InputSourceMouse.h 796 B

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  1. /*
  2. * InputSourceMouse.h, part of VCMI engine
  3. *
  4. * Authors: listed in file AUTHORS in main folder
  5. *
  6. * License: GNU General Public License v2.0 or later
  7. * Full text of license available in license.txt file, in main folder
  8. *
  9. */
  10. #pragma once
  11. struct SDL_MouseWheelEvent;
  12. struct SDL_MouseMotionEvent;
  13. struct SDL_MouseButtonEvent;
  14. enum class MouseButton;
  15. /// Class that handles mouse input from SDL events
  16. class InputSourceMouse
  17. {
  18. int mouseButtonsMask = 0;
  19. public:
  20. void handleEventMouseMotion(const SDL_MouseMotionEvent & current);
  21. void handleEventMouseButtonDown(const SDL_MouseButtonEvent & current);
  22. void handleEventMouseWheel(const SDL_MouseWheelEvent & current);
  23. void handleEventMouseButtonUp(const SDL_MouseButtonEvent & current);
  24. bool isMouseButtonPressed(MouseButton button) const;
  25. };