static variable desyncs 9 years ago
CGameInfoCallback.h 10f888a483 Fix obelisks puzzle revealing 9 years ago
CGameInterface.cpp 1c292205df More logging cleanup 9 years ago
CGameInterface.h ef05a56e49 cleanup 9 years ago
CGameState.cpp f4f170bf92 Merge pull request #202 from vcmi/noncopyableBonusSystemNode2 9 years ago
CGameState.h 9fd1cff090 Refactoring: always use std prefix for shared_ptr, unique_ptr and make_shared 9 years ago
CGameStateFwd.h 7b5a7f43ad Removed includes of CGameState from headers 10 years ago
CGeneralTextHandler.cpp 1c292205df More logging cleanup 9 years ago
CGeneralTextHandler.h 879eaa47f8 Rumors: client-side proof of concept implementation 10 years ago
CHeroHandler.cpp 1c292205df More logging cleanup 9 years ago
CHeroHandler.h a4b6d34ebe Advance map header serialization 9 years ago
CMakeLists.txt 72f79a3ad7 Draft boost::format based log proxy. 9 years ago
CModHandler.cpp cf1d5d0bc9 tweaks 9 years ago
CModHandler.h cf1d5d0bc9 tweaks 9 years ago
CObstacleInstance.cpp 82ac035340 OO design for obstacle spells. 9 years ago
CObstacleInstance.h 2b45e13c5c c++03 -> c++11 switch: 12 years ago
CPathfinder.cpp b0045fa357 Fix TurnInfo memory leaks 9 years ago
CPathfinder.h b4a35f9c62 CPathfinderHelper: fix memory leak 9 years ago
CPlayerState.h 22f729a3fe CPlayerState serialize fix. 9 years ago
CRandomGenerator.cpp 5139378319 - migrated boost::function/ref/bind to std:: variants 11 years ago
CRandomGenerator.h 492b866806 - Fixed crash caused by randomShuffle 11 years ago
CScriptingModule.h ad84ae64b0 Clean up. 11 years ago
CSoundBase.h a491c11305 Fixed sound effect when hero disappears 11 years ago
CStopWatch.h 1c0d4e3f6f Fix filenames in file headers 10 years ago
CThreadHelper.cpp 5c356f4415 add support for the HURD 11 years ago
CThreadHelper.h 5139378319 - migrated boost::function/ref/bind to std:: variants 11 years ago
CTownHandler.cpp 452e28d183 Remove some useless includes found by cppclean 9 years ago
CTownHandler.h 2021decb91 Serialize town spells 9 years ago
CondSh.h 3f720901ec Minor fixes. 11 years ago
Connection.cpp a50a32405d Use weak_ptr for TypeDescriptor cross-links. Fixed total TypeDescriptor memory leak. 9 years ago
Connection.h 22f729a3fe CPlayerState serialize fix. 9 years ago
ConstTransitivePtr.h b62bb096a7 Fixed #1430, work-around to make #1435 non-crashing. 12 years ago
FunctionList.h dce9880d16 Minor refactoring of FunctionList using variadic templates. 11 years ago
GameConstants.cpp 16e0d18880 Added special slots for war machines and arrow towers 9 years ago
GameConstants.h 39fe9472b6 CGameHandler::moveArtifact: check lock status by slot instead of id 9 years ago
HeroBonus.cpp f4f170bf92 Merge pull request #202 from vcmi/noncopyableBonusSystemNode2 9 years ago
HeroBonus.h d42947f109 Added move constructor for BonusList 9 years ago
IBonusTypeHandler.h 6a88604937 * fixed crash related to cammander's SPELL_AFTER_ATTACK spell id not initialized properly (text id was resolved on copy of bonus) 12 years ago
IGameCallback.cpp 10dbbead2d Fix indentation of logging code and around it 9 years ago
IGameCallback.h bdc369ffba Patrol: use manhattan distance for getting tiles in radius 10 years ago
IGameEventsReceiver.h c5cfc8467f Battles: change naming from drawbridge to gate for everything 9 years ago
IHandlerBase.cpp 53b5587c2e Advance map header serialization 9 years ago
IHandlerBase.h 53b5587c2e Advance map header serialization 9 years ago
Interprocess.h 3926920103 Rename radious -> radius 9 years ago
JsonDetail.cpp fc2cbc841a Another fix for JsonWriter::writeString 10 years ago
JsonDetail.h 9c0df68cb8 Fixing spelling mistakes. Patch from josch, fixes #1759 11 years ago
JsonNode.cpp 10dbbead2d Fix indentation of logging code and around it 9 years ago
JsonNode.h 36eaa399e7 Add hardcodedFeature to switch winner's retreating with no troops 9 years ago
LogicalExpression.cpp ee1b0459e6 Extended building dependencies: 12 years ago
LogicalExpression.h 27bf2524a3 Advance triggered events serialization 10 years ago
NetPacks.h 33d1895d21 Merge branch 'develop' into SpellsRefactoring8 9 years ago
NetPacksBase.h 10dbbead2d Fix indentation of logging code and around it 9 years ago
NetPacksLib.cpp 33d1895d21 Merge branch 'develop' into SpellsRefactoring8 9 years ago
ResourceSet.cpp 4de0f0f973 Compile fixes for MSVS. 9 years ago
ResourceSet.h 43ef565e7e Added serializer-based class able to make deep copies of objects — CMemorySerializer. 11 years ago
ScopeGuard.h c927913f5f - Improved json validation. Now it support most of features from latest json schema draft 12 years ago
StartInfo.h 10dbbead2d Fix indentation of logging code and around it 9 years ago
StdInc.cpp 3926920103 Rename radious -> radius 9 years ago
StdInc.h 74a82c4c9d Moved boost:format log proxy to CLoggerBase 9 years ago
StringConstants.h 408f346541 Drafts for hero serialization 9 years ago
UnlockGuard.h 2b45e13c5c c++03 -> c++11 switch: 12 years ago
VCMIDirs.cpp 70e3c81b9f Replaced CFileInfo with more correct and efficient alternative 9 years ago
VCMIDirs.h 3926920103 Rename radious -> radius 9 years ago
VCMI_Lib.cpp cf1d5d0bc9 tweaks 9 years ago
VCMI_Lib.h 6bd6be0835 Object class handler is now a proper "handler" 11 years ago
VCMI_lib.cbp 22f729a3fe CPlayerState serialize fix. 9 years ago
VCMI_lib.vcxproj 772bc9e6c1 Updated MSVS project files. 9 years ago
VCMI_lib.vcxproj.filters 772bc9e6c1 Updated MSVS project files. 9 years ago
int3.h 9e7e5b81e4 Merge pull request #143 from vcmi/feature/patrolSupport 10 years ago
vcmi_endian.h 3c35b3eefe Replace defined(linux) with __linux__/__linux/linux in vcmi_endian.h 11 years ago